What about those with dual sticks in VR? Or gamepads? Or perhaps SpaceMouse? Or with a Left Handed HOTAS setup? Or throttle with a paddle which could be used for either roll or yaw?Dear Frontier
Since this patch I notice a right hand animation for "yaw". The joystick animation for the right hand shows a right / left move during yaw.
the problem is: I use VR and a pedal to yaw and my hand is not moving like this. This animation is very annoying and kills immersion for pedal owners.
-> I suggest a additional option in graphics below the "disable idle hand animation" like this "yaw animation" -> [OFF / RIGHT HAND / ... (maybe later on (PEDAL)].
I play ED because it is the best VR game and immersion is very important to me. An option to disable/control this hand animation would be great.
Thank you devs!
There are many different possibilities where the real world controls are concerned and it is perhaps a bit unrealistic to expect FD to represent every possible control system in the virtual environment.
Further more, if you look at the controls of SRVs and space craft you should notice a difference there too.
The only viable option IMO would be to turn off the visualisation of the control system but that may look even weirder.
[EDIT]Speaking as a VR user with a HOTAS Warthog setup and forward only throttle system (no twist option nor peddles), I personally find the system (VR environment control visualisation) fine as-is and does not significantly impact on immersion IMO.[/EDIT]