Unknown Artefact (or artifact) Community Thread - The Canonn

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I'm way out on the other side of the galaxy,
But... whilst enjoying some beer and Onionhead to ease the space madness, my mind wandered of to the unknown artefact mystery...
What if those UAs are indeed probes and send whatever they measure back 'home'...
To do that efficiently, it would have to orient itself properly in 3d space to make sure it can beam the measured data into the receiver.
A non directional transmission would require way more energy.
Has anybody already checked this? is the UA's orientation in space random or does it point to a specific location in the sky?
What happens when you change the orientation of the UA? does the sound change? does it correct it's orientation?

edit:
"The theory that the UA points either where it came from or where it wants to go has been disproven. When ejected they point in no particular direction" as per http://elite-dangerous.wikia.com/wiki/Unknown_Artefact :(

but still... does the sound change when pushing the UA gently?
 
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I'm way out on the other side of the galaxy,
But... whilst enjoying some beer and Onionhead to ease the space madness, my mind wandered of to the unknown artefact mystery...
What if those UAs are indeed probes and send whatever they measure back 'home'...
To do that efficiently, it would have to orient itself properly in 3d space to make sure it can beam the measured data into the receiver.
A non directional transmission would require way more energy.
Has anybody already checked this? is the UA's orientation in space random or does it point to a specific location in the sky?
What happens when you change the orientation of the UA? does the sound change? does it correct it's orientation?

edit:
"The theory that the UA points either where it came from or where it wants to go has been disproven. When ejected they point in no particular direction" as per http://elite-dangerous.wikia.com/wiki/Unknown_Artefact :(

but still... does the sound change when pushing the UA gently?

1: Read the wiki

2: It is completely random, it points at a random location and then rotates on its long axis, just like any other canister.

EDIT: Nevermind, by the time I replied you already checked the wiki. Good job :D
 
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To warrant that the region is of importance you might want to find a pleiades system, that is outside the 200 Ly bubble around
populated systems to see, if signal sources spawn there, too.
You can get signal sources several hundred LY out. I'm not sure what the upper limit is, but it is certainly well over 200. Given the low incidence of SS spawning, a quicker method of determining the actual limit might be to drop into asteroid belts and see if any NPCs spawn as I think the SS / NPC limit is likely to be the same.
 
You can get signal sources several hundred LY out. I'm not sure what the upper limit is, but it is certainly well over 200. Given the low incidence of SS spawning, a quicker method of determining the actual limit might be to drop into asteroid belts and see if any NPCs spawn as I think the SS / NPC limit is likely to be the same.

Correct. Definitely see them at 500ly out, not much beyond that, though I think.
 
Thank you so much Han-zen, someone who doesn't think I am mad. I hereby take your awesome picture and add this one to it.

http://s1291.photobucket.com/user/Squid_Gibblets/media/UA Close_zpsogl4aocm.jpg.html

If this picture is legit then from what i can see of the markings on the upper right hand side of the head on this one, and the same spot on your image. We have 2 different UAs. I just need a couple more clear images like yours from other UAs and hopefully part of the mystery is solved. A mating pair perhaps. :) Thank you once again Han-zen, your a champ.
 
NO

NO

**** NO

I came all the way to Maia, in a clipper, lagging to hell because my GPU died and I'm having to use an ancient ATI one, only to realize I FORGOT A DISCOVERY SCANNER.
 
Indeed what is going on? Are we in a new phase? Was this the start of events that we had to solve things before this started to happen?

Was that what kerresh was on about...... Or warning us about?

Looking away from the role-play of it, it's just the very same mechanism that provides us with SSS closer to home.
However, everyone has believed that you had to be within a certain range somewhere within populated space.
Clearly this is wrong.

SSS + RNG is still the key. Unfortunately it has very little to do with 'story progression' which is a bit sad.
*sadpanda*
 
And my results from HR 1185 so far

And my results from HR 1185 so far are: Pirates, more pirates, locals (security and pirates), 3 ancient artefacts, 6 military plans, 1 AI relics (boy are they mad), 7 trade data, 2 black boxes, 1 experimental chemicals, all from WSS' naturally.

