Newcomer / Intro What are you up to?

I woke up too early and can't go back to sleep, so I'm looking at deep core mining ships.

Got myself a krait phantom yesterday, but not quite happy with it. It seem too drifty for my liking in the asteroid fields. I've been led to believe it's the most manoeuvrable of the kraits, and that the python is less manoeuvrable. Is this just pitch/roll or is the python more drifty? I've found an old acceleration table (https://forums.frontier.co.uk/threads/pitch-roll-and-acceleration-for-nearly-everyship.182465/) but it's from the beta so I can't compare to the kraits, and u don't know if it's still accurate.

I don't need more than 128 slots cargo, so looking at different alternatives. I had a look at AspX but that's not any better manoeuvrability than cobra (which was acceptable but I would prefer more). I found I spent a significant time flying over the field looking for potential rocks, so speed feels important. Now here's the thing; unless things changed from that table, why isn't Orca popular? The pitch is better than python while stationary, and it got higher speed and better lateral and longitudinal thrusters. How are the vertical ones (missing from table)?

Related to this, how does engineering affect these things? I can't engineer yet, but once I can, will the relative agility change?
I use my Python for core mining. It maneuvers well. Has great optional internal slots. It zips around the asteroids with no issues. I have also never engineered it.. Well, except for the shields. I use it to carry the voids to market as well.
 
I use my Python for core mining. It maneuvers well. Has great optional internal slots. It zips around the asteroids with no issues. I have also never engineered it.. Well, except for the shields. I use it to carry the voids to market as well.

Interesting. I wonder how it compares to the Krait 2... not that I've done much mining, especially that blowing up 'roids stuff
 
I use my Python for core mining. It maneuvers well. Has great optional internal slots. It zips around the asteroids with no issues. I have also never engineered it.. Well, except for the shields. I use it to carry the voids to market as well.
Interesting. I wonder how it compares to the Krait 2... not that I've done much mining, especially that blowing up 'roids stuff

As I understand it Phantom I more agile than Krait MkII, which is more agile than Python. I'm not sure if this general assumption is just the rotational vectors though, as I have no data on translational vectors for the Kraits. That said, except for roll, the Orca is more agile (specifically translationally) than Python.

Specifically speaking about deep core mining only, I don't need the Python extra slots for cargo (128 is enough for me, atleast it was yesterday). I don't intend to fight anyone, so I won't need extra slots for combat, the Orca -seem- like a pure upgrade over the Python for me. It may be that the Phantom have more translational thrust than the Orca (I hope not as I think it's too little) in which case the Phantom is better for me. If I get a lot more efficient (primarily finding cores) with core mining I may want a bigger cargo, but my planned Orca include a fuel scoop so I got room for another 32 cargo if I drop that.

I don't really have much interest in any other mining; "mine and chill" doesn't really appeal to me. I might change my mind later, in which case Python or bigger will be ideal for painite/LTD laser mining.
 
My issue with the either Krait for mining is the terrible placement of the proximity warning lights - having those bright red things flash in your face as the limpets come in is just annoying in the extreme. Lowering the landing gear inhibits them but you don't need to do that with the Python (don't know about the Orca - only flew one once and then sold it - never mined in one).
 
As I understand it Phantom I more agile than Krait MkII, which is more agile than Python. I'm not sure if this general assumption is just the rotational vectors though, as I have no data on translational vectors for the Kraits. That said, except for roll, the Orca is more agile (specifically translationally) than Python.

Specifically speaking about deep core mining only, I don't need the Python extra slots for cargo (128 is enough for me, atleast it was yesterday). I don't intend to fight anyone, so I won't need extra slots for combat, the Orca -seem- like a pure upgrade over the Python for me. It may be that the Phantom have more translational thrust than the Orca (I hope not as I think it's too little) in which case the Phantom is better for me. If I get a lot more efficient (primarily finding cores) with core mining I may want a bigger cargo, but my planned Orca include a fuel scoop so I got room for another 32 cargo if I drop that.

