Development Update:
Hi everyone and welcome to a new Dev Update.
I spent alot of time working out all new stuff, coming along with the ED 3.0 beta.
I have reworked the Minimap panel in many aspects, now it fullfills a great navigation assistance, similar to the Surface Navigation by Khelder, if anyone remember it. Here is a screenshot:
It can handle all landable planets, no longer required to have a location stored previously on a planet or adding manually the planetary radius.
TCE is checking first, if the planet is in database, either by a scan or manual add and taking the radius from there.
Otherwise TCE will notice you to drop from supercruise to sync the Minimap with the game, thereafter you can return to supercruise.
As soon as the radius is known to TCE, you can add planetary locations (with their respective LAT/LONG value) at the Planetary Map as before, so TCE can guide you easily, while in supercruise, to the spot, you have added.
The player direction marker (red arrow) now have 72 possible directions (5° each), instead of 8 before, which makes the Minimap appear nicely. The panel is now always semi-transparent, which fits far better into the UI of ED and TCE.
The maximal displayed object distance was also increased from 100 km to 51.200 km, now covering most planets, but it would be no problem to increase the range for bigger planets.
The name of the object is now displayed into the panel beside the object for better survey of locations at a planet. Additionally I achieved to constantly update the map from a parallel thread, so the UI won't suffer any lag.
Okay, the next thing, I have added is a Statistics tab to the Personal panel. Because the journal output providing now alot of statistical data, it was not difficult to add, only time consuming. Here it is (a part of):
It covers much aspects of the players activities, like actions in Combat, Crimes, Smuggling, Trading, Mining, Exploration, Passengers, Search And Rescue, Crafting, Crew, Multi-Crew and Material Trader.
There will be also alot of bug fixes and another important one. The Outfitting database got a rework, cutting the required file size by 80%.
I created some examples with more than 65k registered markets in database, where the Outfitting database contained over 10 mil. entries, resulting in a 1.5 GB file.
After the rework, the same number of entries requires only 300 MB, but on the otherside, it will not possible to transfer your already stored outfitting data into the new schema,
it would take too long to process each entry to add it into the new schema. EDDB-Relay will regenerate the lost data in only a fraction of time after a transfer.
Okay, that's all for today. I will try to release it to you all asap, but some late testing has to be done.