VR vs pancake

The thing that gets me is the Galactic Map. Everyone keeps on banging on about how much easier it is to use in pancake. In VR, you're in there with the stars in glorious virtual-reality-o-vision. It's much clearer when you're plotting in 3D
I could never navigate the Galactic Map in a practical fashion though, even if it did look awesome. I could never get it to focus on the system I wanted click on and ended up selecting random systems hundreds of light years past it. It's one of the reasons why I don't actually default to playing in VR.
 
I could never navigate the Galactic Map in a practical fashion though, even if it did look awesome. I could never get it to focus on the system I wanted click on and ended up selecting random systems hundreds of light years past it. It's one of the reasons why I don't actually default to playing in VR.
I mucked around with the Galactic Map settings until I got it just the way I like. I've got Voice Attack set up to execute Ctrl-C & Ctrl-V, and even the Steam virtual window is good enough for third party gaming aids... but to tell you the truth, VR's got my touch typing up to the stage where I can now type without looking at the keyboard. It's an old keyboard that's actually lost a few of the letters on its keys, but that doesn't bother me because I know what key does what... well my fingers know. I couldn't tell just by looking

Of course the advice to set up the Galactic Map to the way you want is more for the new players. If you've been playing pancake all these years then you'll have gotten good at the way you do it. I'm not a VR-vangelist; just somebody that advocates choice
 
I've spent alot of time on fiddling with all the binds for just about every aspect of elite. The galmap the panels the mode switching the mouse and its interaction which unless on foot is minimal. The hotas does it all. Even on foot.
I just cannot master a keyboard at the same time in vr so I just opted for the left handed approach. Which works for me. I'd never advise anyone play it how I do. Everyone has to customise it for themselves.
Which brings me to my point. Touch typing. Something I cannot do. Was hoping for a vr keyboard it never happened. Leastways one that's half decent. Haptic gloves etc yeah why not.
So much easier to type then would it not? For those like myself who cannot touch type.
Logitech did prototype but it never caught on or dunno if even released.
Biggest bugbear for me cos I'm only able to speak ingame. To type l have to remove the headset. Which isn't practical.
 
I've spent alot of time on fiddling with all the binds for just about every aspect of elite. The galmap the panels the mode switching the mouse and its interaction which unless on foot is minimal. The hotas does it all. Even on foot.
I just cannot master a keyboard at the same time in vr so I just opted for the left handed approach. Which works for me. I'd never advise anyone play it how I do. Everyone has to customise it for themselves.
Which brings me to my point. Touch typing. Something I cannot do. Was hoping for a vr keyboard it never happened. Leastways one that's half decent. Haptic gloves etc yeah why not.
So much easier to type then would it not? For those like myself who cannot touch type.
Logitech did prototype but it never caught on or dunno if even released.
Biggest bugbear for me cos I'm only able to speak ingame. To type l have to remove the headset. Which isn't practical.
The worst bit is when you've got a wingmate who refuses to use voicecomms that makes a mistake. You leap onto your keyboard, but you miss the "FJ" homekeys and you tell him to "dwr rfw dux, oyyta rgwew!!!"

...I should really set up Voice Attack with a few macros to type out common phrases
 
Yeah... I would have preferred if I the mouse had worked properly in the galmap, myself. There is no technical reason the mouse pointer plane mismatch couldn't have been fixed, but like with so many other issues (both VR and otherwise) we have seen no indication of will to do so, from those who could.

I do have my stick controls configured to my own taste, and am perfectly proficient in its use, to traverse the map, but, for the purpose, it is a very clunky and slow mode of operation, compared to what you can do with (motion-proportional) mouse input.


And this is of course exacerbated by endless irritation with the new UI... The old one was imperfect in many ways, but it did have several UI paradigms which I were actively appreciating, and would have liked to seen improved upon. Instead they were summarily thrown in the bin.

