A certain populace who want it all and want it now. Sicken me. They ruin this game.
A certain populace that actually GETS what is offered to everyone. Sickens me. It ruins this game.
A certain populace who want it all and want it now. Sicken me. They ruin this game.
I usually say 'I'm sure you know where the street is?'When my spouse asks me to take out the garbage for the fifth time, I don't say "I'm aware of your request to take the stinking bag of trash out to the curb".
Do you know where your divorce lawyer is?I usually say 'I'm sure you know where the street is?'
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Are you privy to information I'm not? Who said it isn't happening to more than one?Only a possible bug if it would have happened to more than one. Otherwise it's support time and send them your log files. A possible thesis would be that it only happened on full tanks, but that would require some evidence. If you're the only one, I'm afraid your word alone is not enough.
A real temp solution would have been to make max LY jump cost 1 tritium until fixed
I've found a possible explanation to what could have happened here. There seems to be a bug with the transfer option: After transferring Tritium from my ship to the carrier, this Tritium was automatically set to export (at galactic average!).
I'm not wasting my time with the game now. I'll sell my FC, problem solved. I have plenty of other (bug free) games to amuse myself with and may come back to ED in the future.Or, if you are lucky, Bruce Garrido might react to this message. Would possibly be better than wasting your time with this crappy issue tracker.
Absolutely. Why this wasn't an option from day 1 is a mystery to me. But, then again, a lot of things are with the dev team's decisions. You'd THINK that you would be able to state that you're willing to sell X amount of Y instead of just "hey, you can buy X here until you've cleaned me out. Buy pants here. Heck, buy my own, my wife and children's pants too! It's not like I might need some for my own purposes!"The best way to fix it IMO would be to make it possible to set the amount you want to sell when you activate the sell order - just as you can do now with buy orders.
Tritium is on the station. FC cannot approach or land at the station, though it can orbit nearby. Transporter tech not yet invented, so beaming the Rocket Tea aboard the FC isn't the answer -- gotta be ship transport. Many have suggested, not without merit, that an NPC crew from the FC could do the transport, but that would require another ship type to carry along, one dedicated to tritium transport, and they would be subject to piracy just like Commanders, or the entire ED Crime & Punishment paradigm would be severely bent if not broken. Given their recent performance, I really don't want to see FDev try to develop a whole new NPC transport scenario and implement it, things are fractured enough as it is. So Commanders do it, as they have the best chance to accomplish the transport mission(s).+20 trips to fill the carrier's cargo with Tritium ... why couldn't you buy directly from the station and fill the entire cargo at once?
+20 trips to fill the carrier's cargo with Tritium ... why couldn't you buy directly from the station and fill the entire cargo at once?
question for fdev, when tritium mining fixed, will there also be a fix for non existent supply at stations for us non minners?
how is 17 units per station plenty? and yes sag a , colonia and beagle point should sell tritium.You forgot to add "in Colotnia".
There is plenty of Tritium in The Bubble.
Just not the cheap one![]()
how is 17 units per station plenty? and yes sag a , colonia and beagle point should sell tritium.