Straight forward, I am kinda interested in what players want in Elite: Dangerous. Do you want a new ship? Do you want to battle a Thargoid? Or maybe just a huge pile of credits? Do you want to become good in combat and/or PvP? Do you want to fully engineer a ship/fleet? Do you want to get all the ranks to Elite and Admiral/Knight? maybe discover distant, unseen stars and planets so you can put your name on it?
And the next but most important question: Do you feel you are progressing towards that? How do you get there or what keeps you from getting there?
Aiming towards the discovery of a general problem (or multiple) here (if they exist) so guides and advice will be more helpful for a greater audience.
Personal goals are not as important to me as good, engaging game mechanics for mining, exploration, trading etc. FDev is working on that.
Yes, I also absolutely want to explore the universe, but for that to be truly interesting I need to have access to atmospheric planets (with life), gas giants, volcanic planets etc.
What I want most of all is a universe with more variation: diversity, diversity, diversity!
I would like Imperial space to feel different, with Imperial stations designed by Gutamaya.
I would like to see more npc capital ship types (cruisers, frigates, battleships, destroyers) roaming the Human bubble.
I would like to see Military battlestations, true mining complexes, prison complexes etc. etc. All with their own mission types.
I definitely want to encounter the Thargoids, but not just in battle. It is not my personal goal to destroy an alien ship, but when the need arises I will try.
What I really want is access to unique looking and feeling Thargoid systems. There should be Thargoid vessels of all types, including miners, transports, capital ships. Some planets could be completely covered in Thargoid structures. There could be huge and weird and frightening organic Thargoid stations in space. I would like to observe Thargoid workers mining in asteroid rings or doing other mysterious, incomprehensible alien stuff. Fdev should add special creepy alien sounding music when we enter a Thargoid system.
I am not striving for progression of any kind at the moment. I have enough rank to own the Corvette and the Cutter. I also have have enough credits at the moment.
For me the game is mostly about the experience and about immersion (yes, I know some people hate that word).
That is why for me personally good game mechanics and diversity of the gameworld are more important than anything else.