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Help.

So I am on a mission where I have to go to a megaship and 'find and interact with the datalink link'

I am at the megaship now and in the ship subsystem listing (via contacts panel after scanning)

1. Hackable data transmitter 0
2. Hackable data transmitter 1
3. Ship log uplink
4. Hackable comms array 1
5. hackable comms array 0

I have scanned each one of the above 5 at least twice *50m or less, data link scanner) but mission doesnt complete. WTH do I need to do?!??!
 
Help.

So I am on a mission where I have to go to a megaship and 'find and interact with the datalink link'

I am at the megaship now and in the ship subsystem listing (via contacts panel after scanning)

1. Hackable data transmitter 0
2. Hackable data transmitter 1
3. Ship log uplink
4. Hackable comms array 1
5. hackable comms array 0

I have scanned each one of the above 5 at least twice *50m or less, data link scanner) but mission doesnt complete. WTH do I need to do?!??!
These missions are hit and miss, unfortunately: some times they work, some times they don't. The best advice I would have for you is to skip them altogether. 🤷‍♂️
 
Thanks for the warm welcome back CMDR's - nice to see so many familiar names :cool:

So I continued my little jaunt across the surface of Isis II, in search of the new bio-thingies to sample for fun and profit!

Standing atop my Adder - the 'Splorer', with the vast crater in the background:

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I'm bound for that patch of pale discolouration in the distance - maybe this is the bio-sign I seek?

In the best Charlie Brown tradition - I got a rock...

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Up at the top of the crater edge, just between those two bright stars, is where my ship is parked.

And this is only about halfway down.

Still perched on my rock, the Bloop hovers coyly above:

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'The Bloop' - oh grief, he's on his nonsense again! Maybe one day the permits will be lifted/available, and we can go hang with the Thargoids in their crib.

'Til then, I'll just keep looking up and sighing.

Although you can't see it here, due to my high vantage point on the big rock, I'm still only halway down the crater wall - it got a lot shallower from here, but there was still a lot of descending to do before the crater floor.

Would you look at that!

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A bacterial cow-pat to call my own! I found a few more close-ish, but far enough for genetic diversity, and was able to get a 'confirmed' in the Codex. Woot!

They're not much to look at, but it's a start!

It took another 45 mins of driving, but I did get to the dioscoloured region - it was just a change in the colour of the rock surface! Ah well, exploring in the SRV with the option to hop out every so often and get a good look around/your bearings is a lot of fun.

Although I might have to change away from orange colours before heading out towards Jellyfish and Crab nebulae to unlock Palin and co.

Orange on orange isn't the greatest colour composition :cautious:

EDIT: to add -

I agree with @Yingnei Gasua about the 'unfair' situation with the ground CZ's - I just tried one out because I hadn't yet, and they where there - and when I got between 3-5 times what I'd been getting in the Space CZ's for the same amount of time, I stuck at it. Made top 25% on an afternoon and evening of play.

I'm sure they'll 'nerf' it once its been refined a bit and been available on console for a few months - like all the other 'gold rush' features before it.

I'm unlikely to do it that much until the experience improves though - the feel of the weapons and being hit is pretty limp (snerk), and the gameplay had nothing new to add that wasn't available, and better implemented, in a myriad other games. Not to hate on Odyssey - being able to hop out of my SRV and noodle about on foot is great, and I hope more will come of being able to do that over time!

I haven't tried the foot missions yet - looks like I'll have to if I want to upgrade my gear, though. No rush, I was never big into Engineers, either - just a few FSD and other tweaks here and there.
 
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I haven't tried the foot missions yet - looks like I'll have to if I want to upgrade my gear, though. No rush, I was never big into Engineers, either - just a few FSD and other tweaks here and there.
Nice pics! And the Adder is the cutest ship in the game!

Just to give you a different take on on-foot missions, as I don't know whether you prefer the combat type or not, I nowadays mostly do missions that do not require kills: from plain deliveries and pick-ups, to heists, thefts, sabotage, restoration and disruption.
For that purpose, I have a Maverick loadout without any weapons and one with a grade 1, unengineered pistol, that would be completely useless in combat, but otherwise very useful at making noise and creating diversions.
In that way, I can basically skip engineering altogether (although having some form of engineering on the Mav suit always helps, although it's not essential): none of the missions I do are impaired by the lack of engineering.
If I need to kill anyone (I usually do if they have a bounty on them), I just zap them with the energy link!

Combat missions are a different matter, obviously, and Engineering can make a difference.
 
Been over to Ngunii to get the Soontil Relics I need to unlock Elvira Martuk over in Khun.

Just a few jumps along the way I found a system with a potential 'bilogicals' planet that hadn't had any footfall yet...

Too good to pass up!

Apologies, these are all far out in the system, and on the dark side in some cases!

Stand by the DSS probes!

