Caught your thread on reddit.. and had to come here and say thank you so much! Voice Attack may be cheap and worth it, but this being free and open source calls to many of us who have a hard time affording games and software, let alone the hardware needed to run em. Every little bit counts. Thanks again and keep up the good work!
Just one question, and I'm kinda doubting it.. but hey, who knows. Is it possible for the key listed to trigger a macroable keyboard press? I'm got a docking request macro bound to my numpad 9 key, and tried to bind that to "request docking permission" but it only sends the 9. I'm doubting it since it uses razor synapse to remap the key, but hey. I guess I can live without that one voice command. Been having a blast setting up the commands, thanks again. Works perfectly!
*edit*
After going through and setting every command up (maybe 15 minutes) I noticed that a few keys don't register. Not sure if it's due to different language keyboard, or special gaming ones. Arrows don't work, nor do the ins, home, del, end, pgup or pgdwn. No biggie, just gotta find some more unused keys, like numpad and such. Still, works great on the ones that do register ;p
Only problem I had was the program triggering sometimes on far too low probabilities, but I see you posted a fix on that (at least I can't find the probability threshold settings so... binary download probably not up to date.)
Edit: Never mind me, I found the options. I was so excited to get it running I didn't even look through the interface properly. I'm a muppet.
Hi,
As a E player myself, I had a look at the hype Voice Attack had recently. I tested it and it was awesome, especially with E and a DK2 on my head. As I like to dev in my free time, I developped a free open-source clone of Voice Attack because I just wanted to have some fun. It turned out well, and I wanted to share it.
Here is the Github folder for anyone interested : https://github.com/Al-th/Vocals
Here is a link to the binary for people that don't want to bother compiling their own : https://github.com/Al-th/Vocals/blob/master/Vocals/bin/Release/Vocals.exe?raw=true
The setup is pretty much simple.
1. Follow the Windows Recognition Engine setup instructions here : http://windows.microsoft.com/en-us/windows/set-speech-recognition#1TC=windows-7
2. Open Vocals
3. Create a Profile
4. Add new commands. A command is composed of a command text (for example "Activate engines", and a series of actions (for example : Key press "Z", wait 0.3 seconds, Key press "A").
Once you have set up all the commands you want to, switch the software you want to send those commands to in the main window (for elite, it's "Elite Dangerous : Client")
You are good to go, and you can activate your commands !
Edit : Added a youtube video to present Vocals. Sorry for the accent guys !
https://www.youtube.com/watch?v=oIeDKT_qRxw
So i noticed that this forum has been mostly dead. is this thing still being developed? i have a couple of ideas and wants but i wasnt sure how to communicate that to the programmer or to program it myself.
can you macro "request docking" with this? (I'm sorry, I only have Mercenary Edition, so I can't test it yet)
I'm having a slight problem. I made a command for deploying and retracting my landing gear, but the command stopped working after being used once. I tried to remake the command aswell as changing the bound key but nothing worked.
Any idea of what the problem might be?
[...]
Here is the Github folder for anyone interested : https://github.com/Al-th/Vocals
Here is a link to the binary for people that don't want to bother compiling their own : https://github.com/Al-th/Vocals/blob/master/Vocals/bin/Release/Vocals.exe?raw=true
[...]