Newcomer / Intro What are you up to?

What can I say to my defense after earlier advocating peaceful negotiations with the Thargoids?
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I guess I am just too fond of free decals ...

First try I panicked and low waked out when he released a caustic missile ... Second try went better (for me ...)

Special thanks to @Katie Byrne - I watched the video of your first Cyclops kill right before working up the courage to get myself into this!

(Nobody mind that I got too eager and flew into the caustic cloud when retrieving the heart ... That stuff took out more of my hull on the way to the nearest AXI carrier than the encounter did ... Hence, no photo-op with my ship next to the carcass. :()
 
😁
That’s a post-Trek treat...!

As I gear up for a lot of jumping tonght, what’s the view on the best way to do 170 jumps on the Palin trek - Jump/Honk/Jump? Or Jump/Honk/FSS/(optional DSS for ELW/WW)/Jump?

By my verrrry rough estimate the latter may yield an awful lot more Cr value, but would probably take at least five times as long... how have other Commanders approached the P-Trek?
 
I coated my Python in "stygian blue" some time ago but I seem to remember there being other "stygian" colours - my AspX is in green. It seems the "stygian" schemes are now all AWOL. Were they a limited time respray offer?
 
As I gear up for a lot of jumping tonght, what’s the view on the best way to do 170 jumps on the Palin trek - Jump/Honk/Jump? Or Jump/Honk/FSS/(optional DSS for ELW/WW)/Jump?

By my verrrry rough estimate the latter may yield an awful lot more Cr value, but would probably take at least five times as long... how have other Commanders approached the P-Trek?

Depends on how fast you want to get there. The former if you just want the unlock asap, the latter if you want to garner expo data to hand in to him to help rep.
 
Depends on how fast you want to get there. The former if you just want the unlock asap, the latter if you want to garner expo data to hand in to him to help rep.

Would my guesstimate of 15-20 hours for one way be about right, would you suggest? I think I’d like to boost my exploration rank/clock up some FDs, but remain scared I may get bored witless about 100 jumps in...! 😂
 
As I gear up for a lot of jumping tonght, what’s the view on the best way to do 170 jumps on the Palin trek - Jump/Honk/Jump? Or Jump/Honk/FSS/(optional DSS for ELW/WW)/Jump?

By my verrrry rough estimate the latter may yield an awful lot more Cr value, but would probably take at least five times as long... how have other Commanders approached the P-Trek?
When I did it, years ago, I had an ASPEx and I was originally going to scan on my way out there. But in the end I just went jump honk, jump honk and tried to get it done as fast as possible. I think it just depends on what your focus is.
 
As I gear up for a lot of jumping tonght, what’s the view on the best way to do 170 jumps on the Palin trek - Jump/Honk/Jump? Or Jump/Honk/FSS/(optional DSS for ELW/WW)/Jump?

By my verrrry rough estimate the latter may yield an awful lot more Cr value, but would probably take at least five times as long... how have other Commanders approached the P-Trek?
Start out in the direction of absolutely nothing of the slightest interest and Jump/Honk/Jump for the first 300ly then switch to Jump/Honk/FSS etc. If you then switch between the two as your impatience dictates you should reach an acceptable to you balance of speed over increased explorer rank.

My P-Trek was before the change to the exploration mechanic but I started out in fast mode and switched it round to more detailed work every 10 jumps or so on the way out, on the way back I was intending to go much quicker but I had got myself into the invisible maze of permit locked systems out Witch Head way so I was having to almost plot single jumps.
 
As I gear up for a lot of jumping tonght, what’s the view on the best way to do 170 jumps on the Palin trek - Jump/Honk/Jump? Or Jump/Honk/FSS/(optional DSS for ELW/WW)/Jump?

By my verrrry rough estimate the latter may yield an awful lot more Cr value, but would probably take at least five times as long... how have other Commanders approached the P-Trek?

Roughly speaking, each jump, takes around one minute. You engaged the FSD, it fires up, you're off, You land in the new system, whilst navigating around the local star, hopefully scooping some fuel, you're doing the 'honk'. Scooping done, honk done, temperature down enough to make the next jump, the whole thing, about a minute. Feasibly at that rate, you could do around 20 jumps in just over 20mins (some jumps will be a bit longer, maybe you have to scoop fuel at this star a bit longer because the previous one and the next one are not scoop-able. At that frantic rate, you could cover 170 jumps in a little over 3 hours.

You could stop in every system, scan everything, map the valuables, get out of there. This, as you note will considerably add to your journey time.

I guess I would do a thorough journey out. That would include FSS'ing every system (otherwise how are you going to find those ELW's?), I would also suggest that you're doing this trek to unlock an engineer. What are you going to need after that? Mats. So maybe mappings a few of the planets that show geological sites in the FSS, drop down in the SRV, collect a bunch. Be right annoying to find out you unlocked the engineer but now need something else. Best to have bins prepared. You could then jump honk your way home in just over 3 hours or so. You'd have some mats and plenty of UC data to cash in.

You could, as others have suggested, (I have just noticed as writing this) mix this method up. Maybe jump honk a few then do thorough scans on others.

I think, as also suggested above, you'll find out what you have the stomach for as you go along. The only advantage in going thorough for a while is, it is possible that when you get back in the Bubble, you might not want to undertake such a trek again in a long time. So maybe set aside a couple of weeks to do a thorough job this once, buff your bins and wallet and you won't have to do such a trek again for a while.

Either way, best of luck!
 
I did the trip in an Asp Explorer with FSD booster which gave me a 64 LY jump range. I FSS'd every system I went through. Found some Notable signal sources that had some interesting alien life forms. One I reached my destination 5000 LY out, I explored a bunch of systems in the area, mapping planets with geological and biological POI. I collected a lot of raw materials on that trip too. So when I got back to the bubble I had plenty for engineering. I also netted about 200 million credits from the exploration data I turned in.
 
Just finished my last chance of LTD3 grinding before the patch comes along tomorrow. Who know what it'll affect... anyway, that's put me at a smidge over 9bnCR so I should be in good stead for that carrier if I (finally) decide to get one.

Or not.

I'd really love to see a smaller carrier with less landing pads and whatnot for, say, half the price, with a different hull shape e.g.

b0uTtIl.jpg


And where all the pads are on the inside and you launch through your own mail slot.

(It's amazing how many of Chris Foss' ships resemble fish...)
Are we expected anything decent from the update?

That is pretty though. It'd be cool to have stuff like that to fly around.

Even just have more spaceports around particular stations. I don't really care if the ships aren't playable. It just adds to the environment. They can also make them playable later.
 
I coated my Python in "stygian blue" some time ago but I seem to remember there being other "stygian" colours - my AspX is in green. It seems the "stygian" schemes are now all AWOL. Were they a limited time respray offer?
They weren't a one shot offer but they are one of the schemes that they only bring out from time to time.
 
Would my guesstimate of 15-20 hours for one way be about right, would you suggest? I think I’d like to boost my exploration rank/clock up some FDs, but remain scared I may get bored witless about 100 jumps in...! 😂

One thing you might want to think about is your COVAS settings. Having it instruct you that "friendship drive chaching, 4, 3, 2, 1..." a bajillion times can grate after a while. As can "Fuel scooping. Fuel scooping complete".
 
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