What did you do in Planet Zoo today?

Hey all. It's been a while since I posted in this thread and the reason is that my game just continued to crash and crash... I think my laptop just couldn't take such a huge zoo with so many pieces.

So I started a new zoo. It is called: Nicobar Cat Island!

Goals for this zoo:
  • It will have all the cats in the game, and feature cats only.
  • Keep one offspring per generation to continue breeding, release all siblings to the wild.
  • Keep the zoo profitable.
  • I play in sandbox, but that's only so I can turn pickpocketing and protesters off. All other settings are the same as in Challenge mode.
  • Reach a 5 star reputation.
  • Keep track of my cat breeding lines on a memorial wall in the zoo.
Here are some screenshots of how I'm faring. It will be low quality because I play on the lowest settings. Sorry.

Nicobar-Cat-Island-overview.png

Overview. I'm doing pretty well financially! I started with cougars on the far right, and it was a very slow start with money. First thing I started researching was the Asian theme, and that's what I want to stick with for the entire zoo.
Next I added the lynx. Note that cougars and lynx are the cheapest cats in sandbox ;) I sank a LOT of money into the lynx habitat (50.000) which depleted my money at the time, but I'm really happy with it and the guests are too! To this day, the lynxes are still the guests' favorite habitat.
Ever since the lynxes arrived, money started rolling in.

Next I wanted to build a cheetah habitat, but turns out cheetahs are extremely expensive and cost lots of credits which I didn't have yet. So I went with a cheaper animal: snow leopards. I am building in a tropical zoo (for the first time ever!) so the snow leopards needed a chilled dome. I hate building buildings, so I kept it simple, but even in all its simplicity the guests love it and always comment on how the view is so great.

Meanwhile the breeding programs for cougars and lynxes was really paying off (especially lynxes are very prolific!) so I finally had the money and credits to look at some more expensive animals. While I wanted the cheetahs, the zoo layout right now would cause guest congestion and stressed out cheetahs, so I needed a big attention grabber elsewhere to keep a proper guest flow.
I went with Bengal tigers because they do great in the heat, and they are super confident. The tigers weren't in yet in the overview above. (far left)

Cougar-valley.png

Cougar valley. It has a bit lower elevation, rocks, and the habitat has a lot of depth, so the cougars can get away from the guests if they want to. I placed their toys and food near the guests, and that works pretty well, though the guests often complain that they can't see any cougar. Even though the cougars do not have climbing requirements, they climb a lot! Whenever I look at them I often find them on the roof of their wooden hut.

Lynx.png

The lynx habitat has two sides, a stone bridge for easy keeper access, and a wooden climbing structure that crosses the glass tunnel. The glass tunnel also has wooden poles across the roof's edge, which the lynxes do use for walking, which looks awesome. The climbing posts are made of stone, so the lynxes only use the climbing structure in the exact way I prepared it. I wanted to prevent climbing glitches and weirdness and it worked (y)The lynxes only have 3 access points to the climbing structure, and on top of the climbing structure is a toy to provide climbing incentive.
By the way, the best part about the glass pieces I used for creating the tunnel: guests can watch the lynxes, but the lynxes don't get stressed even though they're shy! It's probably a bug, but I hope it stays that way. I was prepared to build additional walls to give the lynxes hiding places, but they don't seem to need it. Meanwhile, the guests absolutely love being 'inside' the lynx habitat.

lynx-tunnel.png

Inside the glass tunnel. Guests are watching a sleeping lynx. You can see a wooden pole on top of the class roof's edge.

Snowleopard-dome.png

Snow leopard dome, simple but effective. The guests love it, and the leopards do too. They can hide behind the rocks, and do so frequently, but the guests always think that the view is great, so good :)

tijger.png

Tiger habitat, nice and lush and it includes an ostentatious palace because I had money to spare. The moment the tigers entered the enclosure, they were instant 5 star animals. Guests love them. On the forefront you can see an empty path which connects to the cheeta habitat. This will be an indoor cave where people can see the resting cheetahs behind one-way glass.
tijger-2.png

Other side view. I love the vegetation :)
The leftover area in between the cheetahs and the river will hopefully be for a small cat in the future. Sand cat? Ocelot?

