Well, I'm not really sure what to make of it, overall.
In it's own right, it's.... okayish.
Trouble is that it doesn't really stand up to comparison with the alternatives.
I'm guessing that FDev's plan was that people could fit AX weapons to it, go and fight Thargoids and then also fit regular weapons for self-defence.
It would work just fine like that.
Whether it'd be better, or cheaper, in that role than an Annie or a Corvette is debatable though.
In regular combat it's... okayish.
Trouble is, any ship with those hardpoints is going to "okayish" in combat and we already have ships that are better than "okayish".
As a multirole it's also... okayish.
Trouble it, to make it notably good at any one thing requires that you bias the entire build toward that thing, which means that it ends up sucking at everything else.
You want combat, you're going to have to fit a big shield, and probably an SLF, which are going to put a dent in your cargo capacity while shield-boosters are going to require a big, expensive PP and put a dent in your jump range.
You want cargo capacity, you're going to have to do without a big shield and more modest shields really don't provide good results.
You want to maximise jump-range and efficiency, you're going to have to de-rate a bunch of modules and then you can forget about fitting decent weapons or shield-boosters.
About the only thing I can see it being used for without any regrets or compromises would be as a direct replacement for a T9.
Buy one, D-rate everything except the FSD and PP, fill it full of cargo racks and a modest shield, forget about weapons and utilities, fit the smallest A-rated PP possible and treat it as a T9 with a 35Ly jump-range.
It's not that it's especially bad at anything.
It's just not especially good either. [where is it]