One thing that kills autolauch for me is that it is
slow. And at some point, be it 10th or 1000th launch, you will just do it manually. Then aligning and boosting right from behind of the station is
fast. And if a small and fast ship? And if in Shinrarta, where a Beluga is stuck again, taking 2/3 of the slot in the Open (smth is always stuck there in the Open) and you got to go through?
DC is an ambivalent thing for me. Firstly i nearly always equip a standard one, if i have a slot, as i still find that flying around a Coriolis starport to the entrance is not worth my efforts, and aligning to the slot from supercruise seems not that easy sometimes (other thing that having a slot isn't too common for my fleet, but still, i think i have it on like a half of my ships). Advanced, i have it on Anaconda, that was used to scratch the top, and a Cutter, that is indeed lately is
searching for the slot instead of going through it. Homicide can be stopped however, if caught in time, while the
dance of Cutter's carrier landing plainly can't be. You either watch it, either land on your own.
I think you don't understand my issue. I am simply not used to navigate solely on instruments. I need to know where my ship ends.
The height usually isn't a problem, but I don't have a feeling for how wide my ship is, thus clonking into walls I can't see. If the radar would be able to show more than a little dot for the station, maybe something similar to the landing pad graphics for the mail slot, then I surely would be able to leave the station without having to pay for station repairs and repainting my ship afterwards.
And I think I mentioned before that I have to use a more than awkward workaround for switching between lateral thrusters and rotation. I have to take at least one hand off the controller and reach for the (pushed back) keyboard to push a key to toggle between these two options.
An additional point to this is that you should be aware of your ship's dimensions, just as for landing. Cobra is wide (20*40m) while both Vipers are round shaped (30*30m), Dolphin and DBs are long , Kraits are more round again. For binds idk, all the trusters are must have, but i never rly played with a controller, so can not advise on how to bind it best... But i can confirm that after flying a ship for a while you start to
feel your edges and stuff like that.