I don't really have much interest in any other mining; "mine and chill" doesn't really appeal to me. I might change my mind later, in which case Python or bigger will be ideal for painite/LTD laser mining.
Getting into an 'argument' about which ship is best is a mistake. The best ship for any job is the one you enjoy flying the most. That said :)
The extra internal slots lets you customize the ship to your taste. Here is MoeMoney. He is my void guy. He was also my double panite miner until I upgraded to the Cutter. 128 cargo, a 10 bin refinery, a darn good shield generator and with the guardian FSD booster - a laden 33 ly jump. The extra controller limpets means I spend less time per asteroid. The python is in my mind one of the most flexible medium ships in the game.

Why do I use it instead of the Orca? Sure, I love the slots, but I like the sounds of the ship and the way it handles better. It's as much a matter of personal choice as anything.
 
Getting into an 'argument' about which ship is best is a mistake. The best ship for any job is the one you enjoy flying the most. That said :)
The extra internal slots lets you customize the ship to your taste. Here is MoeMoney. He is my void guy. He was also my double panite miner until I upgraded to the Cutter. 128 cargo, a 10 bin refinery, a darn good shield generator and with the guardian FSD booster - a laden 33 ly jump. The extra controller limpets means I spend less time per asteroid. The python is in my mind one of the most flexible medium ships in the game.

Why do I use it instead of the Orca? Sure, I love the slots, but I like the sounds of the ship and the way it handles better. It's as much a matter of personal choice as anything.
Don't get me wrong; I don't think the orca is objectively best.

However, with my stated priorities, it seems to be the better choice for -me-.

My point is that on the topic of core mining, everyone either recommend AspX (cheap), Python, or Krait MkII. I don't see anyone ever mention Orca, and I wonder why that is, have I missed something? If you don't want the extra cargo, what makes a krait or python objectively better? The only agility the python got better than the Orca is roll, so what is it? I'm just interested on the why. If you like it more (for X reason), that is fair enough. I just don't see what that reason can be other than cargo space or ability to fight.
 
Getting into an 'argument' about which ship is best is a mistake. The best ship for any job is the one you enjoy flying the most. That said :)
The extra internal slots lets you customize the ship to your taste. Here is MoeMoney. He is my void guy. He was also my double panite miner until I upgraded to the Cutter. 128 cargo, a 10 bin refinery, a darn good shield generator and with the guardian FSD booster - a laden 33 ly jump. The extra controller limpets means I spend less time per asteroid. The python is in my mind one of the most flexible medium ships in the game.

Why do I use it instead of the Orca? Sure, I love the slots, but I like the sounds of the ship and the way it handles better. It's as much a matter of personal choice as anything.
Also, if you move DSS to the size 1 slot, refinery to size 2, and cargo in size 4 where you had refinery, you gain 6 more "slots" compared to size 4 refinery and size 2 cargo. Sounds better unless you need more than 6 different minerals refining at once.
 
Typed RAXXLA into the galactic map search box, nothing happened.
:ROFLMAO:(y)

Regarding the Python/Kraits: The reason I prefer the Python is not the cargo space, but the amount of limpets you can keep busy. As Fenwe wrote that saves time, once the rock is cracked. This is my current setup (plz don't ask about the Abr-blaster). The misiles are fun! The shield was what I had on the shelf. It's called Plissken btw ;)

 
Also, if you move DSS to the size 1 slot, refinery to size 2, and cargo in size 4 where you had refinery, you gain 6 more "slots" compared to size 4 refinery and size 2 cargo. Sounds better unless you need more than 6 different minerals refining at once.

After spending the time out in the asteroids, I'll use that 1 slot for autodock, thanks much. It's like having a chauffeured driven limousine.

Except that the 10 bin refinery acts like 10 extra cargo space. It also allows you the flexibility of stacking mining missions. I wouldn't sacrifice a slot for extra cargo. Filling up 128 cargo space is the limit of my patience when it comes to void opal mining....

But this is exactly what I was talking about. Options, choices. Heck I saw a thread where the shield generator on the python was in a 3 slot for mining. Nuts to that idea. I haven't yet lost MoeMoney to pirates or my own stupidity .. 1.0k from asteroid before it goes boom... 1.0k from asteroid before it goes boom..
 
