Um... Exodus?

I couldn't agree more OP. I WANT to like this story, I just don't see it.

2.4 - Waiting for something to happen since 27/09
 
this is why the thargoids certainly won't work for you (and I suspect others) - we've had waves of new weapons (and balancing changes to the thargoids) over the last couple of month - for ages only size 2 weapons, but now size 3 are best - so you'd be on at least your second complete different ship by now. And presumably there is more to come.

Anyone logical looking at this 'story' is hanging back until it is done before outfitting a ship, as what you do today will be junked soon (which is fine if there is interesting stuff to find / do, but there isn't that much).

It's a shame, this could have been a lot of fun, but we can expect the first beyond update in Q1 (so - March) - they have just over 3 months to finish the 2.4 story, time to speed things up.

If only 300 players ever engaged them, I wonder how it's going to end...I can imagine Galnet now...

"Thargoids return to Andromeda or wherever they came from!"

Following numerous CGs and attempts to passively provoke the playerbase, nobody bit. The poor thargoids, who were never evil and in fact only ever wanted a good dust up, got bored and have left.

And now....The Larch! Oh, I mean 'Beyond!'
 
Apparently "NPCs" in the bubble are worried about Thargoids in the Pleiades. Apparently some "NPCs" want to flee, because they fear an invasion.

That's what the CG tells us - or tries to tell us.

Official sources are downplaying the threat. Normal citizens fear the Thargoids and want to get away from the bubble before it's to late. Majority doesn't care and think nothing bad will happen.
Business as usual.

Well, let's face it. If you had the combat skills of current NPC AI, a rogue escaped and slightly annoyed labradoodle would cause a stampede.

Meanwhile back in the real fake world of space pixels Galnet is a lousy substitute for an actual in game story.
 
Excuse inbound!

Ah, but the current CGs are only to provide equipment to cater for an influx of refugees.
Whether or not the refugees, themselves, actually show up is anybody's guess.

Besides, maybe refugees don't show up as "residents" of a given system because they don't have citizenship?

Obviously, it's unthinkable to suggest that the game just flat-out doesn't model this stuff, right?

From a recent interview with a Colonia Refugee, speaking on condition of anonymity:
"Yes, I sought refuge in Colonia, but after the week-long trip to get there I found that there was so little to actually do and so few other refugees to actually huddle together with in fear, the I have decided to return to the edge of the bubble where I can actually find some other like-minded people with whom I can huddle."
 

Deleted member 115407

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I just figured out what the problem is with the story in 2.4, in a nutshell. Nobody (in the game) seems to care.

I feel like the Thargoid story is only happening on Galnet and not in the game.

In WoW (I'm sorry to use it so often as an example, but it delivers MMO story in the same way that Elite needs to, and does it superbly), when something MAJOR happens in game, everywhere you go, everyone is talking about it, every NPC has a comment, new signs and newspapers appear, realted quests, everyone has a story; "Thargoids ate my baby, won't someone take vengeance!!?". The story is shoved in your face by characters that seem to have an agenda on the outcome.

I go around the bubble doing my usual things, and NOBODY, I MEAN NOBODY I meet has anything to say about Thargoids.

That's it! That's the whole issue! I'm not scared of them cos they haven't affected me OR ANYONE I CARE ABOUT. That's what you need to do Frontier, motivate us to hate them (if that's what you want us to do). Cos right now, they are over there in Maia, and I can even get my engineering done without even seeing one. There's no perceived danger, no investment.

Yep. Aside from GalNet, it's BAU in the bubble. Folks are like "Tharg-wuh?"
 
I'm not following the 'goid story. Actually I'm completely apathetic to the whole game, have been since groups were inserted into systems/stations.
The news that squadrons and carriers are coming distances me further to this game of "one pilot, one ship".
I'm waiting for FD to fulfill their promise to improve the existing things, trade, exploration, etc. Depending on their success or failure will determine if and when I come back.
ED, the identity crisis game.
 
Will the BGS population in Colonia systems grow at its conclusion? My money is on no.
Since every previous addition of stations to Colonia has come with a population increase at least in the system getting the new station, and sometimes changes in other systems as well ... I think I'll confidently counter-bet yes.

More interesting might be a sweepstake on *what* the total population of the Colonia region will be after the new stations are added. Current population is 7,618,100 for reference, and there are still 7 CEI systems (total population 350,000) to be added separately regardless of the result of this CG.

I'll go in at 9,750,000.
 
Heres an After Action question that will need to be asked:
Will the BGS population in Colonia systems grow at its conclusion? My money is on no.

Actually...I think it might. Colonia is getting really big, comparatively speaking. I was out there for a few months before 2.4 and it was easily only 30ish light years across. Looking at the GalMap for the current CG, it's easily doubled in size...and the current station and system for the CG were uninhabited while I was out there.

So a definite, qualified "maybe."



That being said, I'm in agreement with the OP. When I read that there was an "exodus" to Colonia, I literally laughed out loud; precisely because I left Colonia to return to the Bubble because of the Thargoids.
 

Deleted member 115407

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As you say. It's almost like Galnet is the news feed for some other game, so infrequently can its influence be found in game.

I would expect the religious cults out there (at least some of them) to be going insane right now. Heaven's Gaters committing mass suicide, cthulhu cultists emboldened by and celebrating the return of the Great Old Ones, etc.

