Trit Transfer...

Sorry, either this has been covered and I can't find that post or I am grossly misunderstanding something.

I have a FC with a "crew" :rolleyes: I pay MILLIONS to every single week, yet, I am only allowed to have 1000t of Trit to fly FC with until I need to "transfer" more Trit from storage to the Trit Donation Bin? Anyway, to do this, I need to be ON my FC, get into a ship with cargo and transfer the Trit to this ship, then I need to "donate" the stuff to my own FC? Huh? What sense does this make?

Why do I have a crew? I should be able to be anywhere in the galaxy, and as long as I have enough Trit in stock, I should be able to fly that FC out to where I am located, without any need to manually transfer Trit from my FC's hold, to a ship, back to the Trit donation bin. I pay crew for this service, no?!

Am I missing a secret here or missing something obvious? I see no other way to get into my stored tons of Trit to add more Trit, to move FC along. Makes no sense to me :unsure:
 
Yes, no storage > fuel tank for Tritium seems a strange decision / bit of an oversight.
A workaround is a second account commander parked up in your carrier in a T9 to buy and deposit Tritium for you.
 
Seems like FDEV only needs to increase the Trit Fuel Storage Bin from 1000t to something more reasonable, like 100,000 tons. Maybe they cut back on overall FC storage, and up the Trit Fuel Furnace! How hard could it be? This FDEV Co., makes some really bad design choices, IMO. Completely arbitrary and mostly stupid! :cautious: I won't even get into some of the other game mechanics that are complete whack. But if you're gonna charge me millions for a "crew" and Trit is the way to get your FC around, then damn FDEV... make it worth paying a crew millions a week! All I am sayin'
 
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You pay 5 million bucks a week for the crew to drink whilst socialising in the bar or hang around the corridors like store cats.... It probably actually is like the real world
How about a carrier improvment tree to skill up and give the crew something to do so us commanders can laze about in the opulence that we deserve.... ermmm i mean explore and do space stuff more? :D
 
As a recent carrier buyer, I have not really run into this issue yet. But I do have another question:

Does the current Tritium depot always take the 1000 tons of capacity from the carriers overall capacity whether its full or not or doe sit only use as much space as it is filled?
 
@nemolomen - the tritium tank is separate from the cargo store so you can have 1000T in it and max out the cargo space if you want. The more stuff you have in the carrier store the more fuel you use to jump it though, no doubt a more serious commander than me will have worked out the most efficient mass-2- fuel ratio etc.. I just keep it to 1000T when I am jumping if honest and am onboard until I get to where I am going tho :D - giving the lazy crew a kick in the butt each time I pass them in the corridor as they are quite happy having their commander shoveling in the coal at present... i reckon they are planning a mutiny!!!
 
As a recent carrier buyer, I have not really run into this issue yet. But I do have another question:

Does the current Tritium depot always take the 1000 tons of capacity from the carriers overall capacity whether its full or not or doe sit only use as much space as it is filled?
No, 1000 is separated from 25000, it is extra 1000 tank.

Yeh, you have to baby-sit your carrier. It's a bit inconvenient to fly 60000 ly one way ....but that how it works.
 
As a recent carrier buyer, I have not really run into this issue yet. But I do have another question:

Does the current Tritium depot always take the 1000 tons of capacity from the carriers overall capacity whether its full or not or doe sit only use as much space as it is filled?
You have a 1000t "storage" bin of Trit to use for moving that carrier... you can "store" Trit in the additional storage of the FC but it's worthless until YOU move it, manually, to the Trit Donation area to be used. Which is what I think you mean and what I am complaining about. Your "crew" will do nothing to move Trit from overall storage to the Trit area you need to actually FLY the FC anywhere. Which is just ridiculous, IMO.
 
No, 1000 is separated from 25000, it is extra 1000 tank.

Yeh, you have to baby-sit your carrier. It's a bit inconvenient to fly 60000 ly one way ....but that how it works.
Oh, so maybe that's partly why they didn't make it bigger...it would use up more of the ship, always...
 
At the very least, just keep things as they are with the 1000t furnace and let us transfer our FCs out to where we want them, for a fee. Just like you would a ship. Seems reasonable. I was in Colonia and wanted to go another 35,000 Lys but I wanted to take my FC, which was back in the Bubble. I have the Trit in stock but not enough in the bin to get the thing to Colonia. Nothing I could do. So, how about a FC Transfer Service?
 
arbitrary limits/caps on things like storage should encourage gameplay.

The depot seems to be a hold over from when carriers were community assets, where refueling was intended to be done on-demand by multiple players ....not stockpiled for extended journeys away from stations or via carrier operated by a single person who doesn't want to have to stop whatever they're doing every few jumps to shuffle items around from storage 1 to storage 2.

The current "gameplay" this limitation provides is literally what the op described. Which is just bad gameplay.

Instead of buffing the capacity though, it should be something you can can just adjust (shift stock) from general storage / commodity storage into the fuel depot directly.

This doesn't alter the carrier's capacity for stockpiling tritium, while eliminating a pointless tedium that shouldn't exist in any self respecting game in the first place and one in which would never have been developed this way if the people deciding these things actually played the mechanic that work is involved in.
 
At the very least, just keep things as they are with the 1000t furnace and let us transfer our FCs out to where we want them, for a fee. Just like you would a ship. Seems reasonable. I was in Colonia and wanted to go another 35,000 Lys but I wanted to take my FC, which was back in the Bubble. I have the Trit in stock but not enough in the bin to get the thing to Colonia. Nothing I could do. So, how about a FC Transfer Service?


as an owner, you already dont pilot your carrier ...so limiting players to have to do 1 jump at a time is again, another arbitrary limitation that should be designed to promote gameplay. However, all it promotes is having to babysit your carrier every 20 minutes if going a long distance. This is both inefficient and annoying and consists of quickly doing another jump, maybe topping off your fuel depot and going back to sleep. A sequence of events that requires you to stop what you're currently doing or to finish what you're doing and do the carrier stuff after, during which time your carrier is sitting idle for no reason.

A nav plot that chains jumps would make the most sense. No need to pay anything extra for this "feature" as it's built in to your weekly upkeep already.

All that's needed is a means of auto-pulling tritium from storage as the depot becomes empty. Or perhaps just limiting the nav plots to your 1000ton capacity allows. So you still have to babysit the carrier, but it's far less needy and so, much more efficient in not wasting time getting to a destination. You could probably get > 10 jumps in before having to go in and shift stock around and re-plot. That's like 3+ hours instead of every 20 min.
 
At the very least, just keep things as they are with the 1000t furnace and let us transfer our FCs out to where we want them, for a fee. Just like you would a ship. Seems reasonable. I was in Colonia and wanted to go another 35,000 Lys but I wanted to take my FC, which was back in the Bubble. I have the Trit in stock but not enough in the bin to get the thing to Colonia. Nothing I could do. So, how about a FC Transfer Service?
Have a friend or an alt to fill the tank along the way...
 
Have a friend or an alt to fill the tank along the way...
that was ok in LA2 game of 2006y to play 9 windows (characters) at once because...well, hard to gather 8 random people party any time you want :D but that looks weird in 2014+ game. Even that old LA2 revised is fully automated autoplayed.
 
that was ok in LA2 game of 2006y to play 9 windows (characters) at once because...well, hard to gather 8 random people party any time you want :D but that looks weird in 2014+ game. Even that old LA2 revised is fully automated autoplayed.
I have a "friend" a crew member and I pay him MILLIONS a week to do this, or should be doing this!
My suggestions were not the best but only what is possible...
 
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