Ships Type-10 Released!

<a bunch of reasons why the Anaconda is a very good ship>

Yes, facts like, say, the fact that that it's the second-worst of three in terms of agility - obviously also making it the second-best - are clearly "major flaws" comparable to the Type-10's distributor, or the Gunship's very limited internals and short range. :rolleyes:

When you start saying things like it has "inferior firing power" and a "terrible shield" you're really just proving how much you're resorting to fabrication and grasping at straws.
 
The Anaconda's disavantages are not many I agree, needs a nerf fast.
Out of the big 3 (Cutter, Anaconda and Corvette ) Anacondas disadvantages are only

1) Inferior firing power
2) Terrible shield
3) Inferior cargo space
4) The ugliest by far
5) Too few military compartments
6) Weak boost
7) Inferior mass lock factor
8) No size 8 which is what makes Cutter an uber tank with an 8B shield cell, massive diffirence vs size 7
9) Second worst agility of the 3
10) It's everywhere and very popular with NPCs, boring
11) Great for exploration but don't die because that insurance is going to hurt
12) Again for exploration great but scanning planets is .... wait... wait.... I missed one, let me loop turn and try again... 1 hour later... yeah I got this one, next.

Other than these minor details Anaconda is the best ship in the game but you have to be really drank to believe it.

Yes I do have an Anaconda, I use it only for tourist missions. Python remains my favorite by very, very far. If tourist missions got nerfed its going down the sale route, very , very fast.

You have permission to nerf Anaconda all you want, I am not going to notice unless you reduce its jump range. The rest is from mehhh to ok.

Imo it's jump range IS the problem. It's s military vessel which, due to insane jumprange thanks to being a mass lightened by angel wings and loads of module slots can out explore all exploration ships in the game. Give it a hull mass using similar rules to the rest of the fleet and conda will be fine, OR make its hull as weak as it's mass should dictate
 
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The Anaconda's disavantages are not many I agree, needs a nerf fast.
Out of the big 3 (Cutter, Anaconda and Corvette ) Anacondas disadvantages are only

1) Inferior firing power
2) Terrible shield
3) Inferior cargo space
4) The ugliest by far
5) Too few military compartments
6) Weak boost
7) Inferior mass lock factor
8) No size 8 which is what makes Cutter an uber tank with an 8B shield cell, massive diffirence vs size 7
9) Second worst agility of the 3
10) It's everywhere and very popular with NPCs, boring
11) Great for exploration but don't die because that insurance is going to hurt
12) Again for exploration great but scanning planets is .... wait... wait.... I missed one, let me loop turn and try again... 1 hour later... yeah I got this one, next.

Other than these minor details Anaconda is the best ship in the game but you have to be really drank to believe it.

Yes I do have an Anaconda, I use it only for tourist missions. Python remains my favorite by very, very far. If tourist missions got nerfed its going down the sale route, very , very fast.

You have permission to nerf Anaconda all you want, I am not going to notice unless you reduce its jump range. The rest is from mehhh to ok.

Well you don't have my permission to nerf the Conda, which I think is a beautiful (seriously, I love how it looks), amazing ship. The Python, on the other hand, looks like the Borg celebrating Christmas in Los Vegas. That's a ship that should be nerfed. :p
 
So... FD haven't said that every ship must have a major weakness, but this is obviously their intention because most ships have one. However, a few ships don't have one thus breaking the implicit rule, which is a problem for some still-unknown reason.

That's... imaginative.

Not sure if inobservant or actually genuine in not noticing.
 
Its popularity in a game that hates success.


Just imagine that we haven't seen the "best all round ship" introduced to the game fleet yet.

There...balanced.

Also not sure if inobservant or genuine in believing Frontier would add an even more broken ship to somehow solve the existing.
 
gotta say after looking at the numbers, this ship *feels* like an anaconda that is slightly worse. People have mentioned more ax weaponry, but poor hp placement which negates some of that advantage against thargoids... But as far as I can tell, it's slightly slower, slightly less agile, slightly less firepower (except ax), less jump range, way worse distributor

advantages over anaconda - slightly more cargo, runs cooler, price?

when you get up to that price point I don't see the 20mil as meaning anything really, what do you guys think? am I missing something?

I think Braben personally designed the Anaconda so all the other devs daren't make a ship that outperforms it without risking His Wrath. ;-)

Repeat for umpteenth time: The Anaconda is broken and should be reworked (just give it 900-1100T hull and be done with it) so comparing anything to Braben’s God Ship is just comparing something working by the book to a cheat.
 
Anacondas are ugly, soulless, and in dire need of a nerf to bring their hull realistically in line with the rest of the game. You're missing the joy of not flying one. ;)

The Anaconda is the only big ship I don’t fly. It is completely lacking in character. There is nothing it can’t do but it just feels generic and dare I say it: anaemic.

Moreover, it has those bare wires in the ceiling: like the poor Pulp Noire trope whereby the author gives someone a limp or a twitch because they lack the writing skills to otherwise distinguish the character.

I really and unreasonably despise that ship. I guess it triggers my complex that some people can just do what the they want and ignore the rules. (In this case, in game ship material physics.)

TLDR: Annie is an FDEV sanctioned exploit so the fact that the T10 can even be compared is already good news.
 
