Michael, developers...
This patch is great.
But!
I have a single point to make, which is - storage!
When you introduced Engineers, you also introduced cargo-as-a-reward. Often, this cargo-as-reward is something which an Engineer would want, for one of their modifications.
This means that as time goes on, a player now has to cart cargo around with them everywhere they go, which does two things;
1) Increases the likelihood that a pirate sees said cargo
2) Extra weight of ship and less cargo space for other normal gameplay cargo.
It seems to me that it would have been logical to implement cargo storage at stations, at the time Engineers was released. Either that, or in the absence of cargo storage, have made Engineers not require cargo items for modifications, instead only using collected materials, and have missions only give materials as rewards.
You could have designed Engineers such that some materials necessary for some modifications were only available from missions, if you didn't have the time to implement Storage.
The Engineers implementation as it stands is designed to create too much burden and hassle on the player due to the reasons stated above. My question is; what are your thoughts on this and are there any plans to afoot to change this situation for the near future?