Update 18.04 | Python MK II

Bug found
  • I've bought a standard Python (the E rated one)
  • I can't replace the core modules as it won't let me replace a pre built module with a stored one
  • I haven't yet been to a station to buy one but I can't see why I could replace it with a bought one but not a stored one

View attachment 392190
Try purchasing another one at a shipyard (the pre-built purchase unlocks purchasing more with credits).
 
I can get into the store, but it seems I'm not logged into the store, even though I am on the site. If I try to login to the store I get error 500

Edit: I just had to login with Steam account
 
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I would have bought some ARX had PayPal been an option - which, I understand ain't gonna happen (currenty). However, the ARX store seems to be creaking under the wait (sic) of ARX purchasers as it's really slow.
does not like google pay either, even after authorizing payment with card app, as soon as authorised the transaction fails on frontier site and gets reversed
 
People will have to buy quite a few ships to store all those "obsolete" FSD drives if they don't want to sell their engineered modules for good.
Eh, I have plenty of G3 "I don't need more for a mining/cargo barge" FSD-s I won't hesitate to sell off to make room for these newfangled SCO drives🙃
The store for me is all in Russian text. Given that the Python II looks like the Firefox plane do I need to be 'thinkin Russian' to be able to use it?
Da, Tovarisch! Dumat po Russki, govorit po Russki i delat kak Russki!⚒️

Yes, Comrade! Think in Russian, speak in Russian and act as a Russian! Though my Russian is rusty and basic, so I probably got it a bit wrong🤪
 
  • Engineers can now apply the Faster Boot Sequence, Shielded, and Increased Range modifications to SCO Frame Shift Drives.
    • All existing Frame Shift Drive experimental effects can now be engineered on SCO Frame Shift Drives.
    • The safety limits on SCO Frame Shift Drive jump range have been lifted. Please enjoy the best Frame Shift Drives humanity has ever produced.
    • Heat generation has been reduced on most ships (notably making ships with low heat capacities more manageable).
    • Heat generation has been fixed on the Dolphin and Diamondback Scout so they no longer run exceptionally cold when using Supercruise Overcharge.
  • Fixed SCO heat generation being tied to frame rate.
This has to be my biggest surprise. Using my Cobra to get back to my base to deploy the new Python and the SCO drive is like night and day from what it was. So much better now. What used to take two or three bursts now ended up with an overshoot and barely 10% heat increase.
 
For me, the store is behaving
Being quite undecided on the Mk2, this helps in quelling any impulse buy tendencies that i may have at the moment.
 
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