Newcomer / Intro What are you up to?

Salvation at the hand of N.A.C OWL CRADLE G7X-42Q, about a quarter of the way back from the Jellyfish Nebula. I was broke but now I have 68M CR towards the continued Krait II refit. Obviously I should have more cash before I reach home but at least I've banked some.

It was also convenient that the first system in Elysian Shore was undiscovered. It was kinda meh but I still plastered my name over it before mucking around and heading back.

Though I just realised I need 25 sensor fragments on the way. It does give me an excuse to make a little detour and pass through the California Nebula though.

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Besides the scanner hiccup, I have finally scanned all bios on this planet, the last being Fungoida Stabitis Blue:
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It resided in this canyon:​

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Canyon 2.jpg Canyon 1.jpg

Now that I was done here, I went on to new worlds, finding a lot of systems with only stars or a collection of Gas Giants with some barren moons.
I had to get a little bit lower towards the middle plane of the galaxy, as I was running out of reachable stars, but still made it about 200 ly further out.
In the end, I found some rock quite close to its star that I chose to park on to end the session...
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I'd love to see some old videos from 2015-2021 or so, just to notice all the changes in the game... I'm sure it has had a lot of differences over the years, but being incremental, they're hard to notice and the memory of them fades.
I've wached recently one of if not the first maybe, encounter with Sga* by CMDR Zulu Romeo quite some time ago, you can see how different some details are, so is the BH itself.

Not tried it on anything lately, but if you can still scan things with it in an Anaconda without having to drop the shields and make contact with the target then they haven’t lost too much range.
Anaconda nose as a unit mesurement, I like that!
Does explorer gear work better against high temperatures? It seems like every planet I land on has unsafe temps and I melted to death while taking a pic in the Jellyfish system.
I can't remember the interval, but it seems there is a range in température where you are safe despite it says it's unsafe. Never died because of that, but I'm not sure the gear changes the safe interval. I'm gonna check this again and tell you asap if none did first

EDIT: safe interval aka not taking the suit battery down is said something between 170 to 320k. Below and above would drain power. I'd like to know more about suit differences though.
 
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Does explorer gear work better against high temperatures? It seems like every planet I land on has unsafe temps and I melted to death while taking a pic in the Jellyfish system.

I think it would be according to the suit's thermal resistance - at lower levels, the Dom is ahead by some margin, though at G5 they all have quite high heat protection? ...there are some places where you can disembark, but the suit will degrade at a rate relative to the heat - watch your health ;]
 
Does explorer gear work better against high temperatures? It seems like every planet I land on has unsafe temps and I melted to death while taking a pic in the Jellyfish system.
Whatever suit your wearing, the ship or SRV won't allow you to disembark if it's unsafe, I think the Artimis suit has the best low temp resistance (not too sure about that) and the only suit with a genetic sampler.
 
Whatever suit your wearing, the ship or SRV won't allow you to disembark if it's unsafe, I think the Artimis suit has the best low temp resistance (not too sure about that) and the only suit with a genetic sampler.

The genetic sampler is the signature tool of the Supratech Artemis overalls!

But beware in battle, if your opponent also has the Artemis, you're in danger of MAGA. (Mutually Assured Genetic Analysis).
 
Indeed... so there will be more mats collection - but next week i think ;p ...happy weekend all :)

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I'll be avoiding that stuff, personally. I've done enough grinding of mats for personal weapons and suits :D

I hope it won't be a grind for those who want that stuff though - what is frustrating (from my perspective) is that no one likes a grind yet developers always create them.

And don't get me started on time gated things :D I don't think Elite has any of those though, does it?
 
I'll be avoiding that stuff, personally. I've done enough grinding of mats for personal weapons and suits :D

I hope it won't be a grind for those who want that stuff though - what is frustrating (from my perspective) is that no one likes a grind yet developers always create them.

And don't get me started on time gated things :D I don't think Elite has any of those though, does it?
I don't mind grinding as long as the gameplay loop is fun.

courier missions = boring
Bounty hunting and they drop materials I need? I find that fun.

Exploring signal sources on a planet, I have enjoyed that.

mining and roaming planets for raw materials is pretty boring.

Murdering a whole base and looting it is fun.
 