This is not just an Elite: Dangerous thing, mind you: The mobile-phone-isation of non-mobile-phone UIs has been a plague on web sites, and on computer software that will never be on a mobile phone, for years -- The full-screen static layout, the huge fonts and pointless full-screen pictures, whitespace all the way to the horizon, large thumb-target-friendly unlabelled icons far away from where on the screen you are operating, and in what little screen real estate remains, the actual information has to be heavily abridged to fit, and tables become these gaudy things with cells containing multiple lines that mix fonts sizes - again in order to make them tall enough to become thumb-press-friendly, fitting five items in the same space that used to fit thirty, with a proper rows-and-columns table.

These sorts of layouts are like that for a perfectly good reason -- they need to be like that to be comfortably readable and manipulable on a tiny touchscreen, but when transposed anywhere else, they are pure bling over substance, and just about forces you to triple the distance you sit from the monitor, to prevent whiplash injury.

(Sorry - pet peeve. :p)
 
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I mucked around with the Galactic Map settings until I got it just the way I like. I've got Voice Attack set up to execute Ctrl-C & Ctrl-V, and even the Steam virtual window is good enough for third party gaming aids... but to tell you the truth, VR's got my touch typing up to the stage where I can now type without looking at the keyboard. It's an old keyboard that's actually lost a few of the letters on its keys, but that doesn't bother me because I know what key does what... well my fingers know. I couldn't tell just by looking

Of course the advice to set up the Galactic Map to the way you want is more for the new players. If you've been playing pancake all these years then you'll have gotten good at the way you do it. I'm not a VR-vangelist; just somebody that advocates choice
I did get Voice Attack but have never gotten around to configuring it. I can touch type but that only mitigates a small aspect of the issues of using the galaxy map in vr. Maybe I should really get on figuring VA out, though I am still unsure as to whether that would really solve it either.
 
has anyone ever had any issues with something working in 2D but not VR. Asking because I’m having a course plotting issue. I’m using ED copilot with VA and the plotting works perfect in 2D but run into issues in VR. Won’t type the system in. Razzafrag is great on support and we are going to look at it tomorrow. Just thought I would check first to see if anyone had run Into this with either app. May be a Voice attack iissue.
 
I did get Voice Attack but have never gotten around to configuring it. I can touch type but that only mitigates a small aspect of the issues of using the galaxy map in vr. Maybe I should really get on figuring VA out, though I am still unsure as to whether that would really solve it either.
The only thing I use Voice Attack for in the Galactic Map is to paste the name in the searchbox. Inara is fairly easy to use in VR and that gives me my destination star system. The worst thing about some of the names of systems in Elite is that they look like they've been christened by dyslexic Welshmen. Touch typing is less of a problem than just trying to remember the spelling of the system. Being able to just paste the name in is a great help to me

genedb01, sorry I don't use any fancy add-ons to Voice Attack, but it sounds like Copilot clicks on the actual planets instead of using the Grid and clicking on where the stalk of the planet intersects with that Grid... sorry I can't be of more help seeing as I'm only guessing
 
Frank..Do you position the cursor in the search box or do you have a command that puts it there, before it pastes the name
 
I bought ED sometime after launch, but before Horizons. Played a bit, then left it. Horizons came out and again played a bit then left it. Got as far as owning an Adder. Fast forward to the pandemic and I invest in a VR headset, buy a few titles that support VR and over time also realized I had a few that already supported it, including ED, so I decided to go that extra step and buy a HOTAS.

Never looked back (well, I did, but all I saw was the door to the cockpit). For me, ED is the definitive VR experience, which is why Odyssey was such a disappointment - the bulk of what was needed to accommodate on-foot VR was there, but ultimately they weren't bothered (or simply lacked the resources) to implement the last part of it. So, I don't play nearly as often as I used to and I've barely touched the on-foot content. At least VR is more stable in Odyssey now.

But for me being able to fly through the rings of a gas giant, or dock with a massive station, or enter the orbit to land on a strange new world, in VR, is what it's all about.
 
@[VR] James Constantine
May I suggest you do try the on foot using the current "thing" we got left with, what l refer to as Periscope mode.
I hated weed bashing till I tried it now I'm ranking up and paid to boot.
Scooting about in the buggy is still VR. U find bio hop out scan hop back in. Or for those pesky hard bacterium you glide low level in a krait ll or smaller. Land hop out scan hop back upwards hehe.. its ..intense ! High G worlds are a menace doing this lol...shieldless not an option.
Buggy rides are fab in vr. For that alone I'd heartily recommend giving exobiology a run.
Collecting raws as you go too
But yes getting a propper account of VR on foot whilst seated would be the fix.
 
