Newcomer / Intro What are you up to?

Um... no, I haven't :D Do I need one? My SRV is picking up scavengers though.
If that's a Thargoid ground base, the doors only open to go in if you have a Thargoid Sensor (easiest to get) or some other Thargoid artefact. If you take 3 Guardian relics (the blue things needed to activate beacon for Guardian blueprints) in with you the Thargoid machine inside can be used to convert them to "unknown relics" which are green. Palin and Ram Tah will pay you about 1 million for each one. There have no known purpose at this time, but it is hectic creating them - the Thargoid machine doesn't like Guardian Relics..... 👹
 
Oh and by the way, I've searched and can't find anything in Carrier Management that shows the carrier cargo hold.
There's a commodities trading/manage market interface that you can use.

I tend to just check my right panel Inventory/Transfer when I'm docked at the carrier, because I rarely have more than a couple items in there anyway.

Either way will let you see into your carrier's cargo hold.
 
Commodity trading - Manage market

There's a commodities trading/manage market interface that you can use.

I tend to just check my right panel Inventory/Transfer when I'm docked at the carrier, because I rarely have more than a couple items in there anyway.

Either way will let you see into your carrier's cargo hold.
Thanks guys - seems mightily confusing for a noob to carriers like me but I think I can now see that the carrier fuel tank is now 100% full and as I use that up it can be replaced from the tritium in the cargo hold and/or the tritium depot, but first it has to go from the hold to the depot.

Or something... :unsure:

Actually that manage market screen was one of the places I looked when I was trying to find the tritium after I first transferred it over from the T9, but no tritium was on the list, when it is listed now, but I guess that was because I hadn't at that point donated any to the tritium depot...
 
The key words there are well built. How well the ship was then maintained might have a bearing as well.

I am reminded of the NASA astronaut commenting on sitting on top of hundreds of tons of explosive mixture in a machine built from thousands of components all supplied and assembled by the low bidder, especially when I compare the cost of a ship to that of a suit.
Like the old joke about "they should build planes out of the material they use for black boxes"!, maybe ships should be made from the stuff they use to build the lampposts around the landing pads, which is indestructible.
 
Thanks guys - seems mightily confusing for a noob to carriers like me but I think I can now see that the carrier fuel tank is now 100% full and as I use that up it can be replaced from the tritium in the cargo hold and/or the tritium depot, but first it has to go from the hold to the depot.
And don't forget, if you move tritium (or any cargo) from your carrier into a ship (especially one that takes a lot of cargo) you will use slightly less tritium per jump as it doesn't count the mass of ship cargo when it calculates carrier jumps. Maybe your ship is "hovering" somehow....

When the FC jumps it uses fuel directly from the Tritium depot.
 
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Thanks guys - seems mightily confusing for a noob to carriers like me but I think I can now see that the carrier fuel tank is now 100% full and as I use that up it can be replaced from the tritium in the cargo hold and/or the tritium depot, but first it has to go from the hold to the depot.
Haha, yes it's confusing.

Let me simplify.

The "depot" as it's called for some reason, where you go to "donate" tritium to the carrier, is your main fuel tank. It can hold 1000T, and is used when jumping.

Your cargo hold is what you see from the right-panel of your ship, go to Inventory, then Transfer (at the top).

You can also see your cargo hold from the Commodities interface.

So to refuel, you have to get Tritium into your ship, then "donate" it to the depot. Other CMDRs can also donate, so maybe that's why they called it that.

To get Tritium in and out of your ship, and into and out of your carrier, you use the Transfer button in the Inventory panel of your ship, as above.

It's a convoluted system that makes little sense, but it gets the job done once you understand how it works.
 
And don't forget, if you move tritium (or any cargo) from your carrier into a ship (especially one that takes a lot of cargo) you will use slightly less tritium per jump as it doesn't count the mass of ship cargo when it calculates carrier jumps. Maybe your ship is "hovering" somehow....
Thanks - that's handy to know. Next time I jump I can transfer 756 tons of tritium from the carrier back into the T9 hold to get a bit better carrier fuel consumption.

Beagle Point - here we come. :ROFLMAO:
 
I wouldn't have minded but it was an incy wincy tiny bit of nickel I'd shot off one of those spikes.

Ahh this is a bit like the old "exploding magnesium canister" gag around pirate's stashes - cut the cargo thing open with the arc-cutter, collect with SRV aaaand... BOOM

...tbh I have never figured out whether this was meant to be booby-trapped, or just a game-bug that was rationalised with a cover story ;p
 
Haha, yes it's confusing.

Let me simplify.

The "depot" as it's called for some reason, where you go to "donate" tritium to the carrier, is your main fuel tank. It can hold 1000T, and is used when jumping.

Your cargo hold is what you see from the right-panel of your ship, go to Inventory, then Transfer (at the top).

You can also see your cargo hold from the Commodities interface.

So to refuel, you have to get Tritium into your ship, then "donate" it to the depot. Other CMDRs can also donate, so maybe that's why they called it that.

To get Tritium in and out of your ship, and into and out of your carrier, you use the Transfer button in the Inventory panel of your ship, as above.

It's a convoluted system that makes little sense, but it gets the job done once you understand how it works.
Ah, ok - I'd been thinking I had a fuel tank, tritium depot and a cargo hold on the carrier, ie THREE different things, when in fact it's just the tritium depot, which is the same thing as the fuel tank and the cargo hold, so it's just the two then. :sneaky:
 
I wonder if the in-game nanny filter would have prevented a player choosing this name:

huge.jpg


:ROFLMAO:
 
I doubt I'll bother to enter the T9 for that one.

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Buckyball events are more like rallying or GT races such as Le Mans with several different classes competing rather than things like F1 that are almost one design races.

That said the T9 isn’t a great candidate for getting anything much beyond an award for the least suitable ship to enter a race with.
 
That said the T9 isn’t a great candidate for getting anything much beyond an award for the least suitable ship to enter a race with.
Yes I think it's the first ship I've flown where it doesn't say "speeding" after exiting a mailbox station at full throttle. :LOL:

Anyway at the moment it's back and forth, back and forth, rinse and repeat, from carrier to tritium station and back, carrying 756 tons of tritium each time. I leave the carrier and it takes at least a minute or so to get out of mass lock, then only a few seconds in supercruise until I'm jumping out at the station, then almost a minute to actually get docked with the station. About the same time scale on the return journey. I think I have about another 20 or so of those return trips to do until my carrier hold will be full...

Quite a tedious chore really, but there's an on-foot CZ system not far away, so I'll nip over there now and again for a bit just to make a change. Once the carrier hold is full I think I'll head out to Norma's mysterious Expanse (and possibly even beyond) to try to pick up a few billions worth of salad that I can sell to that nice Emilio bloke who lives in my carrier Vista. Also should get some exploration data to flog to Lauren in my on-board Cartographics.

Each time I bring back the tritium it costs me almost 40 million, so hopefully I can recoup all that expenditure, and end up with even more billions than I have right now without too much trouble. :cool:
 
I did three T9 shuttle runs for tritium. That was more than enough before a diversion was needed :D

So I'll jjust be off for a little on-foot mission running before deciding on another trip into the black to do some gardening.

A question I keep asking myself: is it worth umpteen jumps to get somewhere and then almost immediately have a hankering to get back to the bubble? It's not as if you can just go back instantly and the 15-20 minute turnaround time for a carrier jump makes me grind my teeth 🤯

I suppose I could go all old skool and just use a ship... it would save on fuel.
 
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