I'd really like three features, which I'd use together:
- Open-Only Powerplay
- A relative mouse toggle
- A huge frag cannon
I think people misinterpret it with what they want in the future. I was more referring to what palyers do want in the currently existing Elite: Dangerous as it is now.
I like chasing credits and build complete fleet of ED ships. I like experimenting with fits, I have few ships of same type fitted for different roles. But lately it was mostly exploration to set my foot in Colonia and Sig A. So in general getting a fortune and stop worrying about rebuys and fly around. Got boring so I stopped for now and dont play more![]()
Straight forward, I am kinda interested in what players want in Elite: Dangerous. Do you want a new ship? Do you want to battle a Thargoid? Or maybe just a huge pile of credits? Do you want to become good in combat and/or PvP? Do you want to fully engineer a ship/fleet? Do you want to get all the ranks to Elite and Admiral/Knight? maybe discover distant, unseen stars and planets so you can put your name on it?
And the next but most important question: Do you feel you are progressing towards that? How do you get there or what keeps you from getting there?
Aiming towards the discovery of a general problem (or multiple) here (if they exist) so guides and advice will be more helpful for a greater audience.
Cat bobbleheads
Different planets with gravities and atmospheres, an orrery, ............).