The post is an attempt to collect more information about upcoming feature and start a discussion to get early feedback from the community.
This week first information was provided during Update 8 Upcoming Features stream (link to the video).
Here are some examples of emotes from developer preview.
Following emotes were shown or mentioned in the video: salute, pointer, waving, agree, disagree, clapping, stop and high five (correct me if the list is incorrect).
It was mentioned that emotes will be context sensitive.
Whether it means that certain set of emotes is available at certain places or situation is unclear.
It is shown that emotes are accessible via on-screen wheel control on-foot.
It is not clear though if 8 is a maximum number of emotes available at a time or not.
Not very clear either if selecting a specific icon can be done by moving mouse (as it is done e.g. to activate energy cell) or keyboard buttons (like another wheel control to activate e.g. transaction panel or call Apex).
Another feature is that certain emotes could be directed to specific targets (e.g. salute to another commander) and as the result shown in local chat panel.
Would it mean that e.g "pointer" could be directed only to certain commander. It is unclear though if one commander could point another to move to the specific place/building/etc.
It would be great if community managers could provide more specific details as soon as those available.
It would be interesting to know what do you think about upcoming feature:
Suggestions on the forum more or less related to the topic:
This week first information was provided during Update 8 Upcoming Features stream (link to the video).
Here are some examples of emotes from developer preview.



Following emotes were shown or mentioned in the video: salute, pointer, waving, agree, disagree, clapping, stop and high five (correct me if the list is incorrect).
It was mentioned that emotes will be context sensitive.
Whether it means that certain set of emotes is available at certain places or situation is unclear.
It is shown that emotes are accessible via on-screen wheel control on-foot.

It is not clear though if 8 is a maximum number of emotes available at a time or not.
Not very clear either if selecting a specific icon can be done by moving mouse (as it is done e.g. to activate energy cell) or keyboard buttons (like another wheel control to activate e.g. transaction panel or call Apex).
Another feature is that certain emotes could be directed to specific targets (e.g. salute to another commander) and as the result shown in local chat panel.

Would it mean that e.g "pointer" could be directed only to certain commander. It is unclear though if one commander could point another to move to the specific place/building/etc.
It would be great if community managers could provide more specific details as soon as those available.
It would be interesting to know what do you think about upcoming feature:
- Which situations would you imagine to use emotes?
- Which other emotes do you think could be added?
- Would it make sense to allow setting key bindings for certain emotes?
- Would you like to see NPC using emotes and/or react to the player emotes?
- Would you use emotes not on-foot (e.g. while driving SRV)?
- Can you think of any gameplay mechanics involving emotes?
- Would you pay for custom emotes?
Suggestions on the forum more or less related to the topic:
- Immersive interactions on-foot
- Lave Radio Community Question - Arx for Emotes?
- QoL: Emote wheel + sitting + NPC's reacting to said emotes
- Dance emotes
- https://forums.frontier.co.uk/threads/odyssey-update-7-urgent-request-o7.588183/
- Suit RP features
- Add social features for player interaction on foot.
- What I'd love to see in Elite Dangerous Odyssey in time
- NPC comms
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