1UEi1x2.png


Okay, we got 1 biological signal, lets get down there! Aimed for the light side, which is still in pretty dim light, but saw 'Artificial Structure' just beyond the terminator, so hopped over for a quick look:

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Hmm. I set down and went over to the small structure in the middle on foot. Sentinel drones boiled out of the ground all around me and I cheesed it back to the ship!

Back to what I came for - Bacterial Growths!

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These where pretty hard to spot (yeah, that is on the light side of the planet!).

Took ages to find the first, but once I got my eye in the other two swiftly followed.

Then it was a couple of jumps on towards Khun to stop off and get my name in the Codex!

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I don't think the lab tech lady was as impressed as I was!

With thats done, it was onwards the remaining dozen or so jumps to Khun, remembering to stop short and drop in to solo mode before entering the system.

I went into Deciat in open, in my dinky lil Adder with 1 whole meta-alloy in the hold, only to be vapourised by some berk in an Anaconda just before I settled on the pad, apparently 'just because'.

On the pad at Khun:

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Sucks to be Anaconda guy!

Next leg is to go and unlock the Blaster and the Dweller, along with the Erudia Blue Mafia Lady.

By then I might have enough parts to 'gineer the FSD a bit, before I head out to Jellyfish and Crab Nebulae to get Palin and his underestudy unlocked by going 5k ly, and also Marco Qwent by dropping a phat wad of Explo data on Sirius Corp when I return.

This will hopefully also put me into Elite on the Exploration badge, so I can begin my search for Raxxla in ernest!

Speakinbg of which, someone dropped something in the Raxxla thread about a system not far from Khun. Maybe I'll check that out first.

But for now - to bed!
 
I decided to finally try some high ground CZs. I've only done low ones up until now.

They turned out to be a bit more challenging (of course) but still doable, and they pay a lot more.

My Mercenary rank went up to Gunslinger, too. I was "critically injured" twice, both on my last CZ (I guess I was getting tired). Still, it was a fun distraction from missions.

Here I am making the last kill of the last CZ.

Screenshot 2022-02-23 082422.jpg


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Interestingly, doing CZs does not advance your combat rank, unlike killing Scavengers. Seems odd.

I did one medium CZ and then 2 high CZs and made 20 mill. Not terrible.
 
I decided to finally try some high ground CZs. I've only done low ones up until now.

They turned out to be a bit more challenging (of course) but still doable, and they pay a lot more.

My Mercenary rank went up to Gunslinger, too. I was "critically injured" twice, both on my last CZ (I guess I was getting tired). Still, it was a fun distraction from missions.

Here I am making the last kill of the last CZ.

View attachment 293100

View attachment 293101

Interestingly, doing CZs does not advance your combat rank, unlike killing Scavengers. Seems odd.

I did one medium CZ and then 2 high CZs and made 20 mill. Not terrible.
Advance your combat rank (relatively) much quicker by going to power restore mission sites that have scavs. I.e. most of them if you take your ship - this may be the significant thing. Not sure.

Make sure you have a nicely equipped missile barge engineers for greater ammo capacity.

Blow the mother's away from orbit.

They're quite easy to pick off with one barrage just as they hit the ground from their abseil down.

It isn't clever. It doesn't make you top boy. It's underhand and cheap. If you can swallow your pride, well, nuke the eff out of 'em. They are, after all, merely scavs. So, really, you're doing the galaxy a favour. That's how I looked at it.

Now... WHERE IS MY CHUFFING INTERNET?!?!!111!!?!??!11&+(#11?

Ahem.
 
Advance your combat rank (relatively) much quicker by going to power restore mission sites that have scavs. I.e. most of them if you take your ship - this may be the significant thing. Not sure.

Make sure you have a nicely equipped missile barge engineers for greater ammo capacity.

Blow the mother's away from orbit.

They're quite easy to pick off with one barrage just as they hit the ground from their abseil down.

It isn't clever. It doesn't make you top boy. It's underhand and cheap. If you can swallow your pride, well, nuke the eff out of 'em. They are, after all, merely scavs. So, really, you're doing the galaxy a favour. That's how I looked at it.

Now... WHERE IS MY CHUFFING INTERNET?!?!!111!!?!??!11&+(#11?

Ahem.
It isn't some silly Olympic Sport like Snowboard Halfpipe, where you get points for style and probably appearance, the objective is to restore the power (and eliminate any scavs) by any means you find works.

My commiserations on your loss of internet, perhaps you should have gone for the laptop version for your new computer, at least then you could go and borrow someone else's connection.
 
still in colonia, not really enjoying the no-trading has there nothing to trade here what i can see.it mainly blowing up wanted ships for petty cash. Yes i supposed i could bother with bio-diversity NOT!!!!. FOOT cZ are all low.so that makes it Easy for my character to win the foot czs all the time.
You can make good credits doing those 50m supply bertrandite missions. There is a ground base very near selling bertrandite.
 
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