Scanned all objects, 2 SSS' were encountered on route to them, 1 of them a Hafnium 178 / Painite convoy.

Oh, and if you want to feel queasy, here's a "warpcore" video also from HR 1185 near the black hole:
[video=youtube;ticfwCnSVNw]https://www.youtube.com/watch?v=ticfwCnSVNw[/video]


Fly dangerous
 
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Another funny story ...

Disaster #1
A few hours ago, in HR 1185, 3 buddies and me teamed up for some UA-exposure testing.
- Test wingmen jumping & damaged modules as a wing.
- as above, 300km away from the black hole

Now there we are, all 4 of us, having the UA out for audio & visual inspection.
Then a minute into the testing ... "Nvida reports a problem" ... wait what, PC issues *now*?

Panic.
A quick taskmanager check - PC freezes. Crash. *Hard crash*.
I franticly reach out for the Reset-button.

The UA is there in subspace, in HR 1185, alone with 3 fresh trainees (no former UA training).
My first though is: <G> forbid if they disolve the wing and relog to join up with me, because they think it's a connection issue

Booting back quickly, thank you MY DEAR BELOVED SSD ... rejoining Teamspeak, just to hear the guys in conversation say
"... now that is *bad*"

Shock. Did we loose it?

I quickly yell out; "if that thing is alive floating there, scoop it now %#!¤#."
Response; "Eh, ... yes okai, ... we can do that ..."
I quickly add "And don't you dare go beyond 10ms while near that thing, and keep your gear up!"
I hear back "I'll use the limpet to collect ..."
"Heck NO! DO NOT USE THAT LIMPET!! STAND DOWN. Manual scoping only!"

... frankly, that was close.
UA saved.

I might tell you about our second incident a bit later today. o7
--------
For science!
John.
 
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Today I've been trying to collate all the UAs seen, captured, and lost since 1.3 was released. Here is what I have so far. Please let me know if there are any mistakes, or UAs I've missed. Times are UTC/GMT.

CmdrFoundSystemLost
Ratking15pre 1.3109 Virginisstill held
Branch (mrtree)6/07/2015 4:22Timocani19/07/2015 0:46
Monkey D Luffy (Patau82)14/07/2015 11:57Timocaninot recovered
Lurius17/07/2015 11:01Timocaninot recovered
Branch (mrtree)19/07/2015 8:20Timocani20/07/2015 12:54
Britain (bitstorm)23/07/2015 22:57Timocani2/08/2015 19:00
Monkey D Luffy (Patau82)25/07/2015 16:22Timocaninot recovered
Branch (mrtree)26/07/2015 3:05Timocani?still held
Blain Crighton (Vasious)28/07/2015 12:24Un No Myoin28/07/2015
Vyvian28/07/2015 12:24Un No Myoin28/07/2015 13:01
ilmostro8/08/2015 19:42Bastnot recovered
Rauminen9/08/2015 12:39Bast11/08/2015 15:47
Monkey D Luffy (Patau82)9/08/2015 17:38Timocani10/08/2015 17:46
John Stoutbeard (Panzertard)9/08/2015 22:17BastStill held
Allitnil10/08/2015 15:00BastNot recovered
Britain (bitstorm)10/08/2015 23:00Bastnot recovered
Nilreb10/08/2015Baststill held
Sigon11/08/2015 17:59Wolf 289Not recovered
Nicholas Powell11/08/2015 19:26Timocani15/08/2015 9:49
Britain (bitstorm)13/08/2015 23:00Baststill held
Boblit6715/08/2015 3:32HR 1185not recovered
cmdrmacarye15/08/2015 7:57LHS 3006not recovered
Sigon15/08/2015 14:23HR 1185still held
nikos15/08/2015 20:15HR 1185still held
Paderbush (Sham Gaz)15/08/2015 20:15HR 1185not recovered

I found two UA convoys both in Systems near Furuhjelm, so inside Helsey's Tour, the first on july 30th, where I tried to follow it, loosing trace after a too late jump

https://forums.frontier.co.uk/showthread.php?t=162998&page=368&p=2610326#post2610326

The second on the next day, but I had a network issue :( and the game logged off...
 
