What other games are we all playing?

Anyone play American Truck Simulator? (nothing wrong with ets, its just older and the bad stuff crosses the line of too bad).

Just out of circumstance probably playing more ATS than anything over the last week. I love it. Great service too if you appreciate an ongoing title.
I've got it. Have not played it yet.
 
Keep hoping they tie together ETS and ATS. Drive to a port in Europe, drop off trailer, pick it up in the US and drive to destination.

Do prefer ETS though, can't drive American trucks. Nose is too long 😜
 

Deleted member 182079

D
Anyone play American Truck Simulator? (nothing wrong with ets, its just older and the bad stuff crosses the line of too bad).

Just out of circumstance probably playing more ATS than anything over the last week. I love it. Great service too if you appreciate an ongoing title.
Playing it since launch, and it's come a long(er) way now - was a bit too barebones in the beginning but the additional maps (at a price) and the free truck additions make it a lot more meaty now, even though not quite as much as ETS2 yet. I own all the map DLC and some cosmetics stuff (which make Elite's cosmetics look pretty bad in comparison, both in terms of quality and value for money) as well. While I have a lot more hours in ETS2 (and the map is bigger as well), I like ATS for the more varied environments, great for sightseeing.
 
ETS2 & ATS, I have had both of these from first access. I play ETS2 still quite regularly, but have fallen away from ATS, not sure why, but just happens like that I suppose.
Both are great games, but ETS2 pinches the prize for me, in truck sims.
 

Deleted member 182079

D
Yeah I'd say if I had to pick I'd still go for ETS2, it feels more 'complete' - probably because it'll still be ages until we can do a proper coast-to-coast trip in ATS, and it'll cost us as each state is released as separate DLC. I still buy them though because they're consistent and good quality.
 
Well I had a third or so start in NMS and it's certainly grown in attraction since my last attempt. Building a base is fun, but non-rotating space stations and the ship flight model do jar. I'll probably continue my ED rest in favour of NMS, the Witcher 3 (still haven't finished), RDR2 etc.
 

Deleted member 182079

D
Haven't given up on ED yet and still play it every other day (switching between EDH and EDO lately), but each time I play Odyssey it puts me off more and more. Let's hope that patch 7 is making a bit of a difference in this regard but my hope is limited.

OT, just posted my recent experience with X4 in the relevant thread, but yeah I'm spending more time in that again, since I'm slowly getting to grips with how it works and am starting to make some decent (early) money now. While the flightmodel is not as good as Elite's, I like the options it provides as a space game - and I can't say I miss planetary landings at all, mind you I have NMS for that (which I haven't played since the last update yet).

MSFS is also getting more playtime again, the last update was pretty good for me in terms of visuals and performance as it fixed pretty much all the gripes I had since SU5.

Re-installed Forza Horizon 3 again (4 is also on my SSD) and it's been fun to blast around the map. Will most likely buy #5 when it's out, although it looks very much by the numbers albeit with a good looking map. I don't spend a lot of money on new games these days so may as well, given the series' excellent production values, and I'm a bit bored with the maps in 3 and 4 at this stage.
 
Re-installed Forza Horizon 3 again (4 is also on my SSD) and it's been fun to blast around the map. Will most likely buy #5 when it's out, although it looks very much by the numbers albeit with a good looking map. I don't spend a lot of money on new games these days so may as well, given the series' excellent production values, and I'm a bit bored with the maps in 3 and 4 at this stage.
Well, Horizon's always the better version ;)
 
While the flightmodel is not as good as Elite's,
This is subjective IMO, because I actually prefer X4's flight model to Elite's. The big caveat here is that I spent a lot of time customizing my controls and various settings to make X4 as close to Elite as I can (mimicking ED's 6 DoF on my controller). I will grant you that the smallest fighters can feel a bit "light", but the smallest ship I fly these days is a heavy fighter, and I love how it feels. I much prefer X4's version of FA-off to ED's, and I also prefer X4's use of a travel drive over supercruise in ED. Instead of using boost, I mapped the travel drive to my boost button, allowing me to pop in and out of TD while in combat, allowing for some fun high-speed strafing runs. It helps counter these "terminal velocity" limits that almost all space games love to place on us.

If "good" is fun, then for me X4 is better an ED as a 2D space combat game (again, after lots of tuning). If "good" is realistic, then Space Engineers has both of these games beat, though KSP probably is the clear winner (but AFAIK, KSP lacks space combat). All these games are light years ahead of NMS when it comes to flight model.

This is not to say you are wrong - I do understand why many would prefer ED to X4's flight model, I'm just saying it's subjective. Even I had to get used to X4's model (and modify it to be more Elite-like) before it really started to grow on me and eventually replace ED as my favorite.
 

