warning - griefer in Sag A*

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This was how it worked in EVE online to begin with and it was completely broken since day one.

I dont think this game should be EVE or anything like it, but we can at least try not to make the same mistakes.

If we want bounties, the reddit way of handing off cargo after video proof is probably the better of many, more automated mechanics that can be implemented in the game. Since an actual person would be involved in the judgement at some point.


in a perfect developer world with unlimited money, there could be real people courts, prisons run by real people, and hired staff that flies the security vessels, yes. ^^

actually i even would volunteer for playing police ;)
 
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1. well you should only be able to praise a bounty if a crime was done against you (and to the player who did it) in the first place. would give a good enough security net against abuse.

Yeah, but first we must define crime. Obviously, according to Elite's lore and game mechanics, shooting someone in anarchy space is not a crime.
 
Yeah, but first we must define crime. Obviously, according to Elite's lore and game mechanics, shooting someone in anarchy space is not a crime.

No - we must define the players behaviour as MORONIC and INFANTILE. and then move on as we have no naughty step to put him on :)
 
Yeah, but first we must define crime. Obviously, according to Elite's lore and game mechanics, shooting someone in anarchy space is not a crime.

Not at all, it is a crime gone unnoticed.
No witness, no proof, no repercussions.
Happens all the time in real life.
 
Crime or not is an irrelevance. Shrub boy has destroyed a fellow explorer and thrown down the gauntlet to our explorer ethics. Write or wrong he crossed a line which we created in our own minds and so therefore has as much validity as "he did it because he could". New proffession...Vigilante....cue Nazareth. "Have you seen that vigilante man...."
 
So, you're both saying that if some tourist walks to Machu Picchu and some other tourist pulls a gun and shoots the first one, the shooter does nothing wrong? :rolleyes:

Although there is moral outrage to be had, this action, within the game play universe of E: D is legitimate...stop comparing a fictional game with the outside world. Two different places. They both have a justice system. If you think the justice system in the game is borked...I suggest you start complaining to get it fixed.

But I seriously doubt that the person doing this shooting in the game is going to wind up in jail in the UK.
 
Kinda torn on this one. Yes it's horrible. No it's not cricket. Yes I'd be upset - but it's legitimate game play. ED give you the universe to go do what you want - that's why we play it. That's also the reason why you'll meet this every so often.

Personally I love what it gives to the game.

I agree with all this. Torn, feel terrible for the OP, but it kind of spices things up a bit.
 
...It's Called Elite Dangerous...

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........
 
I think people are aware of the warning. Please can a mod close the post?

I think there's still much that can still be discussed. Such an event is likely to be a game changer for the exploration game, and explorers need to be ready.

The question is: how shall they be ready? Vigilantism? Player police? Government legislation?
 
Yeah, surprise at the obvious ridiculousness that Elite Dangerous brings to the table insofar as the mechanic of Crime and Consequence is concerned. One can only hope that the Devs address this issue sooner rather than later. Any attempt to justify this type of behaviour within the scope of the 'game' is wholly misguided and serves only to compound the absolute ignorance of those perpetrating the behaviour, never mind those actually condoning/excusing the behaviour.

Reprehensible is what it is.

Exactly what type of crime and consequence would cover a crime committed in the center of the Galaxy with no witnesses?
what happened is definetly a pain but it's part of the game.
 
Exactly what type of crime and consequence would cover a crime committed in the center of the Galaxy with no witnesses?
what happened is definetly a pain but it's part of the game.

and has added a modicum of excitement to exploring. This may be the self-policing that Mr Braben was after.
 
Whilst I agree that it sucks and it's unethical the point of the matter is is op died in an anarchy system in open mode.

It was always going to happen and was discussed back in beta.

On top of traders complaining they died in open from running with no weapons and shields we now explorers complaining they're dying from flying in anarchy systems with no weapons or shields.

This game is dangerous and unpredictable in open (no I'm not playing the "it's called Elite Dangerous" card) and people should expect it in any well known system whether it's in in habited space or the other side of the galaxy.
 
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