I had a random idea the other day, I don't actually want FD to do it, it'd be far too much work, so I'm not officially suggesting it. But I felt like sharing, purely for discussion purposes.
I was going to pop it in the Hotel California thread, but I don't really think it's fits there. And it would probably get ignored. Lol
Anyhow, I shall begin.
PvP and PvE Do Not Mix
This is pretty obvious to anyone who does either. PvP is generally about pure combat, maximum damage in a short time, etc. PvP ships are generally tuned to the absolute maximum to compete. (More or less).
PvE is generally about endurance, sticking around in a Res for hours, etc, and basically being able to multitask, even dedicated PvE combat ships are quite different to PvP.
So, they don't mix well. A PvP ship is nearly always going to outmatch a PvE equivalent.
PvE could also be incredibly more ridiculous if PvP wasn't possible. And PvP could be balanced to perfection* without annoying the rest of the community who don't do PvP, and don't want their ships/weapons nerfed or changed again.
*Well, as close as possible.
So random idea time!
Split the Game in Two
Crazy, but listen.
Have one game galaxy, with separate CMDR slot, for the PvP galaxy, and another for PvE galaxy.
And two mostly different galaxies (BGS can be shared I think..?).
It's not just Open PvE and Open PvP. It's an entirely different set of rules for each.
The PvP enabled galaxy has different weapon stats, ship stats and module stats, etc than the PvE galaxy. In the PvP realm, weapons, ships and modules are perfectly balanced to all be a viable choice. It's a tough world, but it's pretty much the one we live in now, because PvP exists, everything needs to be balanced around it.
In the PvE world, you get to be more creative. Torpedoes can be made useful for PvE, for example, with more ammo, more damage, etc. We can get class 4 Railguns that obliterate small ships in 1 shot. And generally stuff that would unbalance PvP, can be made real here.
Modules that would be used for general greifing can exist. Like Limpets that slow down targets, or prevent FSDs charging completely, etc.
When private groups are created, you have to select which version of the galaxy you'd link it too. Only CMDRs from the same galaxy can join.
And you can't switch your CMDR between the two galaxies.
Anyhoo, it won't happen, and I don't really want it too. It'd take far too much effort to maintain two versions of the same game.
Let's discuss!
Or be immediately locked. Lol
Would it work? What galaxy would you pick?
I'd personally pick PvE galaxy. I'm not a fan of PvP anyway, and i really want class 4 Railguns. Or some other super weapon that would break the game normally. Lol
(But I'm perfectly happy with the game as it is!)
CMDR Cosmic Spacehead
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