Actually wasnt.You abandoned your 'little ships' expeditions? Was it just too limited?
Its just i feel i want the extra jump range to go places, and the extra equipment to feel safe to really go into the void and not stick near places that have stations.
With 30 Ly or around that u can go places, but u take so damn long...Once your there its fine since its economic jumps and see as much as u can, but to there and from there...
I took the Eagle to Colonia and was kinda easy no major problems, but u do have to stick near to the spots where there are stations if not you can get stuck, i had 3 times that if not for being near one i would had to abort or would blow up even.
I took the Imperial Courier to 11k from the Bubble and went around in several areas with no major issues but that ship has one big downside, it heats up way fast, that made me be out of heatsink pretty quick and after some big damage to the ship cause of an encounter with 2 stars and no heatsinks left, i had to return to the bubble.
So in short what i managed to understand is, with small ships u are limited by the modules u can have, the fuel u carry & the damage u can take.
So i feel that for me, to just go and lose myself for a long time out there, they wont do!
So from all i used and that im confortable with, the Krait Phantom is the ticket, despite i love the ASPX, taking some repair limpets for the ride is important.
Engenieering as i can, aiming to as close to the range of 65 to 70 Ly as i possible can while not losing too much time grindring for the engenieers.