Newcomer / Intro What are you up to?

This doesn't lack logic, but... I rarely spend time in the menues/settings and due to my lack of RAM, I instantly close the launcher after playing. Even with the time I spent in the menu while communicating with the Fuel Rats, this was about half an our at most - there is nothing that would explain a difference of about 200 hours between those two numbers. At least not with less than 1k hours on the clock. If I would be about the same amount of time played than you have, okay, might be possible, but with less than a fifth and the same difference?
Something ain't right, there...

Yep I don’t think my 200/5000 hr deficit could all be editing my binds (though there are rather a lot of them - and i’ve completely lost / had to set up everything from scratch several times over the years), so a significant amount could still be launcher left open while having lunch etc… i’ve noticed from time to time that after a long session the Steam counter actually decreases once the launcher is closed and the game stopped according to Steam itself - but it might not do that correction with complete accuracy.

Still, this doesn’t explain your 20% difference i realise… mebbe that is to do with server time synch or something? …or Steam doesn’t correct game vs launcher time accurately when dealing with significant time zone differences even? :unsure:
*I’m UTC +2 btw

Anyway, yep i think the figure to trust is probably the in-game stats one - and thus the mark to measure things by, if one must… tho sometimes it can be fun to count the milestones and do the math :geek:
 
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Yes, it's a way a way. Relatively. Going to have do a stack of stuff to get a load of tritium on baord before commencing.
Yep, after my most recent mining experiment (about 150t Tritium in 3hrs ;p) tbh i’m still of the opinion that carrier fuel is best purchased with cash from hunting pirates, terraformable HMC’s or Stratum Tectonicas… ;]

...anyway, now just a bit more than 3000LY to Sol having travelled about 5000 since Friday and it looks like i'll make it back to the bubble fringes with a bit of fuel to spare - so taking an easy journey the rest of the way this week... unless something else more interesting crops up ofc :]

Heart & Soul still follow one like ever more distant eyes in the dark on the way "home"...

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...heading more for Maia now and cutting through a corner of the Sanguineous Rim - NGC 7822 on the LHS in the distance:

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Yes, it's a way a way. Relatively. Going to have do a stack of stuff to get a load of tritium on baord before commencing.
I might head out to the black again myself soon as I want to try something out. I'm wondering how far I can get with what I still have in the tank and cargo hold following my trip to Sag A - ie about 10,500 tons of Tritium. I won't buy any more in the bubble as the less you have in the tank, the better fuel consumption you get. I'll head out towards a region I've not visited before, say Achille's Altar (or maybe same as you ie Formadine Rift) so I can also add another region to my "visited" list.

If I do run short of Tritium at least I know how to mine it now and my Python is all ready to go on that if necessary. :cool:
 
I might head out to the black again myself soon as I want to try something out. I'm wondering how far I can get with what I still have in the tank and cargo hold following my trip to Sag A - ie about 10,500 tons of Tritium. I won't buy any more in the bubble as the less you have in the tank, the better fuel consumption you get. I'll head out towards a region I've not visited before, say Achille's Altar (or maybe same as you ie Formadine Rift) so I can also add another region to my "visited" list.

If I do run short of Tritium at least I know how to mine it now and my Python is all ready to go on that if necessary. :cool:

I was thinking of doing something like that myself, but Tritium mining does go slowwwly... it could take a lot longer getting back than getting there if you run out of carrier fuel ;p

i had another fairly enjoyable mining session Saturday afternoon - but the thought of having to do that every time i want to jump 500 LY is a bit daunting... :]

a way of testing it might be to go out along the Colonia bridge, where one can buy Tritium at a station every 5000LY or so iirc?
 
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I was thinking of doing something like that myself, but Tritium mining does go slowwwly... it could take a lot longer getting back than getting there if you run out of carrier fuel ;p

i had another fairly enjoyable mining session Saturday afternoon - but the thought of having to do that every time i want to jump 500 LY is a bit daunting... :]

a way of testing it might be to go out along the Colonia bridge, where one can buy Tritium at a station every 5000LY or so iirc?
The stations along that bridge all seem to have Tritium for sale, but not very much except Zerriess according to this:

 
The stations along that bridge all seem to have Tritium for sale, but not very much except Zerriess according to this:


Doesn't look like a typical restock will get one more than a few 100 LY with the supplies there? :unsure:

...i really wish mining really worked, ie: in a more realistic way (both in terms of immersion / world detail and what's practical for people to play) ...it's crazy how small the laser mining yields are from even an asteroid with "high" level of minerals - and without a pulse wave that can give an indication of yields, it's very difficult finding rocks with even 30%+ purity, even in a pristine Tritium hotspot... 2/3 of what i mined on Saturday came from two or three asteroids with good sub-surface deposits - probably took less than a quarter of the time... but again, without a functional PWA, it's hit & miss locating them...

