That's what happens when players do an activity for the "care packages" and other hygeine factors, instead of for any motivation to do the activity itself.The most successful games of the recent past have been single player or multi-player co-op games. I feel the game has been on a competitive bent for years; they keep making content for it. Even now Frontier laments the lack of conflict in PP.![]()
One day FD will realise that they need to incentivise crime, and make interesting activities from the mechanics they have, instead of going for "the next big killer feature".