And here is where it's getting tricky. For the casual player each payout can't be high enough while the hardcore players usually prefer rather long lasting and tough progression schemes. Which one would you support? I'd say the casual ones are in majority so the monetary concerned would certainly support them. The idealists would most likely tend to support the hardcore players - anyway, you can't make everyone happy....
ED economy is what it is and I agree it is far from great but that said does anyone think the highest paying missions are More accurate when at their highest or would they be more accurate if pulled back?.
e.g should a mission to courier 100 tons of a product pay more than buying the same product yourself and delivering it directly without any middlemen?
The decisive question is: what sort of mindset rules in FD's staff?