Without changing the level of engineering:
https://s.orbis.zone/a4s
Going down the list:
Changed the PP to OC G2 w/ stripped down.
Remember a hot PP is the worst thing you can do for heat management, so don't use G4/5 OC if you are concerned about heat.
You had way too much power anyhow.
I even set priorities for you.
Thrusters changed to G5 dirty/drag drives, since I know you have them unlocked and that is the best mod for almost all uses.
C5 FSD and above should use the mass manager special effect.
Charge enhanced is the better mod by far, unless you need all capacity for something like a full load of plasma weapons.
You will be constrained by recharge, not capacity otherwise.
So use charge enhanced, with super conduits.
If you didn't have weapons, you could get away with a smaller PD and engine focused for more range, but since you do the choice is clear.
Other than that I added lo-draw to the shield gen, cleaned up the weapons a bit and sorted the shield boosters.
Having too many, different weapons just means you won't be able to leverage them.
It's better to keep it simple when possible.
If you actually plan to fight anything more than very, very low level NPCs, you need more shields.
C3 A class with thermal, at least.
Here are a couple of more advanced Asp builds, for when you get further along w/ engineering and Guardian stuff, should you choose.
(mild profanity)