Patch Notes Update Update 1.06 Incoming - 11am GMT

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oh btw, the Server down warning came as a single text line at the bottom of the screen and was not readable, looked like the bandwidth thing when you do CTRL B

That's not good if that's the case (I didn't see it personally). Messages like that are invisible to anyone wearing a Rift :\

Thanks for the update though - very pleased about the private group instancing fix!!
 
regarding the - Fix for matchmaking in private groups
.
ive posted to our private group members to keep an eye out and feed back on this,
with over 3000 members many were finding that seeing other commanders was not something that happened often,
and many found that they wasnt even in the same instance as fellow players.
hopefully with this update our group will now be seeing each other far more often.
 
What about Galaxy map issue? It's still misfunction and I have to delete a folder on my PC to change the view to real from trade routs and vise a versa.
 
That's not good if that's the case (I didn't see it personally). Messages like that are invisible to anyone wearing a Rift :\
What he said! All I knew was that the game suddenly stopped and the Start button is not selectable. I can't see anything to alert me that the site is down aside from that
 
nice! - thanks.

here's a suggestion for the next update: "integrate size of the download in the launcher, e.g. "82/106MB loaded""
 
Server change log updated:

- Fixed issue with influence from a faction from a different system not being applied to the correct system
- Added a safety net so that permits awarded on faction ranks (Imperial and Federal) will be forcibly added at the rank above if the player hasn't been able to access the mission for whatever reason

Michael

Just checked, i have the missing achenar permit finally in my nav computer. THX Guys.
 
That's not good if that's the case (I didn't see it personally). Messages like that are invisible to anyone wearing a Rift :\
I got the normal 5 min warning in the comms panel but only one. I didn't get the normal 30/10 min warnings. It would have been easy to miss.

If I'd known the server was going down I would have gone to bed instead of starting 3 more missions.
 
Hi everyone,

update 1.06 is incoming at 11am GMT. Everyone will be taken off the servers at this time while the update is applied. We should be live again within 30 minutes, so 11.30am GMT. Here's the client and server change log:

Client Changes


- Make sure that station doors do not kill players in stations
- Stability fix for memory allocation on textures
- Prevent recycling of the mission list so the same mission cannot be taken over and over again
- Fix for matchmaking in private groups
- Add more telemetry to continue investigation on why some resourses don't load on some machines
- Add more telemetry for player collisions
- Some mission text fixes


Server Changes


- Memory optimisations for scenario handling
- Improvements to space station news generated from background simulation events
- No longer treat commodities as prohibited in the system map or on trade route data for space stations that have temporarily declared them legal
- Fix a bug that sometimes prevented a starsystem's government type and major faction allegiance changing
- System change queues no longer stall
- Fixed issue with influence from a faction from a different system not being applied to the correct system
- Added a safety net so that permits awarded on faction ranks (Imperial and Federal) will be forcibly added at the rank above if the player hasn't been able to access the mission for whatever reason

Thanks!

Michael

Hi Michael, are there any plans to make station news more location aware and graphically memorable? It's difficult to recognize top tier NPC's when it's just names in a text box.
 
- Fix a bug that sometimes prevented a starsystem's government type and major faction allegiance changing
Michael

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The galaxy map and system map display different info regarding major faction alliegiance. Galaxy map states allegiance is Anarchy, System map states allegiance is Alliance.
Is this display bug a separate issue or has the fix not been applied correctly?
 
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