Anyway, that's it for now.
 
Mhm, that's probably what I will do. Do you have any idea why habitats are always covered for them? Wouldn't hot wire on top of the barrier do the trick?
I honestly don't know. It could just be a wild coincidence that all the zoos that have clouded leopards just happen to put them in covered habitats, or something like that. Then again, it is becoming more common for most cats - even a lot of modern tiger habitats are fully covered in mesh tents.
 
Thanks for your help, guys ❤️
Unfortunately I'm attempting more of a fallen ruin and jungle vibe in this section. Was trying a habitat with a moat but feel like visitors should come closer to such a small cat.
Thinking about going the non-realism way and just leave the top open. Don't know. IRL there seem to always be a closed top...
In that case how about the leos are in a part that's surrounded by the ruins of some high towers which are used to support the nets covering the habitat? Lower the whole thing into the ground a bit then put the crumbling walls connecting the tower ruins on small hills and put some high trees behind them. All that combined should be enough to make it blend with the rest of the zoo while still offering the needed height to add the climbing structures they require.
 
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I have no idea what to build at the moment. I start things all the time and keep them going for a week or so then get frustrated and delete it. Hopefully the next dlc will give me some inspiration, I’d really like to complete a zoo.
 
I have no idea what to build at the moment. I start things all the time and keep them going for a week or so then get frustrated and delete it. Hopefully the next dlc will give me some inspiration, I’d really like to complete a zoo.
How about adding a petting zoo?
Because of the fact that we only have like 4 and a half petting zoo animals, half of them being camels, you could either go into empty habitats or just really wacky ones
 
Hey all. It's been a while since I posted in this thread and the reason is that my game just continued to crash and crash... I think my laptop just couldn't take such a huge zoo with so many pieces.

So I started a new zoo. It is called: Nicobar Cat Island!

Goals for this zoo:
  • It will have all the cats in the game, and feature cats only.
  • Keep one offspring per generation to continue breeding, release all siblings to the wild.
  • Keep the zoo profitable.
  • I play in sandbox, but that's only so I can turn pickpocketing and protesters off. All other settings are the same as in Challenge mode.
  • Reach a 5 star reputation.
  • Keep track of my cat breeding lines on a memorial wall in the zoo.
Here are some screenshots of how I'm faring. It will be low quality because I play on the lowest settings. Sorry.

Nicobar-Cat-Island-overview.png

Overview. I'm doing pretty well financially! I started with cougars on the far right, and it was a very slow start with money. First thing I started researching was the Asian theme, and that's what I want to stick with for the entire zoo.
Next I added the lynx. Note that cougars and lynx are the cheapest cats in sandbox ;) I sank a LOT of money into the lynx habitat (50.000) which depleted my money at the time, but I'm really happy with it and the guests are too! To this day, the lynxes are still the guests' favorite habitat.
Ever since the lynxes arrived, money started rolling in.

Next I wanted to build a cheetah habitat, but turns out cheetahs are extremely expensive and cost lots of credits which I didn't have yet. So I went with a cheaper animal: snow leopards. I am building in a tropical zoo (for the first time ever!) so the snow leopards needed a chilled dome. I hate building buildings, so I kept it simple, but even in all its simplicity the guests love it and always comment on how the view is so great.

