How about optional high res textures and stuff for those who can handle it?
Fair enough.It looks like a nice painting but not realistic, which was the point![]()
By and large, texture quality hasn't been reduced, object geometry and the density of objects have.
You can also set your texture quality to arbitrarily high levels in the config files and see improvements to 8K textures (vs the 2-2.5K res textures in the default ultra settings), at the very least.
Can you please detail how I can manually setup the config files to be higher that that set under ultra?
Look at the surface variety on that planet. Really something else than what we got now...
Look at the surface variety on that planet. Really something else than what we got now...
https://i.imgur.com/ksmisLJ.jpg
Evidence, mate I've been playing ED since Alpha, I don't need to provide evidence, it is blatantly obvious that they screwed something up whilst trying to fix places like the Junga crater.
I can name multiple improvements and downgrades since Alpha, pretty much all of them I can live with, why they would downgrade the ultra setting planetary mesh so much is beyond me.
Here is an example of it done right. I should clarify, that SOME mods on Skyrim over saturate
Bear in mind that the planets at the time were just sci-fi art. I believe that the current surfaces are supposed to take into account composition, etc.
So, we can't have nice looking planets because realism, but it's OK to ignore the realism when it comes to stars? Come on man. Sometimes it feels like people will pick whatever random reasoning works best for defending the game and FDEV. If the excuses contradict each other, so be it - at least we don't have to admit the flaws, right?True but how much fun would a game be if it simulated you being blinded by the true luminosity of the stars?
I didn't argue that it was or was not a mistake, just that FD are trying to find a combination of features that works; no need to be so apparently aggressive in your responses
At the end of the day it is a pure style choice, some will like it, some won't; other's will just say "ooo pretty" and then carry on shooting things regardless of the colour balance.
Look at the surface variety on that planet. Really something else than what we got now...
https://i.imgur.com/ksmisLJ.jpg
So much this. I just did 6 hour play and planet textures - especially those which you can land on - looks terrific. However, colouring is a bit off due of lack of variety and it is known issue, unwanted regression and we all hope FD will find a way to fix it more permanently in core updates coming after 2.4.
Not to disregard your point, but do you have any evidence other than anecdotal?
My graphics look good. Not sure what the problem is. And that imgur album shows one of those fancy station interiors, that isn't early graphics.
I think the only real issue at the moment that many seem upset over is the beigification of planets, but i don't see that changing any time soon.
Again, I am not trying to argue against you personally; just asking that you as the person making that statement take up the burden of proof.
Don't bother. As soon as you present actual evidence, they'll vanish and no longer want to discuss the topic. They'll deny the problem exists, use self-conflicting reasoning on why it has to be the way it is, or whatever they have to do to defend the game and FDEV. Until you present evidence so clear that they can't deny it - then they'll mysteriously vanish.Seriously, I'm just going to make a Beigefication OT and fill it with all of the evidence, screesnshots, information and Frontier dev posts, so that every time someone posts a question like this I can just post a link instead of repeat the same things over and over and over again....
... Sometimes it feels like people will pick whatever random reasoning works best for defending the game and FDEV. If the excuses contradict each other, so be it - at least we don't have to admit the flaws, right?
... How many times do we need to post the evidence?...
Why do I have to give you proof? The devs are fully aware they changed the planet mesh, it is blatantly obvious to anyone who plays ED in ultra.
This is not about myself or anyone else admitting the game has flaws, this is about what has changed, why and what we would like to see done about it.