UAs, Barnacles & More Thread 5 - The Canonn

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A code check isn't a confirmation. If the programmer made a mistake in the code and released it this way, chance are he will not notice it when double checking it.

That is why I asked him if he saw one of the perpetual barnacle, or if he found one of those ultra rare spawn. If he saw one of the rare spawn in that short amount of time while all of us spending so much time at it failed, we are doing something wrong and need to rethink our method.

If he saw one of the perpetual site, well... We need luck and to keep looking.

If it was a plain code check, all we have done could have been pure waste of time.
So what you're saying is that if anyone should see an FD ship flying around it should be followed to hell and back?


See why I was pushing for cloaking devices?
 
I think the crash site when eventually found could be one of the T9s in the original UA convoys. There was speculation that the UAs some time ago are releasing spores and these spores could result in the barnacles when they mature. That might also suggest that at some point in the lifecycle the barnacles release UAs to seed further areas.
 
I probably spent some 20 hours scouring planets over just the past few days....

Got a pretty good supply of materials. At least I won't run out of SRV fuel and repairs...

I have to say, scouring planets for a super rare persistent location has resulted in mixed feelings. I'm certainly enjoying the views and the nebula backdrop absolutely helps. Its been a great reason to get out there and actually land on these planets. Otherwise there wouldn't be much of one..

BUT. I'll add a BIG BUT. It feels mostly aimless. Like hunting for a bacterium without a microscope. I'd wish there would be at least some sort of generic clue. Surface? Crater? Canyon? Certain planetary type? Certainly researchers in the game's era should be capable of analyzing a certain material to determine which sort of environmental conditions it was exposed to. Are there no exobiologists or exogeologists or did they all end up as imperial slaves building clippers? Metals can have structures which can help indicate the temparature/pressure they endured in the environment. What about potential impurities which point to certain planetary types? Presence of water? Carbon? Something else? How about carbon dating the presence of such materials. Assuming they come from a planet's surface, one may be able to narrow the planet down with these factors..

Anyway. Too much logic. Likely some planetary body was randomly chosen.. someone said 'ooh that looks like a nice spot.. and wham, persistent POI placed..' :)
 
I probably spent some 20 hours scouring planets over just the past few days....

Got a pretty good supply of materials. At least I won't run out of SRV fuel and repairs...

I have to say, scouring planets for a super rare persistent location has resulted in mixed feelings. I'm certainly enjoying the views and the nebula backdrop absolutely helps. Its been a great reason to get out there and actually land on these planets. Otherwise there wouldn't be much of one..

BUT. I'll add a BIG BUT. It feels mostly aimless. Like hunting for a bacterium without a microscope. I'd wish there would be at least some sort of generic clue. Surface? Crater? Canyon? Certain planetary type? Certainly researchers in the game's era should be capable of analyzing a certain material to determine which sort of environmental conditions it was exposed to. Are there no exobiologists or exogeologists or did they all end up as imperial slaves building clippers? Metals can have structures which can help indicate the temparature/pressure they endured in the environment. What about potential impurities which point to certain planetary types? Presence of water? Carbon? Something else? How about carbon dating the presence of such materials. Assuming they come from a planet's surface, one may be able to narrow the planet down with these factors..

Anyway. Too much logic. Likely some planetary body was randomly chosen.. someone said 'ooh that looks like a nice spot.. and wham, persistent POI placed..' :)
If that was the case, I can't see how it will ever be found. Only way would just be by random luck.

There must be a logical way of finding it?
 
Hi guys, just to let you know that I carried out a meta-experiment by replacing all POI scenes in the games folder with the POI scene corresponding to the barnicle, to see what they look alike. I found myself following "ghosts" on the scanner, nothing appeared. So don't try it, it doesn't work.
 
I wonder if the POI spawns are a way of signaling to us cold.... cold... getting warm.... warmer... warmer!! getting HOT....

I forgot where I shut down last night (I need to quit playing till exhaustion) but after finding a bunch of crashed ships with cargo... busted nav beacons and satellites and tea parties... I ran into an honest to goodness installation with sentries, 4-5 turrets the works.

I wonder if the complexity of the things you find indicate you're getting close to something significant, why else would you bother lugging all that military hardware 200LY in the middle of nowhere if not to be unseen and defend something out there? I want to say I was in one of the pleione planets. The spawns there seem far more complex then anything else around the pleiades.
 
I'd expect some future clues in Galnet news about meta-alloys. Speaking of which. If meta-alloys are somehow "mined" from barnacles, they could be near automated mining bases. I haven't seen any of those during my search in the Pleiades though.
 
I saw dense PoIs at the poles on Merope 3C. Best guess is that it's an artefact of the distribution process. If you assume that there is a random chance of a PoI showing up at each (x,y) on the surface then there dense clusters of these at the poles due to the lines of latitude converging, hence more PoIs.

The graphic below might help: if there is a equal chance of a PoI showing up in each divided area then sitting at the pole you have more chance of seeing PoIs around you as there are more areas.

View attachment 93969
That makes a lot of sense, yeah. So if there's a chance for barnacles to spawn as a random POI, it does make the poles the most time-effective way to search, with them being most dense in those regions.
 
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I think the crash site when eventually found could be one of the T9s in the original UA convoys. There was speculation that the UAs some time ago are releasing spores and these spores could result in the barnacles when they mature. That might also suggest that at some point in the lifecycle the barnacles release UAs to seed further areas.
Well assuming these things are part of the Convoy ships we once saw..... where could they have been coming from? California Nebula area maybe? (another nebula...) that's where Palin was racing back from with his T7 before he got jumped. It would make sense that some woefully unprepared Navy flyboys at their first top secret black ops mission didn't make it too far with their equipment and crashed out on the way home. Survivors may be the ones setting up all these wonderful installations on these isolated planets... and maybe the UAs popped and seeded the area who knows... one thing that does bother me some is that the virtually all the wrecks on planets I've seen were Anacondas. If you recall the UA convoys were escorted by some pretty mean anacondas armed to the hilt...... they weren't carrying the UAs, the T9s were. so who shot down all these Anacondas?

Sounds like mama bear went back for her cubs if you know what I'm saying.
 
Interesting, what system was that log entry get given out? Looking at the Pleiades system names, I got:


  • Pleiades Sector PR-5 R2 5-6 (dead centre, perfect viewing height might mean equatorial or polar sites?).
Unfortunately, there is no Pleiades system with that name. So, maybe 'tickets for the game' needs to be interpreted somehow too. Hnnnngggnngngngngg.
Dead center maybe refers to a binary setup of objects orbiting their barycenter - 2 moons
5-6 maybe means latitude between 5 and 6, a stripe region to look
 
That makes a lot of sense, yeah. So if there's a chance for barnacles to spawn as a random POI, it does make the poles the most time-effective way to search, with them being most dense in those regions.
Unless I'm missing something, getting to a pole efficiently is near impossible, you either have no bearings while in OC to get in the general area and the long times loading system map to see the orbital map to know your even close to the pole. I have had a quick look on some planets found tea and materials, I found a green data network node which was different to the usual white ones you see but nothing organic looking.
 
Unless I'm missing something, getting to a pole efficiently is near impossible, you either have no bearings while in OC to get in the general area and the long times loading system map to see the orbital map to know your even close to the pole. I have had a quick look on some planets found tea and materials, I found a green data network node which was different to the usual white ones you see but nothing organic looking.
IT"s EASY, just get a to 0 or 180 compass and supercruise go slow near the planet (like 25 km up) you will get there.

edit , just to make sure poles are 90 and -90 latitude :)
 
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