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I'm loving the T-10. I'm cashing in on passenger and cargo runs, and it has already fought off half a dozen enemies ranging from novice to Master. That's not much to most people, but for someone like me whose rating used to be "Harmless," until I got this ship, that's really great! So I carry lots of people, and cargo, have my SRV if I need it, while still holding my own against pirates, and at half the cost of my cutter, well for me that's a win.

Plus, I've slipped in and out of the mail slot dozens of times with no problems whatsoever. The T-10 has been for me, in every way, an upgrade.
 
I spent a couple hours in an HRES tonight with my T10 and I'm pretty happy with it. Hired a brand new crew member to pilot the Taipan, she's harmless rated but still helping out. The ship itself is performing great though. I have 7C biweaves with 5 boosters supporting it, weapons are (4) large gimbal multi's, (3) size 2 pulse turrets, and (2) small gimbal multi's, and it's all working pretty well with the little 6A distributor. I have to mod the weapons yet, but that will only make it better.

Flying the T10 feels like flying a huge WWII bomber loaded with guns, yet I'm kinda enjoying that big ship feeling. With regular use of FA off to swing the beast around it hasn't been much of a problem getting my cannons on target. Didn't lose the shields once tonight either, though an Elite FDL flinging PAs almost took them down.

I still feel like my FDL is a more effective combat ship, but it's an entirely different feel too. Honestly fighting in the T10 just might be more fun than in the FDL due to the challenges of it. And once I get that crew member leveled up and mod the ship a lot more, well my preference might swing even more so. Either way the T10 is a ship I think I'll be flying quite a lot.
 
I think Braben personally designed the Anaconda so all the other devs daren't make a ship that outperforms it without risking His Wrath. ;-)

Repeat for umpteenth time: The Anaconda is broken and should be reworked (just give it 900-1100T hull and be done with it) so comparing anything to Braben’s God Ship is just comparing something working by the book to a cheat.

You're off a little bit.

I saw an interview with Braben on youtube, it was a little older, and I can't remember exactly the event. But the interviewer asked a question about improving some stat on the Anaconda. Braben said "The Anaconda is already too good. So no I don't think we'll do that." Which leads me to believe that all of the other big ships with their annoying flaws are what FD thinks are good ships. The Anaconda, somehow, slipped through, probably because it's been in the game a long time, and most likely they don't want to nerf it since many players would flip out.

IMO the Anaconda IS the most versatile ship in the game. And newbies probably should be grinding towards it first. However, the other big ships are better for specialized tasks, so in the long term you probably want all of them.
 
It's crap. [knocked out]

While i could shoot halft the thargoid with my not very specialised annaconda I couldn't even bring down the first heart with my fully bug hunting fletched T-10

True it can withstand a hell of damage and with my kick a** fighter disturbing the swarm I can spend many minutes "playing" with it.. or it with me.

The Thing is.. I equiped turrets and they fire holes into the space.. aehm never had such..isn't there a gimbal mode for such???... I want to decide when to fire else it is pointless because 99% will be miss.... and for the fix weapon the beast is simple not agile enough..

So can we have gimbale AX Weapons at least? Else the T-10 is useless. ( Or I Need an Explanation how it is meant to battle the Thargoid )

well i wouldn't say crap exactly but i do agree with you on the weapons , the placement is terrible , your either hitting with the guns on the left or the one's on the right
to train all guns to target a heart you need to be too far back which makes the weapons week because of the falloff , apart from that i think it handles ok with G5 thrusters
i'm getting 298 thrust
 
You're off a little bit.

I saw an interview with Braben on youtube, it was a little older, and I can't remember exactly the event. But the interviewer asked a question about improving some stat on the Anaconda. Braben said "The Anaconda is already too good. So no I don't think we'll do that." Which leads me to believe that all of the other big ships with their annoying flaws are what FD thinks are good ships. The Anaconda, somehow, slipped through, probably because it's been in the game a long time, and most likely they don't want to nerf it since many players would flip out.

IMO the Anaconda IS the most versatile ship in the game. And newbies probably should be grinding towards it first. However, the other big ships are better for specialized tasks, so in the long term you probably want all of them.

The Anaconda was an issue from when it was first released, nearly all of us on the forum where like What the..!?!? When we saw it's hull mass. Many including myself tried to explain it away with - 'Perhaps future ships will have this magic lightweight hardened alloy' Never happened. I think DB saw it as an almost unreachable end game ships (It would take many months to own one back then) So he let those crazy stats go through.

There is no denying the Anaconda is ridiculous on most levels, but it is what it is, I own a couple, but I tend not to fly them, it just feels wrong knowing it is so out of line with every other ship in the game, almost like modifying the game files to make everything easy..
 
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It's crap. [knocked out]

While i could shoot halft the thargoid with my not very specialised annaconda I couldn't even bring down the first heart with my fully bug hunting fletched T-10

)

I'd suggest taking a look at the guy at the helm first.. Just got home, been on a train from London to Yorkshire, was watching various youtube vids of guy's solo against thargoids in a T-10. Some of those guy's also proclaimed to be quite bad pilots. As I've always said, the Anaconda gives people false confidence in their abilities, hence why I have always avoided using it in PvE Combat.
 
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I have only a few hours in mine now but it handles much better than expected, even with stock 7A thrusters.
It's quite nice to fly and obviously the view is great.
Getting in and out of the mailslot is way easier than the Cutter, and it recovers from ham-fisted maneuvers much more quickly.
Landing is really easy and graceful with the T-10.
 
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