Here was a nocturnal suicide in London, where a lone sleeper had leaped from a window after a shocking cry. Here likewise a rambling letter to the editor of a paper in South America, where a fanatic deduces a dire future from visions he has seen. A despatch from California describes a theosophist colony as donning white robes en masse for some “glorious fulfilment” which never arrives, whilst items from India speak guardedly of serious native unrest toward the end of March. Voodoo orgies multiply in Hayti, and African outposts report ominous mutterings. American officers in the Philippines find certain tribes bothersome about this time, and New York policemen are mobbed by hysterical Levantines on the night of March 22–23. The west of Ireland, too, is full of wild rumour and legendry, and a fantastic painter named Ardois-Bonnot hangs a blasphemous “Dream Landscape” in the Paris spring salon of 1926. And so numerous are the recorded troubles in insane asylums, that only a miracle can have stopped the medical fraternity from noting strange parallelisms and drawing mystified conclusions.
 
The only thing I can liken the current situation too is what is happening in real life currently. There are skirmishes and wars going on around the world, but nowhere near where I live, so to all intents and purposes I know they're going on, but they're largely ignored, apart from when I catch something about them in the news.
This seems to be what is happening in the bubble, the 'Thargoid war', such as it is, is going on 'over there somewhere', which is nowhere near <insert planetary system here>, so why should they care. The 'people' in said system aren't in imminent danger and the 'fighting' will have no bearing on 'their life' at this time and still won't until such time as the Thargoids decide to try to steamroller over the bubble.
I must admit to being a bit disillusioned by the whole 'storyline' at the moment, like many have said, I prefer to play my games, not watch what someone else is doing on you tube or twitch, more so because my playtime is limited, so I want to enjoy my time playing. Also, any news about whats going on seems to be here or on aforementioned social media outlets, so I've missed most of what's gone on already anyway.

I totally get what the OP is saying about WoW, I've recently got back into it and major storylines are basically served up to you on a silver platter and with each 'course' it gets more and more obvious what they want you to do, but it's done very effectively.
 
The goids need to attack palins base and make enginering thrusters impossible for 3 weeks.. after that everyone will hate them..let the salt flow!!


I've been expecting Obsidian Orbital to get wasted for a couple of months now, as they showed a station getting destroyed in the expo17 video release
 
I just figured out what the problem is with the story in 2.4, in a nutshell. Nobody (in the game) seems to care.

Presumably that is because the 'big invasion' has yet to come. If there is no big invasion coming, you'd be spot on. We'll see. :)

I would expect the religious cults out there (at least some of them) to be going insane right now. Heaven's Gaters committing mass suicide, cthulhu cultists emboldened by and celebrating the return of the Great Old Ones, etc.

Here was a nocturnal suicide in London, where a lone sleeper had leaped from a window after a shocking cry. Here likewise a rambling letter to the editor of a paper in South America, where a fanatic deduces a dire future from visions he has seen. A despatch from California describes a theosophist colony as donning white robes en masse for some “glorious fulfilment” which never arrives, whilst items from India speak guardedly of serious native unrest toward the end of March. Voodoo orgies multiply in Hayti, and African outposts report ominous mutterings. American officers in the Philippines find certain tribes bothersome about this time, and New York policemen are mobbed by hysterical Levantines on the night of March 22–23. The west of Ireland, too, is full of wild rumour and legendry, and a fantastic painter named Ardois-Bonnot hangs a blasphemous “Dream Landscape” in the Paris spring salon of 1926. And so numerous are the recorded troubles in insane asylums, that only a miracle can have stopped the medical fraternity from noting strange parallelisms and drawing mystified conclusions.

They added a 100% religion system right next to the pleiades. :)
 

Deleted member 115407

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They added a 100% religion system right next to the pleiades. :)

Did they? Nice!

I hope to hear stories of the "Glorious Fulfillment" that is coming their way.
 
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Did they? Nice!

I hope to hear stories of the "Glorious Fulfillment" that is coming their way.

HIP 16813, and the theocracy is hand-named after the pleiades (Order of the seven bells -> seven sisters = maia, merope etc). There are some nice RES zones, pristine rings, a few hops from Maia etc. It also has a shipyard, so it works great as a staging area...
 

Deleted member 115407

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HIP 16813, and the theocracy is hand-named after the pleiades (Order of the seven bells -> seven sisters = maia, merope etc). There are some nice RES zones, pristine rings, a few hops from Maia etc. It also has a shipyard, so it works great as a staging area...

Sweet, I'll have to go check it out.

Ah, I see that's where your ship name comes from.
 
As far as i can see (which could be not very far at all), in essence, they're telling a story that isn't happening in-game.
They're providing an RP narrative for those players who want to believe and indulge.
Everybody else, who's simply taking the pragmatic or gamer approach, remains unaffected.
And wasn't this more or less exactly what has been discussed before 2.4 ?
Thargoids either being omnipresent but trivial, or tough but optional ?
I mean, i understand many here want to view this purely from an "in character" or "in-game" point of view, it would be nice if we just could do that.
I'll be that OOC voice then....again.
Imo, the reality is, this is still a computer game, and it relies on a stabile (and ideally even growing) user base.
People have spent month' and years in ED, progressed, engineered, bolstered their wallets, built up their fleets, established player factions, etc, etc.
You put the wrecking ball to all of that, you put the wrecking ball to the continued viability of the game itself.
There is every chance that many players would simply quit, plus the PR backlash would be pretty nasty.
IF FD decided to let thargoids lay waste to the bubble, invade planets, destroy stations and outposts (and player assets in the progress), what means would players have to reverse that ?
We don't have the means, unless we'd be happy to do the usual thing, jumping through CG hoops and slowly taking the bubble back....because "FD said so".
I'm just sceptical that there'd be all that many players left to do that, after hundreds of hours of their progress simply had been wiped out.
I know i wouldn't.
 
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Just FYI. If you hang around too long in a Thargy POI they will attack you for nothing. First time I went looking for them I was in my Asp X which has very light shielding and no armor. It killed me pretty fast. I didnt do anything I was just watching.
 
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