Update 18 | Update Notes

Nope, just speculation!

The general hints lately seems to be that the war will be ongoing, but we'll be able to attack the titans directly. Where they go, whether they go away, move around or get replaced is anyone's guess.
Perhaps the Titans after being stung by the nanite torpedo attack will land on a suitable full atmosphere planet and laugh at us.
 
i only saw a fix on when doing unintentional damage and getting fines/bounty for it (thats what i understood) not for the ships actually firing on you when scanning, which unintentionally causing your automatic return fire setting to activate.
 
Thanks for this incredible (ironic) update. 30 gigabytes of update and you only added these new torpedo pylons. Not even the new python. For everything else it is just a sequence of fixes relating to bugs of which only 2 come from the issue tracker reported by the players. yes, it is more important to fix the background of the advertisements rather than solving the old problems that ruin the gaming experience, such as: the jump times of the fleet carriers which range from 16 minutes to 50 minutes; buggy instances during a wing session where players going to a settlement odyssey to scavenge for materials, NPCs and players are shown flying or below the ground; conflict zones on foot have bad performance even on mid-range PCs and often become unplayable; to remove an interstellar bounty it is not enough to go to an interstellar factor and pay, nooo....to see that interstellar bounty deleted you must also do slog/relog. and there are other old bugs to mention that have not seen a resolution over the years. It would be enough for you to listen to what players have been reporting for years. It would be enough to listen to our advice. I'm really saddened to see a probable masterpiece treated like a second-class game.
 
i only saw a fix on when doing unintentional damage and getting fines/bounty for it (thats what i understood) not for the ships actually firing on you when scanning, which unintentionally causing your automatic return fire setting to activate.
I can understand the NPC's position here, though. If someone scans me I'd want to shoot them up.

Do they get a wanted bounty and does that mean you can kill them?
 
Is it really that hard to comprehend that the 30 GB of updates contain story stuff that isn't meant to be spoiled in the patch notes? Those "I downloaded 30 GB of updates and all I got were some torpedoes" T-Shirts are meant to be ironic...

Sometimes I just can't stop shaking my head about internet keyboard warrior gamers.
I do suspect that there's going to be more to it than 'Fire Torpedoes Mr Sulu!'

either that or it will be a hell of an explosion!
 
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