Unplayed PMF

Would a compromise be instead of removng inactive PMFs be to just demote them to just assumed regular MF status to free up the location, but not completely remove them from the game?

Might be an idea. Yet after what Ian posted I'm not so sure there be any easy solution to this.
 
At one point FD might need to do a sweep and simply ask Anybody home? I mean they should've the data who exactly entered the request for the PMF in question right?

Let's say give a total amount of 2 months for someone to reply Yep, still alive, just under another name or something to that extend.

If there's no sign of life in whatever way (not even others speaking up for the persons in question, giving reasons why they're currently not around) then FD needs to do what would equal Declared death in absentia.
Given the problems FD has in getting new PMFs in to the game, it seems a bit unlikely that they will have any energy left to get old ones out.
 
Might be an idea. Yet after what Ian posted I'm not so sure there be any easy solution to this.
There is an easy solution, though it may not be ideal.

PFs could be changed so the BGS doesn't recognise any home system, so they can even be retreated from where they started. Also, if a PF is retreated from their last remaining system, they are removed from the game.
Problem solved. Unloved PFs can be easily removed. Though it would also mean that unpopular or weak PFs could be pushed out of the game. So too bad if your membership are all on a break for a couple of weeks.
 
But still no guarantee - this PMF doesn't exist:

http://frinkbottle.uk/ElitePics/hil.jpg

Yeah... so my faction conquered a system mid-request (i guess?). That system got a PMF description put onto that system, but the PMF itself is not in game. The group has a page on the forums, and a Facebook group, and even publicly "declared aggression" to my group. But the PMF is not in the game anywhere, likely because our conquest trumped it. It's a shame... FD should know who the group contacts are since you need to register your group... they could've contacted us and we'd have gladly worked something out. Instead, that group seems to be inactive for a long time now, probably because their PMF got spannered. It's a bit of a shame.
 
I'm also getting the impression that the whole PMF situation is a bit too much for FD in the light of all the other things they try to do.

Wouldn't surprise me if they one day declare that no more PMF will be added at all and instead people should seek out the ones that are already in the game.

BGS turned Powerplay so to speak.
 
There is an easy solution, though it may not be ideal.

PFs could be changed so the BGS doesn't recognise any home system, so they can even be retreated from where they started. Also, if a PF is retreated from their last remaining system, they are removed from the game.
Problem solved. Unloved PFs can be easily removed. Though it would also mean that unpopular or weak PFs could be pushed out of the game. So too bad if your membership are all on a break for a couple of weeks.

I like the sound of that.

The home system should be locked until the faction is no longer present in any other system - that would give them a decent buffer, time to react and the opportunity for an epic last-stand if it gets that far!
 
I like the sound of that.

The home system should be locked until the faction is no longer present in any other system - that would give them a decent buffer, time to react and the opportunity for an epic last-stand if it gets that far!
or easy for bgs griefers to target a faction and kick them out of their system before they had a chance to do anything or if they are happy in one system that’s a death of a player faction. I have been helping a exploration focused group deal with their bgs , from the off a disgruntled player base attacked the bgs using the broken passenger mechanics but were countered. They then had to hired a outside crew because we had good advice from a bgs god , they caused DRX to loose their 1st and only in game asset. It is also easy for people with petty arguments to go about kicking over people’s sand castles
 
I'm also getting the impression that the whole PMF situation is a bit too much for FD in the light of all the other things they try to do.

Wouldn't surprise me if they one day declare that no more PMF will be added at all and instead people should seek out the ones that are already in the game.

BGS turned Powerplay so to speak.

When they originally mentioned how they'd put PMF's into the game I thought "That sounds arduous and a lot of effort, and fraught with minefileds"... then thought the same with player-Galnet submissions, player-submitted CGs etc.... look where they are now I guess?
 
or easy for bgs griefers to target a faction and kick them out of their system before they had a chance to do anything or if they are happy in one system that’s a death of a player faction. I have been helping a exploration focused group deal with their bgs , from the off a disgruntled player base attacked the bgs using the broken passenger mechanics but were countered. They then had to hired a outside crew because we had good advice from a bgs god , they caused DRX to loose their 1st and only in game asset. It is also easy for people with petty arguments to go about kicking over people’s sand castles

Omelettes and eggs and all that.
 
When they originally mentioned how they'd put PMF's into the game I thought "That sounds arduous and a lot of effort, and fraught with minefileds"... then thought the same with player-Galnet submissions, player-submitted CGs etc.... look where they are now I guess?

Maybe things will turn out right. Being skeptic and getting proven wrong can be quite nice :)
 
I'm also getting the impression that the whole PMF situation is a bit too much for FD in the light of all the other things they try to do.

Wouldn't surprise me if they one day declare that no more PMF will be added at all and instead people should seek out the ones that are already in the game.

