The way that players constantly ask for the quickest way for this and that, FD should just adjust the game so everything is instantly available.
hold those horses, op only asked for the most efficient way to get a carrier. probably because he is just interested in playing with a carrier, not in any 'sense of achievement or glamour'. some people don't mind that or apply it to other aspects of their lives, not necessarily entertainment. he isn't asking for it to get numbed down, he is just asking for the currently fastest path. this isn't forcing frontier to do anything they don't want to.
now, even if he were, and if frontier had intended to include 'sense of achievement or glamour' then they'd better provide interesting game mechanics to enable just that. simple tasks which initially require a huge amount of time and repetition was their choice, then tweaking a few of them to make them overly quick was also their choice. blaming players for not finding that particularly engaging might make you feel superficially better for a while but is still doesn't make the gameplay any deeper, meaning it doesn't really favor 'sense of achievement'.
mind you, i did grind a little bit early on and thus
achieved (pun intended) the insight that the best the game has to offer is actually free and requires little effort. it is entirely possible that i eventually set myself to 'unlock' something in particular. hasn't happened for a long while, but it's not impossible. how i get there will be my business as long as i don't cheat, and that doesn't make me responsible for the game design.
if you have these sort of grudges i might even agree, but we don't make the game so take them to who they belong to. be prepared to be greeted with loads of negativity in the form of colorful accusations of negativity
