Because this isnt really the right thread for it, i will keep it short.
I can sum up my problems in 3 main issues:
1. They are plain uninteresting. They are a big cube thats decently pretty to look at from the sides when covering up everything besides the glas. Its as uninteractive as it can get, place cube, select the animal, maybe search the animal once or twice, cover it up and never look at it again.
2. They are not fun. Like mentioned above, theres neither a creative/building interaction or a watching interaction like you have when looking at your zoo and spot something funny going on. You only notice the animals if you search for them, the process of building them is uninteresting and if anything their size limits their usecases by alot.
3. They are clunky. Like mentioned above, they are way to big to fit in most sensible builds. You can just cover parts of it to try to make it look smaller, which really shouldnt be the solution to try to build anything even remotly realistic.
So what possible fixes do i have in mind?
There is 1 simple fix that would make them amazing, but i doubt frontier would ever do (but i really hope that modders can figure that one out with time) and one more realistic, eventhough id still doubt theyd be much better.
The way i would handle it would be to abandom the system in its entirty. It can and should stay for those that like the way it is now, but in addition to that exhibit animals should be placeable like props. They will idle on that spot like they do in the tanks rn and there could be different props with different idle animations.
That way, allmost all of the creative limitations are gone and we can do whatever the hack we want with them.
Turtle pond? Sure here you go, place some turtles on wood and stones in your pond, while also add some that will swim on a spot.
Free roaming insects, amphibians and reptiles in a tropical house? Here you go, place them whereever you want!
Actual realistic exhibit? Sure breath live into your faux exhibits as easy as pressing a button!
In addition to that, most of the small placeable exhibit enritchment things should be building pieces as well, making the building of faux exhibits much easier.
Also Iguanas as habitat animals, because this is my wishfull thinking and thats my wish.
And for other solutions? Ngl, aslong as theyd stay in those stupid boxes i wont be satisfied and propaply ignore them.
People talk high and mighty about an exhibit update with smaller exhibits and more customisability, but does anybody actually have an idear how exactly that would be or if it even be possible?
Real life arthropod exhibits are often not bigger then the small exhibit info sign, which for all intense and purposes while realistic,would be to small for any interaction in the game.
Your guests might look at it, but for you thd player it would be even harder and less appealing to look at it.
+ aslong as they stay in those boxes, customisabilty would still be limited and just come with toggles or cluttering up the exhibit with other pieces.
Smaller boxes would defenetly help, but they would just be a bandage fix for the bigger problem that designing and especally building stuff in the realistic small scale of most real life terrarium and vivariums is really hard in planet zoo, as its something a whole game on its own could feature about.
Im honest, i do not see much hope for the exhibit system and abandoning it, letting us us freely use the props and animals in our builds would propaply the best solution that im very sure frontier would never do.