As far as consoles are concerned, I could imagine that they have finally realised internally that Odyssey in its current form can bring even high-end PC systems to their knees and they no longer see any way to optimise it further. The crucial question now would be: Should we perhaps do without console support altogether or should we push the current incarnation of Odyssey down to a level that a future console version could reasonably keep up with?
I can tell you one thing right now: if the latter happens (and sometimes lately I suspect it has already begun), I will hate consoles and console players from then on. And
@Bottom Hat can finally haz my stuphz (wonderful word that my translator doesn't even try to interfere with).
Whatever they decide, they have now manoeuvred themselves between two stools and will have to achieve the feat of not completely disintegrating the already divided community. This would at least explain why a possible decision-making process is proving to be a pincer birth and is taking so long. The third faction, the VR fans, may also play a not entirely insignificant role in this.