BGS turned Powerplay so to speak.

I think you are close to the mark but not to seek out ones that are in the game. I expect them to stop manually creating new PMF and Squadrons will replace that process or at least let you link into a faction of your choosing.
It would be nice to create a squadron, select a system with 6 or less factions and it then auto creates your new player created faction/squadron. I just dont think they will go that far or allow it.
 
Hello friends and commanders, first post and relative newbie. I sympathize with this element of not being able to tell if a player faction is being supported by those who called for its creation or not.
I feel like so many player made factions are planned by small groups, or the early ones maybe just 1 person, who thought their little idea for what a minor faction would be the next empire or independent major faction.

I wish that the screening process could be cut down to only factions with serious lore background with respect to the elite universe.
Also that all the random cliques be filtered out. For instance the little minimum player, barely lore legal groups that just add clutter and do nothing for the greater scheme of powerplay.

Maybe its just my opinion, but wouldnt it have been cooler rather than these chaps making a random group, to support one of the story tied factions like the peoples quivira for democracy. The one and only imperial democracy, a unique thing and its barely hanging on. Ah well, I just feel that theres a ton of NPC factions and for many groups they could have simply supported those. soft adoption I guess.

Biggest irritations
- random poorly worded PMF descriptions on galaxy map, or they also include commander names or who is running said group.
- PMF's with nowhere to lookup if theyre alive or what the group stands for. just some private group of 10 people and its like an inside joke only for them but it impacts everyone's PP and lore
- PMF's that have clearly fifth column governments or theyre just oblivious and have no idea what different gov's do and the ED lore.

Everyone was super cool in this thread. Im glad OP made contact with a person of interest for the PMF they were concerned over.
Is this thread still for commenting on possible unplayed factions?

As far as my rookie research can discern these groups may be inactive or living off random passerby's.
Knights of Cydonia - Sorbacoc
Imperial Space security Force - Ehlanda
Panacea of the Princess - Primi
TBP Solutions - Ceronir
Crystal Armada - Pangilagara
Galactic Fleet Marine Force - Marines

Perhaps when the update for the guild carriers thingo comes they can do a few passes and remove clutter? if nothing else it prevents active players from making a PMF.
 
Perhaps when the update for the guild carriers thingo comes they can do a few passes and remove clutter? if nothing else it prevents active players from making a PMF.

Lol I have literally just been discussing this with some friends on Discord, and yes, a clean-up would be a great thing! :)

Frontier have a contact for each PMF; they could email the owners to confirm they are still active; any non-responders get removed.
 
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The home system should be locked until the faction is no longer present in any other system - that would give them a decent buffer, time to react and the opportunity for an epic last-stand if it gets that far!
I was thinking with allowing PFs to not have a home system, that this would allow them to be retreated from their starting system. Thinking about this further, maybe this is all that is needed. PFs still couldn't be destroyed, but could be pushed out of systems where they aren't wanted. This would also solve one or four problems in the rare goods systems.
 
I was thinking with allowing PFs to not have a home system, that this would allow them to be retreated from their starting system. Thinking about this further, maybe this is all that is needed. PFs still couldn't be destroyed, but could be pushed out of systems where they aren't wanted. This would also solve one or four problems in the rare goods systems.

Ah yeah, I see.

If Frontier periodically did clean-ups in conjunction with your suggestion, I think the PMF situation would be much better :)
 
Retreat used to be able to function like that, resulting in the virtual destruction of a few factions because of retreating from the last system they existed in.

But this brings back the reason why it was removed and home systems got protected status - some factions and groups just don't have the support to survive.

Locking the home system enables them to have a safe haven where you can't remove them. Otherwise some PMFs like Smiling Dog Crew would have long since been destroyed out of spite.

In the end, I have to be against this. It encourages a different kind of grief from groups that can find themselves in over their head unintentionally.




It would be better if FDev just re-implemented moving PMFs and in-game edits again, but that requires something changed internally where they have found they can't do it right now for various reasons.
 
Locking the home system enables them to have a safe haven where you can't remove them. Otherwise some PMFs like Smiling Dog Crew would have long since been destroyed out of spite.

The attack on SDC was a co-ordinated effort by a large number of individuals and groups.
It was done in retaliation for SDC's attacks inside Möbius.

I watched that unfold very closely.

At no time did SDC do the things that could have brought a negotiated settlement.
SDC fully deserved to be thrown out of their home system.

Not because of what they did to provoke the attack on them.

But because they had a clearly defined enemy, with in-game BGS assets, and they did nothing to engage.
They sat on their hands and semi-ironically claimed they were being griefed.

SDC might be vicious in a bar fight but they have no talent for war, and if they do not fight - they deserve to lose.

Develop your faction or disappear.
 
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