I use VR and yes its gosh darn fantastic, it makes Elite 1000% better and more immersice.
Down side is It runs very bad in odyssey on my 3060 rig. I know it runs nice on some 1080tis and on =>3080 but Odyssey realy isnt good in VR for me compared to how good Horizons runs.

Its only been just over a year, so maybe they will fix odesseys performance problems Soon™.
Hands down the best VR game ive played so far.
 
May I suggest you do try the on foot using the current "thing" we got left with, what l refer to as Periscope mode.
I hated weed bashing till I tried it now I'm ranking up and paid to boot.
The 'Periscope mode' might be a viable alternative for exobiology, but I doubt it would be for any of the FPS, due to a combination of the false location of perspective and the lack of informational overlays. Ironically, when you could still clip the camera inside the model head it was better, until they 'fixed' that bug (of all the bugs they do bother fixing...).

Meanwhile you can use Periscope mode with exobiology, but realistically how often are people really 'on foot' when searching for samples? 95% of the time you'll be scanning the area while in a ship or ground vehicle.
 
Frank..Do you position the cursor in the search box or do you have a command that puts it there, before it pastes the name
I use the hat switch for moving the curser and a couple of buttons to move through the tabs. I too have set up VA to paste and use the joystick to navigate to the search bar. Primary fire is my 'click' to add the curser.

I really like the gal map. I wonder if people struggle using it with HOTAS then doing what my wife did might help. She initially struggled so removed the tilt axis as it is arguably not needed for route plotting. So she just has translate through all the axis and rotate, which she uses the same joystick inputs, plus another input for zoom in/out

I use VR and yes its gosh darn fantastic, it makes Elite 1000% better and more immersice.
Down side is It runs very bad in odyssey on my 3060 rig. I know it runs nice on some 1080tis and on =>3080 but Odyssey realy isnt good in VR for me compared to how good Horizons runs.

Its only been just over a year, so maybe they will fix odesseys performance problems Soon™.
Hands down the best VR game ive played so far.
I am not remotely bothered about legs but I do like the thought of flying on more types of planets. I am happy to wait for the merge.

That said I am worried about performance! I have a fairly good system (see sig') and I am not 100% happy with it, even on Horizons, so I dread to think what it will be like in EDO. My wife's machine (see sig') will never run it.

Elite, whatever version, is simply not optimised. I have to run EDH at 80Hz to keep it out of ASW. And that is accepting stations will always take me into ASW. Why, when looking down on a planet from 100m, does my performance tank? And that's compared to looking across the horizon, even in EDH? Being so low I can see far less surface compared to looking across the horizon and that surface is not exactly stunning! I can only imagine it is attempting to render everything I should see from that perspective, the whole planet's surface i.e. despite me looking down to see fair Britain's soil, it is also rendering Austrailia that I can't see*.

*It probably isn't remotely doing this, but why does my performance tank when I can see significantly less stuff!
 
I still think that ED's VR implementation is one of the best experiences I've ever had with my Oculus and with my Pimax5K. The Pimax is absolutely glorious and super sharp.
 
Was gonner tout that you could pick up a rift S for 50 quid but omg have you seen the scalpers on ebay asking almost 300 quid!! Did see one sell for 130 quid used obviously. And that's a nice headset.
But yes 1st world indeed. But as The Police once said.
"It may seem a million miles away, but it gets a little closer everyday."

o7
 
It's nice and all, but too much hassle for me and my particular style of playing Elite. I like my side programs, so I got to run OVR and make sure those windows are lined up. I also picked up a habit of watching videos on long exploration trips, but mostly for the audio. Still that would either require more setting up or should be dropped. I could live with all that setting up, but Odyssey's on-foot flatscreen killed the enthusiasm. Decided to go back to just normal screen and head tracking. Maybe I'll give it another go as the weather cools.
 
VR is only a year or so away from a cheap headset as good as the Varjo. Perhaps longer what with the goings on in the world.
 
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