do you have intentions of adding a list of factions/systems, so we can pick a factions / system to look at , besides the current system we are in
do you have intentions of adding a list of factions/systems, so we can pick a factions / system to look at , besides the current system we are in
Hi Eventure,
it seems TCE quickstart (bypass launcher) is not working anymore. The loading process always stops at 60% and I have to kill TCE. If I don't bypass the launcher TCE completes loading and works fine.
Thanks
Deleting a manually added POI produces this error.
No specific reason, but it's my first approach. TCE will filter all systems regarding the tracked faction automatically. There is no need to select the systems one by one. As soon as you move to a star system, where the faction is present, TCE will add the system to the list. But maybe you could tell me, why this is problematic in case of tracking many systems?
Don't mind me. As long as it stays the way it's now (i assume the faction data is put into journal on jump into system?), and we can't mass-update the BGS data in the background, i have to test when it's ready if there's any usability in it for me at all.
Atm, we check the states (except pending) and percentages mostly via the galmap.
If i have to visit 20 systems to get that data into TCE, my playtime for that day is over...
Even entering the values by hand won't help much but giving a statistic of the past.
There is no way of mass-updating the faction data, because there is no source providing the data at once.
So either you have to travel to each system or using the manual input to enter the data. There is no other way, right?
another possible option for the BGS side , would you be able to send the data to EDDB some how ?? to up date the factions ,
i travel around all the systems i look after , only 18 at the moment , takes about 1/2 hour to jump into them all tried it last night,
only down fall we do collect pendings, top 5 and crimes and bounties.
i'm sure once this is being used , more ideas of its use will come to light.
Ugh. EDDB. Just what I need...more people knowing when my War occurs. Please, if that's added, make a checkbox/option defaulted to no. I get it though, people want their easy button. It will probably happen anyway at some point from EDMC, so not sure there's a reason to add it to TCE.
Hi Eventure,
I was playing with the minimap and have some doubts. I hope you can clarify those.
I wanted to use it to fly to various coordinates on a planet. Therefore I added a location by draging it to the approximate position at the map with the grid. After dropping it, a window popped up allowing to enter the exact coordinates. So far so good.
After saving the coordinates for the location, the marker jumped away from the dropped position, but not as I expected to the position of the exact coordinates, I just entered.
When hoovering with the mouse over the location the distance and an angle is shown. I assume this is the distance from my ship's position to the location and the angle I have to use to get to the location?
The distance might be correct, but the angle for sure is not.
What am I doing wrong or missunderstand?
Thanks
Strange, i suddenly start getting this error on start (continue won't work).
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.NullReferenceException: Object reference not set to an instance of an object.
at Trade_Computer_Extension.MD_Journal.Events_bestimmen() in C:\Users\Hellfire\Documents\Visual Studio 2010\Projects\Trade Computer Extension\Trade Computer Extension\MD_Journal.vb:line 95
at Trade_Computer_Extension.Ablauf_Startprozedur.TCE_Start_Routine() in C:\Users\Hellfire\Documents\Visual Studio 2010\Projects\Trade Computer Extension\Trade Computer Extension\Ablauf_Startprozedur.vb:line 541
at Trade_Computer_Extension.Ablauf_Startprozedur.TCE_PreStart() in C:\Users\Hellfire\Documents\Visual Studio 2010\Projects\Trade Computer Extension\Trade Computer Extension\Ablauf_Startprozedur.vb:line 280
at Trade_Computer_Extension.WorkSpace.Workspace_Shown(Object sender, EventArgs e) in C:\Users\Hellfire\Documents\Visual Studio 2010\Projects\Trade Computer Extension\Trade Computer Extension\Workspace.vb:line 15
at System.Windows.Forms.Form.OnShown(EventArgs e)
at System.Windows.Forms.Form.CallShownEvent()
at System.Windows.Forms.Control.InvokeMarshaledCallbackDo(ThreadMethodEntry tme)
at System.Windows.Forms.Control.InvokeMarshaledCallbackHelper(Object obj)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Windows.Forms.Control.InvokeMarshaledCallback(ThreadMethodEntry tme)
at System.Windows.Forms.Control.InvokeMarshaledCallbacks()
************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1637.0 built by: NETFXREL3STAGE
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
Trade Computer Extension MK.II
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/TCE/Trade%20Computer%20Extension%20MK.II.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 10.0.0.0
Win32 Version: 14.6.1586.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1637.0 built by: NETFXREL3STAGE
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1638.0 built by: NETFXREL3STAGE
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1586.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1586.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1586.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1586.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1586.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Data
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1636.0 built by: NETFXREL3STAGE
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_32/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll
----------------------------------------
System.Xml.Linq
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1586.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml.Linq/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.Linq.dll
----------------------------------------
System.Data.SQLite
Assembly Version: 1.0.99.0
Win32 Version: 1.0.99.0
CodeBase: file:///C:/TCE/System.Data.SQLite.DLL
----------------------------------------
System.Transactions
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1586.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_32/System.Transactions/v4.0_4.0.0.0__b77a5c561934e089/System.Transactions.dll
----------------------------------------
System.EnterpriseServices
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1586.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_32/System.EnterpriseServices/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.EnterpriseServices.dll
----------------------------------------
System.Numerics
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1586.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll
----------------------------------------
Accessibility
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1586.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
Edit:
even more strange, it works again. What i did:
- disable fast start in config
- verify via launcher (no errors detected)
- start via launcher
...?
Note: I will update the VoiceAttack after 2.3 release
Sorry about the HDD failure, which reminds me, I should back up some of my stuff!Hello everybody,
returning from an unscheduled HDD crash, which wiped my hole backup of TCE and many other stuff, so I had wait on new hardware and also had to reinstall my hole system this weekend, I am finally back.
I finalized the Faction panel short before my crash, so here are the latest pictures of it:
I have added the possiblility to select a faction not only from the actual star system for tracking, now you can also add any stored faction. But nevertheless you have a travel once to a system, where a faction reside, to select it.
I've added also a graph chart to show any progress at each system of a faction. It will encompass the data from the last four weeks.
Additionally you can easily change the influence, state and population for each system and faction manually by double-clicking a value.
All reported bugs will also be adressed by the next version, which will be release in the coming week. Had to do some late testing of the planetary map again, where some smaller bugs appeared.