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I'm really excited that the Pleadies seems now to be something important in all this. I've gone on a number of expeditions out there myself, ever since I noticed the odd number of signal sources that keep cropping up there, that far from inhabited space.

One thing I always wanted to do, but never had enough people, was to more completely investigate the SSS that spawns a couple friendly Fer-De-Lances and a whole mess of hostile Vultures. As far as I've seen, that one ONLY spawns near the Pleiades, and that seems to indicate there's something important there. I did stay around a few times and help the Fer-Lances fight the Vultures: We killed a one or two and the rest ran off.

I don't recall if I cargo scanned the Fer-De-Lances, but odds are I did not, out of worry they'd see it as hostile.

I would have wake scanned the escaping Vultures, but the wakes dissapated by the time I finished with the one I was fighting.

I did do a lot of cargo scanning of the random ships that spawn in the other SS's, but never saw anything unusual. Got jumped by a couple of Cobras once; killed one, the other took off, and I chased his wake into a neighbouring system where he had a good start on me and then appeared to drop out of supercruise near a small planet. I figured the wake would dissapate by the time I could make it there and gave up the chase.

There are WEIRD things going on in the Pleadies though, that's for sure.
 
I might tell you about our second incident a bit later today. o7
--------
For science!
John.

That's my big worry.

I can get a bit reckless with my testing sometimes but I'm pretty confident with it.

My big worry is internet goes down with UA deployed, or ED client crashes, avoid patch day deployments. =p
 
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I'm really excited that the Pleadies seems now to be something important in all this. I've gone on a number of expeditions out there myself, ever since I noticed the odd number of signal sources that keep cropping up there, that far from inhabited space.

One thing I always wanted to do, but never had enough people, was to more completely investigate the SSS that spawns a couple friendly Fer-De-Lances and a whole mess of hostile Vultures. As far as I've seen, that one ONLY spawns near the Pleiades, and that seems to indicate there's something important there. I did stay around a few times and help the Fer-Lances fight the Vultures: We killed a one or two and the rest ran off.

I don't recall if I cargo scanned the Fer-De-Lances, but odds are I did not, out of worry they'd see it as hostile.

I would have wake scanned the escaping Vultures, but the wakes dissapated by the time I finished with the one I was fighting.

I did do a lot of cargo scanning of the random ships that spawn in the other SS's, but never saw anything unusual. Got jumped by a couple of Cobras once; killed one, the other took off, and I chased his wake into a neighbouring system where he had a good start on me and then appeared to drop out of supercruise near a small planet. I figured the wake would dissapate by the time I could make it there and gave up the chase.

There are WEIRD things going on in the Pleadies though, that's for sure.

Scanned the FDL - no cargo - then proceeded to destroy him for wasting my time.

Edit: And some almost live coverage...
[video=youtube_share;g-39ov2X-eg]https://youtu.be/g-39ov2X-eg[/video]
 
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I'm really excited that the Pleadies seems now to be something important in all this. I've gone on a number of expeditions out there myself, ever since I noticed the odd number of signal sources that keep cropping up there, that far from inhabited space.

One thing I always wanted to do, but never had enough people, was to more completely investigate the SSS that spawns a couple friendly Fer-De-Lances and a whole mess of hostile Vultures. As far as I've seen, that one ONLY spawns near the Pleiades, and that seems to indicate there's something important there. I did stay around a few times and help the Fer-Lances fight the Vultures: We killed a one or two and the rest ran off.

I don't recall if I cargo scanned the Fer-De-Lances, but odds are I did not, out of worry they'd see it as hostile.

I would have wake scanned the escaping Vultures, but the wakes dissapated by the time I finished with the one I was fighting.

I did do a lot of cargo scanning of the random ships that spawn in the other SS's, but never saw anything unusual. Got jumped by a couple of Cobras once; killed one, the other took off, and I chased his wake into a neighbouring system where he had a good start on me and then appeared to drop out of supercruise near a small planet. I figured the wake would dissapate by the time I could make it there and gave up the chase.

There are WEIRD things going on in the Pleadies though, that's for sure.

Vultures fighting FDL is nothing special imho. I've seen a lot of them everywhere in my exploration.
 
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