Meanwhile the breeding programs for cougars and lynxes was really paying off (especially lynxes are very prolific!) so I finally had the money and credits to look at some more expensive animals. While I wanted the cheetahs, the zoo layout right now would cause guest congestion and stressed out cheetahs, so I needed a big attention grabber elsewhere to keep a proper guest flow.
I went with Bengal tigers because they do great in the heat, and they are super confident. The tigers weren't in yet in the overview above. (far left)

Cougar-valley.png

Cougar valley. It has a bit lower elevation, rocks, and the habitat has a lot of depth, so the cougars can get away from the guests if they want to. I placed their toys and food near the guests, and that works pretty well, though the guests often complain that they can't see any cougar. Even though the cougars do not have climbing requirements, they climb a lot! Whenever I look at them I often find them on the roof of their wooden hut.

Lynx.png

The lynx habitat has two sides, a stone bridge for easy keeper access, and a wooden climbing structure that crosses the glass tunnel. The glass tunnel also has wooden poles across the roof's edge, which the lynxes do use for walking, which looks awesome. The climbing posts are made of stone, so the lynxes only use the climbing structure in the exact way I prepared it. I wanted to prevent climbing glitches and weirdness and it worked (y)The lynxes only have 3 access points to the climbing structure, and on top of the climbing structure is a toy to provide climbing incentive.
By the way, the best part about the glass pieces I used for creating the tunnel: guests can watch the lynxes, but the lynxes don't get stressed even though they're shy! It's probably a bug, but I hope it stays that way. I was prepared to build additional walls to give the lynxes hiding places, but they don't seem to need it. Meanwhile, the guests absolutely love being 'inside' the lynx habitat.

lynx-tunnel.png

Inside the glass tunnel. Guests are watching a sleeping lynx. You can see a wooden pole on top of the class roof's edge.

Snowleopard-dome.png

Snow leopard dome, simple but effective. The guests love it, and the leopards do too. They can hide behind the rocks, and do so frequently, but the guests always think that the view is great, so good :)

tijger.png

Tiger habitat, nice and lush and it includes an ostentatious palace because I had money to spare. The moment the tigers entered the enclosure, they were instant 5 star animals. Guests love them. On the forefront you can see an empty path which connects to the cheeta habitat. This will be an indoor cave where people can see the resting cheetahs behind one-way glass.
tijger-2.png

Other side view. I love the vegetation :)
The leftover area in between the cheetahs and the river will hopefully be for a small cat in the future. Sand cat? Ocelot?

Anyway, that's it for now.
Continued Nicobar Cat Island!

New-overvie.png

New overview. Added the cheetahs.

cheeta.png

The cheetah habitat is long and stretched, giving them ample space to run. The cheetahs are usually far away from the guests, who often don't see a cheetah at all... but hey, such is life! I think out of all the times I've been to a zoo, I've only spotted a cheetah a handful of times.

cheeta-bridge.png

Cheetah bridge. Congestion isn't too bad because the cheetahs are shy, and the main attention grabber in the zoo is the tiger habitat at the moment. The cheetah enrichment is near the bridge, to increase the odds of guests spotting one.

Cheetah-cave.png

And of course guests can always try to peek inside the cheetah sleeping chambers! The cave is finished and I'm happy with it. I can already imagine kids crawling on the stones in front of the glass. The glass is one-way, so the cheetahs remain undisturbed.

bistro.png

The guests complained a lot about hunger and thirst, so I made a little spot between the tigers and cheetah cave where they can buy drinks and food. I really like the little elevated plateau for the stalls :)

memorial.png

Last but not least, the memorial wall. I am currently on the fourth generation of breeding cougars, third generation of breeding lynxes, and my first snow leopard recently passed away. The tigers started breeding and produced two cubs, and the cheetahs became partners but have not produced offspring yet. So far, so good!

I decided on a new goal: breed an animal with 90+ stats in every category. I want that reward...

...
Goals for this zoo:
  • It will have all the cats in the game, and feature cats only.
  • Keep one offspring per generation to continue breeding, release all siblings to the wild.
  • Keep the zoo profitable.
  • I play in sandbox, but that's only so I can turn pickpocketing and protesters off. All other settings are the same as in Challenge mode.
  • Reach a 5 star reputation.
  • Keep track of my cat breeding lines on a memorial wall in the zoo.
  • Breed an animal with 90+ stats in every category.
 
