The Eagle is a cheap ship it should suck in comparison to someone who has spent millions on their ship!
No, it really shouldn't. That's the problem: It kind of does.
The Eagle is a cheap ship it should suck in comparison to someone who has spent millions on their ship!
*uhm*
The Eagle is already quite dangerous when operating in Wolfpacks...
And if you want to engage an FdL in an Eagle - good luck. You'll need it going against the crown of Player-controllable combat ships of the entire (present) Universe.
Face it - the Eagle is a nice but very old design. A cheap, small ship with venerable capabilites for its age, size and price.
Expecting it to come out on top against something like an FdL knowing what he's doing is.... a tad overly optimistic.
And if you let the FdL dictate the fight and make the mistake of following it doing the old FA OFF "follow me please" trick - you're doing it wrong anyway.
PS.
Now there's no arguing that I think most people would welcome i.e. an updated Eagle MK.III design with somewhat buffed specs...
I sure wouldn't mind seeing that.
Overall, the FA off backpedaling is an issue FDev might eventually want to counter (i.e. implement a somewhat notable speed decay or limit backthrustering speed alltogether).
But that's somehing definitely open to debate as it directly affects a critical area of the game...
*uhm*
The Eagle is already quite dangerous when operating in Wolfpacks...
The eagle is a cheap ship. Yeah, it's fast, but it's not supposed to be that great.
If you ask me, we should get FD to make the Imperial Courier the fastest ship in the game; 380 m/s thrust and 450 boost at stock thrusters.
After all, it's supposed to be a Courier. I think it should be fast, moderately nimble (about as maneuverable as the FDL), decent DPS (maybe same as the Clipper? 2c2, 2c3?), nice shields/armor (around same as Vulture, give or take a little), have excellent hyperdrive range (more than the Asp), plenty of fuel, maybe a unique buff for slightly faster SuperCruise... and also cost 30M, require a high Imperial rank, and have very little room for cargo (a 'courier' delivers SMALL loads very quickly so I don't think the IC should be a good trade ship.) I'm thinking it should be the next step up from the Asp for exploration, but lean more towards combat than the Asp's all-purpose nature.
I DO think I should copy this post to a new thread. Lol
After all, it's supposed to be a Courier. I think it should be fast, moderately nimble (about as maneuverable as the FDL), decent DPS (maybe same as the Clipper? 2c2, 2c3?), nice shields/armor (around same as Vulture, give or take a little), have excellent hyperdrive range (more than the Asp), plenty of fuel, maybe a unique buff for slightly faster SuperCruise... and also cost 30M, require a high Imperial rank, and have very little room for cargo (a 'courier' delivers SMALL loads very quickly so I don't think the IC should be a good trade ship.) I'm thinking it should be the next step up from the Asp for exploration, but lean more towards combat than the Asp's all-purpose nature.
Some people seem to be so focussed on sorting the Eagle out they forget the effect for other small ships. You speed up the Eagle to 415ms you give Haulers and Sidewinders an absolute nightmare as the small ship in their class can run both of them down with ease and totally dominate them.
So why don't we boost the Sidewinder too? Actually, let's also boost the Hauler, then the Type 6, give the Cobra more maneouverability, allow Type 7s to carry as much as Type 9s, because how dare we have a one specialist ship better than another. We should also give the Adder the same jump range as the Asp as they're both explorers.
If four Eagle pilots can't force an FDL to retreat, they're either not that skilled or the FDL pilot is a bit of a boss.
Don't try to make speedy Eagle sound insane. There's already a Viper which costs only 100k credits more. Everything bad that could happen to haulers and sideys already happened, because of fast Viper. Just accept that speedy Eagle is the futureDon't fight it
It wouldn't be too good. It would simply be faster.As to the Eagle.... You get what you payed for. It's not a great idea to make too good of a ship out of a disposable choice. It has it's function, and there's no real reason that the Eagle should be treated any differently than a Sidewinder, Hauler, or Adder.
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Some ships are just stepping stones.
As to the Eagle.... You get what you payed for. It's not a great idea to make too good of a ship out of a disposable choice. It has it's function, and there's no real reason that the Eagle should be treated any differently than a Sidewinder, Hauler, or Adder.
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Some ships are just stepping stones. The fact that the Viper remain viable shows that there are places for most ships in the current set up, but the beginner ships just need to remain beginner ships.
If we continue to run away from reality then I must add that current Eagle is better at attacking Coriolis stations than FdL too. It can outmaneuver it's turret fire and can deal the final blowOne thing the Eagle does look to be good at, certainly better than the FDL, is Capital ship fights. It's small size and maneouvarability make it great for dipping in and out of the firing arc of a captial ship's guns.
Haha! I shall fight! I shall fight! ;-) But yeah, I think it's unnecassary. One thing the Eagle does look to be good at, certainly better than the FDL, is Capital ship fights. It's small size and maneouvarability make it great for dipping in and out of the firing arc of a captial ship's guns. FDL is far too big a target and gets absolutely mullered (even chaff isn't that effective.) In a wing, because it's difficult to hit up close, it can distract the slower moving ships whilst the bigger ones deal the damage... or it gets ignored and just piles laser fire onto the shields of large ships for the rest of the wing to finish off. It certainly already has it's uses, but it can solo the bigger stuff and I don't think it was ever intended to.