I don't think the phantom is comparable to the Python, personally. The Krait Mk. II is, however. I'd compare the Phantom to the other medium combat-focussed ships.

The Python and the Krait Mk. II are multi-role ships perfect for those who wish to manipulate the BGS, although the Python is somewhat more suited to that role.
 
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I spent some time yesterday with Coriolis to see the effect of engineering but ended up more confused. Either Coriolis isn't modelling things correctly, or there's something I'm missing about how thrusters work. I made a post on the ship and engineering section to not clutter this thread.

If Coriolis is correct, it seems like with engineering a python may turn more agile than an Orca. This would be due to the Orca being so light that you essentially can't get it over minimum thruster mass. You have to make an effort even with dirty drag to go above, where Python you have to make an effort to get to minimum mass. I did find out that Coriolis count cargo racks as empty so you need to replace them with fuel tanks to see laden performance.

I've now outfitted an Orca for mining, stripped down my Phantom for exploration, and got some modules for my Vulture. I still need to find the A rated powerplant for the Vulture. It may require a long trip that one.
 
Yeah, the Python doesn't really like to turn. The Krait is superior in that regard. I got interdicted by a FAS earlier, and it was real work to keep the little in my firing arc. Once it was there, it was game over, but it took a while longer than I am accustomed to.
 
"May the Swartz be with you!"...

(Spaceballs movie quote)

So i am nutts!!!
I totally lost it!

What am i up to?

I returned to the bubble and sold all my data from a small 10k Ly trip in the anaconda and got my Elite status in exploration.
Then i decided to go totally out of the box and prep a ship that u would never, ever take out to explore and make that my company for the long trip im planning on doing, and i took this ship out to explore a little, in no less than the pleiadis sector wich is infested with thargoids, and i mean infested really, since i got interdicted 16 times!!! Out there!
But it behaved, only lacking in the thermal department when in normal space and boosting it heats up pretty quick so i am off to Deciat to work on lowering that part so i can safely go out.

And the ship is...
TYPE 9!!! :)

Yes it is a whale!
Yes it doesnt have that good of a jump range, despite i got it up to 40Ly...
Yes it turns like a brick!

But guess what?!
Class 8 fuel scoop, so fast to do it, dont have the A-rated one, too expensive for the money i got atm, class 8 shield, max out the engines, power distributor and power plant.
Can take figthers in it, have the normal SRVs, AFMU, repair limpets, lots of cargo space, all the assists are in it (better since going threw a mail slot is challenging).

And that is why i picked the quote above, i must have lost it, but somehow just like the T-10 i kinda falling inlove with it, the quote is from the film by Mel Brooks wich is a satire of the Star Wars movie, and i named the Ship "Spaceballs" and the register number is "Swartz"... Ke ke ke!...

Now will see how it goes with it after i putt clean drive on the engines, engenieer the shield for thermal resistances, but i do pack 4 heat sinks on it just in case... but it doesnt overheat that easily on a fuel scoop, only i cant be boosting all the time when in normal space cause the drag of that big frame will overheat the ship pretty quick!

O7 commanders!

(this time i lost if for good)
 
The T9 makes an excellent explorer! Just don’t expect to set it down in any confined spaces like small canyons :)

I thought it made an excellent “base ship”, since it carries so much. I wonder if the forthcoming Fleet Carriers will fulfill much of that role in the end, but I think there is a lot to love about the T9 as a very capable exploration ship: Good hull and protection for those “difficult” landings, enough slots to take absolutely everything with you, and the unrivalled view that the bubble cockpit provides. With a fighter on board as well, you are also protected against any unwelcome interlopers, and you have a fun toy to go flying around rings and planet surfaces on :)

Happy travelling, commander! o7
 
Up, up the ziggurat, lickety split. Got to Earl in the glorious Empire (a long way to go yet) but I'm wondering if they can get any more obsequious. As the People's Poet, Rick would say: "if they're going to be that sycophantic, why don't stick their tongue right the back of my remlock suit".
 
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