Update on Communication

I really understand why the CMs want to stay away.
No matter what they say, people will complain.

It's a hard job to to.
It is the company policy on comms and base player interactions as a whole who puts CM's in this rough spot. Saying something while saying in fact nothing gives people more time to speculate. With that time between comms and actual news, if (and this will be the case again) the actual news when dropped wont be near what people speculated, well, it will turn bad for them. Some will complain that is not enough, others will complain that is too shallow,or whatever. I dont think is right to blame players for Frontier's inability or unwillingness to make a coherent conversation with them. Its not like it is the first time they identified this path of comms.Take a look on their own other game forums, filled with news and stuff, i guess some of their stuff did found the way to offices.
 
I have an idea!

If FDev were to increase SC speed, we'd all be playing the game more instead of nipping over here to either write inanities or to moan. Two flies swatted in one go, more players active in the game, and less :poop: for the CM to wade through!
You really havent got the insider joke yet have you; This is the "real" game EDH & EDO are the means by we can play the Forum game, where we can play mutiplayer over next to nothing.
 
Remember after Odyssey dropped and you promised better communication? To be more open and transparent?

That didn't last long did it? The "statement above" is vacuous and void, any further promises around communications plans are not worth the pixels because you've been there, done that and every single time you go back to the same old fdev - silence.

In the past you've called the community the "beating heart" so why do you ignore it so much?
 
Again completely offtopic, but it's crazy what real life consequences a video game can have..

You mean it's crazy what crazy people do. Has nothing to do with the video game.

According to investigators, the teenagers were also learning to make improvised explosive devices and practised detonating them in abandoned buildings.
 
I have an idea!

If FDev were to increase SC speed, we'd all be playing the game more instead of nipping over here to either write inanities or to moan. Two flies swatted in one go, more players active in the game, and less :poop: for the CM to wade through!
Not sure if you were joking but having a trapezoidal accel curve instead of the triangular one we have now would be great. Right now, we start our SC trip and slowly ramp up until we hit max speed at midpoint. Immediately, we start the slow ramping down to our destination. It would be much better if we start, accel to max speed, sustain that speed for ~80% of the distance, then quickly decelerate at the destination.

Make it an engineering mod, or expensive module you can only acquire if you're 3ple Elite or whatever.
 
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Not sure if you were joking but having a trapezoidal accel curve instead of the triangular one we have now would be great. Right now, we start our SC trip and slowly ramp up until we hit max speed at midpoint. Immediately, we start the slow ramping down to our destination. It would be much better if we start, accel to max speed, sustain that speed for ~80 of the distance, then quickly decelerate at the destination.

Make it an engineering mod, or expensive module you can only acquire if you're 3ple Elite or whatever.
Nice idea sofar; But, Omg! you have no idea what bugs that might generate in EDO, EDH maybe as it`s quite stable.
 
Not sure if you were joking but having a trapezoidal accel curve instead of the triangular one we have now would be great. Right now, we start our SC trip and slowly ramp up until we hit max speed at midpoint. Immediately, we start the slow ramping down to our destination. It would be much better if we start, accel to max speed, sustain that speed for ~80 of the distance, then quickly decelerate at the destination.

Make it an engineering mod, or expensive module you can only acquire if you're 3ple Elite or whatever.
It was a bit tongue in cheek, so both joke and a serious suggestion.. Your idea is also attractive, I wouldn't mind if SC was a bit faster.
 
As far as consoles are concerned, I could imagine that they have finally realised internally that Odyssey in its current form can bring even high-end PC systems to their knees and they no longer see any way to optimise it further. The crucial question now would be: Should we perhaps do without console support altogether or should we push the current incarnation of Odyssey down to a level that a future console version could reasonably keep up with?

I can tell you one thing right now: if the latter happens (and sometimes lately I suspect it has already begun), I will hate consoles and console players from then on. And @Bottom Hat can finally haz my stuphz (wonderful word that my translator doesn't even try to interfere with).

Whatever they decide, they have now manoeuvred themselves between two stools and will have to achieve the feat of not completely disintegrating the already divided community. This would at least explain why a possible decision-making process is proving to be a pincer birth and is taking so long. The third faction, the VR fans, may also play a not entirely insignificant role in this.
Oh Boy, perhaps you should get a a overview about the meaning of multi plattform games, after this, you will see that you’re statements is nonsense 👍
 
I'm talking of possible technical facts and obstacles - how can that be nonsense?
That you hate the consoles after this ? What had we to do with, poorly optimaziation of the game ? I bet this game didn’t need so much power, when it’s would be better tested and optimized. I think it would be possible that EDO would running on the old gens when the optimizationprocess has running his normal way.

i wondering what they do in the development time before? 3 years of what? When EDO was in such a bad state ?
It has nothing to do with consoles, for sure some things missing in the console version on grafical site, but this was the case before.

and I can’t remember that the pc version get an downgrade after the consoleversion hit the market
 
I'm talking of possible technical facts and obstacles - how can that be nonsense?
If you are such an expert, you should know that this happens all the time and is the norm rather than the exception. Conversely, it's not uncommon for a game to be developed for consoles and then released on PC months later (if at all).
If they're an expert the port would already be done...
 
Well, if you really want to chew on every little fart that is let loose in this forum, I can only hope that you have a good analyst. You will need one very soon.
Nope, it’s just the fact, that the console version has no impact on the quality of elite on pc.

but hey feel free, i mean we are affected by bugs from EDO so should we hate now the pc side?

for me the problems are poor optimaziation, they had enough time for this, and honestly speaking 3 years of development, to bring copy and paste settlements, and repeated flowers, a midclass gunplay? And over all of this lays the poor performance and bugs?
 
Nope, it’s just the fact, that the console version has no impact on the quality of elite on pc.

but hey feel free, i mean we are affected by bugs from EDO so should we hate now the pc side?

for me the problems are poor optimaziation, they had enough time for this, and honestly speaking 3 years of development, to bring copy and paste settlements, and repeated flowers, a midclass gunplay? And over all of this lays the poor performance and bugs?
You might want to find a different game to play. One that might be more fun for you...
 
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