...now if equipment worked properly and resources were less meagre, Tritium mining could be enjoyable slow-gaming that extends an FC-based explorer's range... not something that just eats up play time like a "sink hole" - and those fuel stops along the highway would no doubt be much better stocked too ;]
 
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Doesn't look like a typical restock will get one more than a few 100 LY with the supplies there? :unsure:

...i really wish mining really worked, ie: in a more realistic way (both in terms of immersion / world detail and what's practical for people to play) ...it's crazy how small the laser mining yields are from even an asteroid with "high" level of minerals - and without a pulse wave that can give an indication of yields, it's very difficult finding rocks with even 30%+ purity, even in a pristine Tritium hotspot... 2/3 of what i mined on Saturday came from two or three asteroids with good sub-surface deposits - probably took less than a quarter of the time... but again, without a functional PWA, it's hit & miss locating them...

...now if equipment worked properly and resources were less meagre, Tritium mining could be enjoyable slow-gaming that extends an FC-based explorer's range... not something that just eats up play time like a "sink hole" - and those fuel stops along the highway would no doubt be much better stocked too ;]
I've been saying how tritium yields should be increased on various threads opened by FDev staffers such as @sallymorganmoore and @Paul_Crowther and @Bruce G for quite some time. I'm not sure - in fact I'm convinced - it isn't something that's on their radar at all.

It is a shame though. It really hampers how far you can get with an FC which, to my mind, should be a completely self-sufficient vehicle.

Even if you strip your facilities right back, you'd probably "only" be able to stock up with approx 22k tons. It sounds like a lot but it won't last for ever.

And 22k tons of tritium is quite a chunk of cash.

On the flip side, a well equipped ship can stay out in the black forever if the CMDR is careful. Which is mostly what some did before carriers came along and no doubt there's still some CMDRs still out there.

But anyway. I might stage a rally outside FDev Towers :D Would that work?
 
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I've been saying how tritium yields should be increased on various threads opened by FDev staffers such as @sallymorganmoore and @Paul_Crowther and @Bruce G for quite some time. I'm not sure - in fact I'm convinced - it isn't something that's on their radar at all.

It is a shame though. It really hampers how far you can get with an FC which, to my mind, should be a completely self-sufficient vehicle.

Exactly!

...while it seems that exobio has in part been buffed to help fill a gap in deep field carrier exploration (in addition to making the activity more appealing to a greater range of players), ie: cover maintenance costs and generate income for Tritium - it would be so much better if a game activity that seems completely appropriate to this could actually help fulfill this role too... ie: mining for Tritium! :D

Even if you strip your facilities right back, you'd probably "only" be able to stock up with approx 22k tons. It sounds like a lot but it won't last for ever.

And 22k tons of tritium is quite a chunk of cash.

I guess it's "only" about a billion... which is a week or two of fairly intensive exobio really - i mean, it is actually feasible - but the real point here is sustainability as you say... that an FC should be a mobile home / base that can keep going indefinitely...

On the flip side, a well equipped ship can stay out in the black forever if the CMDR is careful. Which is mostly what some did before carriers came along and no doubt there's still some CMDRs still out there.

But anyway. I might stage a rally outside FDev Towers :D Would that work?

I'm "only" about 10,000km away but will be there in spirit i think ;]
 
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I've managed to kill some Thargoid scouts in various systems and was going to try an interceptor or two, as somebody on Reddit said he's managed to kill some without any Guardian weapons and just used ordinary AX multi-cannons same as me, but the ones I've come across or been hyperdicted by always seem to be accompanied by swarms, so I haven't killed any of those at all yet. :sneaky:

I also got promoted to Gladiator a short while ago as a mercenary, as I've been doing quite a few on-foot CZs, so now I'm about to head out to the middle of nowhere once more in my carrier, with only about 10,500 tons of tritium, plus another 1,000 tons in the depot, to see how far I can get with the improved fuel consumption. I noticed on my way back last time that once half of the tritium I started out with had been used up, (I started out with a full load of 25,000 tons last time) the fuel consumption improved quite considerably.

If you have a carrier with lots of extras included maybe you wouldn't be able to get as far but in my case I just have Vista, Cartographics and the Three Rs, so we'll see how it goes...
 
Jumping home via California Nebula ...very pretty but what do people do here?

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Just admire the scenery? :whistle:

I visited that nebula quite a while back in my Cobra MkIII on my way back from somewhere, before I had a carrier or even an Asp X. I did visit a station there somewhere but I forget which one now. Pretty sure it wasn't that one though.

Didn't quite a few systems around there get Thargoided last year sometime and are now recovering? Maybe that explains the lack of things happening...
 
Just admire the scenery? :whistle:

I visited that nebula quite a while back in my Cobra MkIII on my way back from somewhere, before I had a carrier or even an Asp X. I did visit a station there somewhere but I forget which one now. Pretty sure it wasn't that one though.

Didn't quite a few systems around there get Thargoided last year sometime and are now recovering? Maybe that explains the lack of things happening...

Ah they got raided by the croissants of doom before the war great bake-off began even? :D
 
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