Its just me or patch notes are getting shorter each year on?
Hey now - no reason to get nasty!I see from the bug reports pouring in the forum that Fdev didn't test this build before release...
What kind of moron(s) don't test their product before release? Obviously Fdev...
Hell, Johnson & Johnson tests their products before putting them on the shelf and they mainly produce baby products. Could you imagine the false advertising lawsuits of a "no more tears" formula that makes your baby tear up?! It's seems Fdev likes the tears of their customers trying to play their "new" content but can't because of buggy new and old features. [haha]
Or... Fdev is farming salt from those tears... [tinfoilhat]
Paint jobs are done by the art team, not the coding team. Different people, with a different skillset.However, when one sees fixes to paint jobs being done before bug fixes, it raises hackles.
Paint jobs are for those that use them, a convenience, a nice to have, an way to play dress up my ship. Game bugs on the other hand effect all players...
Art team does the art, but the interaction with damage still lies in code. Often times, it's not about size of the bug, but ease of coding it out. Telling a decal or graphical layer to ignore damage would be much easier than stopping a crash from happening.Paint jobs are done by the art team, not the coding team. Different people, with a different skillset.
I'd say it's a smart thing they're not trying to have the art team try to fix bugs. Otherwise hilarity would ensue.
Previously they released full Changelogs from repositories, now marketing people gather data and report what they know. This means all small nitty fixes most likely gonna be not appear in notes.