Introducing Cerberus' Reach, Swuejua DL-Y G6
Greetings!
I give you one of the 3000ers that are among the most difficult to reach
AND return
alive from. I gave it the name of Cerberus' Reach (the data has already been turned in so here I post the details). I came up with the name-it is not part of the EDSM map names of anything like that. I gave it that name for the reasons I will explain below.
At 3172 LY below the galactic plane, it is by no means the deepest system but it is, in my opinion, among the most difficult to reach by conventional means (i.e. no fleet carrier). It takes a specially modified starship, careful fuel management,
and the mandatory use of a 1D rail gun G5 engineered for light weight and the experimental plasma slug. In this case, the rail gun, usually meant to destroy other ships, will literally save your life.
The system is in the middle of a T Tauri area, and there are no neutron stars nearby to save on fuel to reach this system or the three others that form the way to reach it.
The following is the build you will need to reach Swuejua DL-Y G6. Yes, even the life support will need to be G5 engineered for light weight and yes, it's shieldless. I have been in systems in which I have had to do 177 LY premium jumponium jumps.
Oh, and you will need the 6A double FSD that was given as a reward during the Alcor/Colonia CG. Sorry, AspX, DBX, and Krait Phantom fans, but this system is reachable only with a heavily G5 exploration engineered Anaconda or a carrier.
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Why Cerberus' Reach? As we know, the mythological Cerberus, guardian of the underworld, has 3 heads and is tasked with guarding the gates of Hades and to prevent the dead from leaving it. In the case of this system, you will need to pass through 2 other systems before reaching your final destination. Therefore, we have a triad of systems-just like Cerberus' 3 heads. And in addition, each of these systems has 3 stars. And finally, in Swuejua DL-Y G6, the two most distant stars of the system are nearly 401,000 Ls from arrival to the system.
Here is the route. Begin at Swuejua JH-V F2-24, 2897 LY below the plane. It's a T Tauri system. You can reach it by conventional means.
From there, you will need to make a 171.14 premium jumponium jump toward Swuejua AA-A H1 (3064 LY below the plane). H1 will be your final chance to make sure that your fuel is nearly full as explained below. The rest of the journey will involve T Tauri systems.
Here is where the railgun plays a key part in your quest to visit Cerberus' Reach and return alive.
You will need to make sure that your fuel tank is just full enough for a 175 LY jump-no more. If you scooped a full tank at AA-A H1, this is where the rail gun comes into play. Drop to normal space and start shooting. Keep checking the galaxy map and the stats that show your jump range with premium jumponium. With this Anaconda build, a full tank will give you about 173 LY premium jumponium. When your LY jump range with premium is at about 174. 5
or at the most, 175, you are ready to continue the journey. Dump no more fuel. The rail gun is there so you can accurately dump your fuel to have a jump range of 175 LY, no more. If you dump more fuel and continue the full journey, you are risking not completing it alive.
You are now ready to perform the next jump: a 174.45 LY premium jumponium jump to Swuejua DL-Y G0, located 3195 LY below the plane. 3 T Tauri stars await you.
Swuejya DL-Y G0. The third star is 1605 LY from the arrival point (the small dot at the bottom of the photo)
You will then do a 112 LY standard jumponium jump to Swuejua DL-Y G5 which is 3143 LY below the plane-yes, another system with 3 T Tauri stars. Finally, a regular 42 LY jump to your destination:
Swuejua DL-Y G6. The two other stars are over 400,000 Ls from the arriving point.
Now comes the tricky part of the journey. Remember the use of the railgun? If you dumped your fuel correctly at AA-A H1 you will successfully escape. If you did not chances are you will not leave the T Tauri systems unless you ask your friendly fleet carrier to rescue you.
When you successfully return to AA-A H1, your fuel gauge will look something like this (look at the right side of the cockpit). As you can see, there is pretty much no margin for error.
Th is how much fuel I had left upon returning to AA-A H1 from Cerberus' Reach. And I dumped just enough fuel to have a 174.5 LY jump range)
Now go ahead and top off your tank. You now can do the 171 LY jump to Swuejua JH-V F2-24. From there, there is a nearby star system, Swuejua RO-Q e5-2 (29 LY away) which has a scoopable star. From there, you can go pretty much anywhere. You have successfully escaped from Cerberus.
Again, this system is not the deepest but its location among a sea of T Tauri systems, the very large jumps required, the precise amount of fuel required, and the use of a very specialized build (short of a carrier) make it challenging to visit and to return alive from. In addition, it is still a 3000er-and all 3000ers require careful planning to visit them without getting trapped.
CMDR Janet