You know what though? They kinda did.Missed one:
Fixing the Gnosis jump so it lands in hell instead of the cone sector.......
Bill
You know what though? They kinda did.Missed one:
Fixing the Gnosis jump so it lands in hell instead of the cone sector.......
Bill
Only the fixes included in the post are 100% confirmed for the update. I've edited out the 'SRV' part to avoid further confusion. The team are aware of the issue with SRV's and actively investigating but there is no update on a solution just yet.
What about SRV rolling around when Guardians drones shooting at it? It's annoying!
Hi all,
We will be taking the galaxy servers down Thursday the 6th September from 8AM (BST). They will be down for approximately 10-40 minutes.
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Fixes and Improvements
Ships
Alliance Challenger, Chieftain & Crusader
Lance Guardian Fighter
- Fixed various visual issues with hardpoints.
Weapons & Modules
- Addressed an overheating issue when firing
- Fixed large missile racks being unable to resupply ammunition using synthesis
Stations are "no-fire zones", so that sounds fair. Unless the Thargoid has already disabled the station's defenses (so it can't blow YOU up), you should not fire your weapons at the Thargoid.add to that
...
- Station blowing you up when you try to shoot a Thargoid near the station (mind blowing)
Missed one:
Fixing the Gnosis jump so it lands in hell instead of the cone sector.......
Bill
Of course it is. They have to prioritize fixes based on need vs. labor investment required.
There are bugs that predate the PC release of the game that are still around!
Whilst true I'm surprised there's been no comments on why the fixes are only pew-pew related, but then it is early in the life of the thread
Only the fixes included in the post are 100% confirmed for the update. I've edited out the 'SRV' part to avoid further confusion. The team are aware of the issue with SRV's and actively investigating but there is no update on a solution just yet.