Any news yet about buying beta access ?
- Block method for duplicating cargo
I remember this bug since early Beta possibly Alpha.It will be interesting to see if the cargo thing works, because there's something really screwy going on as of 1.06
We dumped 6 Palladium to help out a couple of newbie goons. They scooped. I pointed out that I could still see 5 Palladium in my contact list - other goons reported anything from 0 to I think the full complement of 6. I scooped two - my visible amount of Palladium went down, others were unaffected. I dropped my two again, and again, the amount of Palladium reported was by the others was seemingly unaffected, although my local count went back from 3 to 5.
I'm going to fill a ticket for this next one when I get home from work, but we also did a bunch of flying in our local low intensity combat zone, where we discovered that enemy NPC pilot ratings weren't consistant; We had several instances of someone calling out say a Dangerous Asp, others targetting it then having to double check they had the right one because it was showing as a different rating to them. We know we had the same ship in our scopes by checking component damage - that fortunately does seem to be consistent.
Dumb question...but what exactly is the "death telemetry" they're talking about in the patch update?
Thanks in advance!
The pilots or the cargo?I remember this bug since early Beta possibly Alpha.
We have a problem.
Just updated and now get
LOGIN FAILURE
The game failed to communicate with the authentication server.
Hi everyone,
update 1.07 is incoming. We will remove everyone from the servers at 11am and should be live again within 30 minutes. Here are the changes for this update:
Client Changes:
- Crash fix for low end onboard graphics chipsets
- Block method for duplicating cargo
- Further death related telemetry
- Additional file telemetry for resource loading failure
Server Changes:
- the daily maintenance period is now weekly, the galaxy servers will be unavailable at 0700 UTC on Thursday mornings
- improve private groups and matchmaking at busier playing times
- fixed a rare cause of Commanders being unable to load into the game
Thanks!
Michael