I like to take courier mission to nearby systems I ain't been yet, a handy and one-way excuse to go dock there for a wee reputation boost on the side

Oh hey maybe I'm in a game loop myself cause I just did go do some planetary scans and get in some trouble, then come back to port and SRV mine around for a couple of hours while notoriety petered out, gaining handsome fines (no fire zone) and raw materials. Then when I'm once more reputable, I turn in the missions for handsome encoded and manufactured materials, hit the mission board and did it again. Not bad!!

Then I go give armloads to Mel to look at my plethora of lasers
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I like to take courier mission to nearby systems I ain't been yet, a handy and one-way excuse to go dock there for a wee reputation boost on the side

Oh hey maybe I'm in a game loop myself cause I just did go do some planetary scans and get in some trouble, then come back to port and SRV mine around for a couple of hours while notoriety petered out, gaining handsome fines (no fire zone) and raw materials. Then when I'm once more reputable, I turn in the missions for handsome encoded and manufactured materials, hit the mission board and did it again. Not bad!!

Then I go give armloads to Mel to look at my plethora of lasers
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DIY gameplay loops!
 
courier missions = boring

Yeah I only do those when I am on my way somewhere. Which leads to another mindless task of working out which damn direction all the available missions are in and choosing the ones that are in the right direction.

mining and roaming planets for raw materials is pretty boring.
Weirdly I like that. I can drive the SRV for hours for basically no reason, so having the slight additional prompt of chasing a hint of a whisper of a notion of a dream on the wavescanner is enough.
 
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I've recently met smaller ones. I don't quite think they're cookable though, these live on a 2.5 or so g planet (and on a neighbouring 3g one too, and with 3g you already unable to leave SRV, - which brings question - why actually, 3g does not sound like something unbearable for me) orbiting a big hot B star. I don't remember surface temp, but suit was melting and they looked quite healthy. Easier to cook pies with suits then. Also the fact they don't move while you look at them does not guarantee them being fruits, who knows after all.
 
I forgot to mention that I was talking about the scanner on the SRV - I rarely use the ship mounted comp scanner. Although even that felt kinda odd this morning.
Until now, it usually was the way that if I could just barely make out that there might be something in the distance, I would point the scanner at it and it would light up and scan the stuff if there actually was something. But this morning, I was already able to tell what it is what I saw before the scanner would react.
The difference would translate to reaching the object in approximately 3 minutes at about 7.5 m/s (before) versus 10 seconds at 5 m/s (now)...
It is probably the best part of a year since I used an SRV for anything
Oops, I didn’t notice anything out of the ordinary when I used an SRV at one of the deactivated Spires a few weeks ago after nearly a year out bio hunting.

Does explorer gear work better against high temperatures? It seems like every planet I land on has unsafe temps and I melted to death while taking a pic in the Jellyfish system.
You can be out and about in an Artemis at around twenty degrees above absolute zero with no major issues other than the plummeting battery life.
At the hotter end the ship will let you out at temperatures that use the battery even faster and you will start taking damage even before they have failed, I try to park the ship as close as possible to what I want to sample preferably with the boarding point in its shadow in those situations.
I have not tried the other suits in extreme conditions.
 
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I've recently met smaller ones. I don't quite think they're cookable though, these live on a 2.5 or so g planet (and on a neighbouring 3g one too, and with 3g you already unable to leave SRV, - which brings question - why actually, 3g does not sound like something unbearable for me) orbiting a big hot B star. I don't remember surface temp, but suit was melting and they looked quite healthy. Easier to cook pies with suits then. Also the fact they don't move while you look at them does not guarantee them being fruits, who knows after all.
Ya, I was able to scan them with the sampler tool, gravity was 2.13G's, no issue's there. There were two distinct different types that I had to get three samples each, they didn't show up in Elite Observatory bioinsights but it did give the yellow pop-up window with the distance at 100m.
 
Yeah I only do those when I am on my way somewhere. Which leads to another mindless task of working out which damn direction all the available missions are in and choosing the ones that are in the right direction.


Weirdly I like that. I can drive the SRV for hours for basically no reason, so having the slight additional prompt of chasing a hint of a whisper of a notion of a dream on the wavescanner is enough.
Its not bad if the scenery is cool, took me forever to figure out the wave scanner.
 
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