Getting a little bit of time in between pug puppy naps.

I'm so tired of having the standard entrance for all franchise zoos, so I've just decided to not look at it. Welcome to the Drylands. Definitely just starting out on this one, not even sure what direction I'm going with it besides a mix of desert and grasslands.

Also to harp on this....this game is set in Oceania. And yet, because it's a Grassland map, we end of up with the standard Grassland trees, most of which are from Africa. And unlike other items, we actually lose money if we delete them. I wish there was a way for Frontier to sync up the map's continent to the pre-placed foliage. Probably a lot of work for really little payoff, but it's sometimes slightly frustrating.

20220911201001_1.jpg




20220911201023_1.jpg
 
Getting a little bit of time in between pug puppy naps.

I'm so tired of having the standard entrance for all franchise zoos, so I've just decided to not look at it. Welcome to the Drylands. Definitely just starting out on this one, not even sure what direction I'm going with it besides a mix of desert and grasslands.

Also to harp on this....this game is set in Oceania. And yet, because it's a Grassland map, we end of up with the standard Grassland trees, most of which are from Africa. And unlike other items, we actually lose money if we delete them. I wish there was a way for Frontier to sync up the map's continent to the pre-placed foliage. Probably a lot of work for really little payoff, but it's sometimes slightly frustrating.

View attachment 321768



View attachment 321769
I completely understand the frustration! I feel like that should have been a very basic requirement: If you start an Oceania Grassland map, your map should have Oceania foliage. I don't think it's that much work actually. Making different backgrounds that match different continents is a more difficult task.

What kind of animals will be in your Drylands zoo?
 
I completely understand the frustration! I feel like that should have been a very basic requirement: If you start an Oceania Grassland map, your map should have Oceania foliage. I don't think it's that much work actually. Making different backgrounds that match different continents is a more difficult task.

What kind of animals will be in your Drylands zoo?
The first habitat animal in is the African Buffalo. I resisted the urge to put a more popular animal up front, like my standard go tos of Meetkat/Capybara
 
I had a grizzly habitat that I decided to spruce up and submit to the contest:
View attachment 321824View attachment 321825View attachment 321826View attachment 321827
The lovely couple, Valdez and Clotilde (for our Spanish speaking friends, tell me if you get the reference)
View attachment 321828View attachment 321829View attachment 321830
Valdez really fought to find that itch
Looks actually really nice, good job mr quell!
Its lovly to see how you improve with every build
 
Thank you very much, Mr. Konig. All these new features (random rotation, water alignment), they make it so much easier, faster, and actually more enjoyable. I build good habitats, I suck at buildings, ha ha; I gotta learn to detail buildings, they all look so bland.

The huge boulder rocks are my saviors, though. I can make natural backdrops instead of using ugly walls
 
Thank you very much, Mr. Konig. All these new features (random rotation, water alignment), they make it so much easier, faster, and actually more enjoyable. I build good habitats, I suck at buildings, ha ha; I gotta learn to detail buildings, they all look so bland.

The huge boulder rocks are my saviors, though. I can make natural backdrops instead of using ugly walls
Instead of ugly walls i would suggest custom fences!
For an easy but pretty one, take the mesh fence, put over the lower part a base out of wood or stone and put a piece of wood over one of the sides. Then make it a group and you can easily copypaste
 
I have no idea what to build at the moment. I start things all the time and keep them going for a week or so then get frustrated and delete it. Hopefully the next dlc will give me some inspiration, I’d really like to complete a zoo.
Oh how I feel you. The one shot habitats I currently do are nice for practice (well, up until the clouded leopard habitat that still breaks my neck), but having a real zoo project I like to finish, enjoy it and will do it? Yes, please, inspiration and motivation, come to me!
 
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