Just face it, the blueprint is useless in it's current form.
In combat, it does not do any difference. This blueprint does not shorten the FSD charge time.What makes you think that?
Not at all...
Fast boot is useful in combat.
Fast boot is useful even when traveling along the neutron highway when the FSD starts to reset due to lost integrity
In combat, it does not do any difference. This blueprint does not shorten the FSD charge time.
With neutrons - yeah, maybe. But when travelling along the highway, there is a 99.999% chance you have the Increased Range + Mass Manager, not the Fast Boot
That should not be an ultimate thing, it's an option.Do you imagine many explorers will change their FSD mod to stability instead of mass manager?
That should not be an ultimate thing, it's an option.
I was expecting it to be used mostly by traders/haulers, or other commanders who's travelling in the Bubble.
Explorers in the void are rarely have high risk of interdiction.
In combat, it does not do any difference. This blueprint does not shorten the FSD charge time.
With neutrons - yeah, maybe. But when travelling along the highway, there is a 99.999% chance you have the Increased Range + Mass Manager, not the Fast Boot
The other benefit there is if you're tight on power, your FSD can have a power priority which means it switches off when hardpoints are deployed, thus giving you more juice for more destructive weapons whilst keeping to an armoured/thermal spread plant.It changes the boot time. Normal boot time is 10s, G5 is reducing the boot time to 2s
The other benefit there is if you're tight on power, your FSD can have a power priority which means it switches off when hardpoints are deployed, thus giving you more juice for more destructive weapons whilst keeping to an armoured/thermal spread plant.
Sure, that's the point of having multiple options - everyone's to decide.I'd still go with range and mass. Interdictions are not that hard to avoid.
That's exactly what I'm talking about - it does not help to avoid combat, and have very few use during combat, only in very specific cases, and still does not giving significant advantage.Well... Faster Boot... doesnt ring any bells?
Anyway, this does not invalidate my OP main point - the blueprint is not common to use, in comparison to Increased Range blueprint.
It can't. Right now - there is no option in game to avoid/win PvP interdiction.And pvp is not that common and can be easily avoided
Solo, PG, Block FunctionIt can't. Right now - there is no option in game to avoid/win PvP interdiction.
I can tell you it is sometimes the difference between life and death. FSD fast boot has saved my T9 multiple times from gankers as they reset it and its ready to charge alnost right awayIn combat, it does not do any difference. This blueprint does not shorten the FSD charge time.
With neutrons - yeah, maybe. But when travelling along the highway, there is a 99.999% chance you have the Increased Range + Mass Manager, not the Fast Boot
That's not an in-game options, it's a meta features of limiting myself from the game's content.Solo, PG, Block Function
That's not an in-game options, it's a meta features of limiting myself from the game's content.
ok, not a gameplay options. No need to fight words here.All of them are ingame options
There are out-of-game options too, like firewall allow/block lists. But i didnt mentioned them.