Deleted member 182079

D
This is subjective IMO, because I actually prefer X4's flight model to Elite's. The big caveat here is that I spent a lot of time customizing my controls and various settings to make X4 as close to Elite as I can (mimicking ED's 6 DoF on my controller). I will grant you that the smallest fighters can feel a bit "light", but the smallest ship I fly these days is a heavy fighter, and I love how it feels. I much prefer X4's version of FA-off to ED's, and I also prefer X4's use of a travel drive over supercruise in ED. Instead of using boost, I mapped the travel drive to my boost button, allowing me to pop in and out of TD while in combat, allowing for some fun high-speed strafing runs. It helps counter these "terminal velocity" limits that almost all space games love to place on us.

If "good" is fun, then for me X4 is better an ED as a 2D space combat game (again, after lots of tuning). If "good" is realistic, then Space Engineers has both of these games beat, though KSP probably is the clear winner (but AFAIK, KSP lacks space combat). All these games are light years ahead of NMS when it comes to flight model.

This is not to say you are wrong - I do understand why many would prefer ED to X4's flight model, I'm just saying it's subjective. Even I had to get used to X4's model (and modify it to be more Elite-like) before it really started to grow on me and eventually replace ED as my favorite.
Actually, you're not wrong, the word I should've perhaps used is "accessible". I tried what you did in the beginning myself and tried to ape Elite's control setup (which to be fair is fairly achievable, fair play to Egosoft making it flexible enough), but then reverted back to standard controls but also playing it with M&K (I play Elite with an Xbox pad). Why - because I don't like switching controls between menus and flying the ship, and M&K feels more natural for this game in particular; I usually prefer a pad, even for FPS shooters.

I do like the functionality of the controls more in X4 though, the concept of travel, and the fact I don't really get bored during the equivalent of SC trips in X4 because there's always something else to do remotely, or I can take in the sights instead as there's actually stuff passing you by (other ships, stations, asteroids, etc.).

Each have their own strengths and weaknesses, I think I feel less comfortable in X4 during combat situations still because a) I'm not a traditional M&K player and b) I've played Elite for so long it's really left a mark w.r.t. my motoring skills. But I don't want to align the controls between both games any longer, as they both have a distinct system and 'feel' to it, so in a way I like both in their own right.
 
Playing it since launch, and it's come a long(er) way now - was a bit too barebones in the beginning but the additional maps (at a price) and the free truck additions make it a lot more meaty now, even though not quite as much as ETS2 yet. I own all the map DLC and some cosmetics stuff (which make Elite's cosmetics look pretty bad in comparison, both in terms of quality and value for money) as well. While I have a lot more hours in ETS2 (and the map is bigger as well), I like ATS for the more varied environments, great for sightseeing.

Yeah i own 100% of the dlc for ats. It was a profound moment a few years ago for the lunar landing anniversary... elite of course was standard nothing.. yet this little truck game released AAAA+ epic amazing, beautiful, nasa logos and all, cosmetics for the event... that worked on ever ship.. i mean truck... and cost half the price of a premium one ship skin in elite. Its called caring. Not even a space game :)

There were 7? different ones even... and multiple mirror hang bobbleheads...

 
Haven't given up on ED yet and still play it every other day (switching between EDH and EDO lately), but each time I play Odyssey it puts me off more and more. Let's hope that patch 7 is making a bit of a difference in this regard but my hope is limited.

Im honestly stuck on a moral issue. The player disrespect is so blatant, to even accept such an offering may not be correct. What does that say about us if they so knowingly made that.. and we just take it as positive? Maybe some more time away and i'll get over it. Or they commit to keeping horizons around and i can recalibrate expectations.
 

Deleted member 182079

D
Im honestly stuck on a moral issue. The player disrespect is so blatant, to even accept such an offering may not be correct. What does that say about us if they so knowingly made that.. and we just take it as positive? Maybe some more time away and i'll get over it. Or they commit to keeping horizons around and i can recalibrate expectations.
I'm well past the emotional stage with Elite, at this point it's a simple question whether I still enjoy it when I boot it up, and it's not as clear cut an answer as it would have been only in spring this year, I won't spend any more money on it though I'm pretty sure of that, and there doesn't seem any danger in Frontier changing that anytime soon as there's no sign of significant gameplay improvements so it is what it is now.

Bit of a shame really as I hoped to prolong my fun with Odyssey's release, but it did the opposite in the end. I probably still boot it up now and then nevertheless, but not as religiously as I used to and that's probably not a bad thing anyways.
 
This is subjective IMO, because I actually prefer X4's flight model to Elite's. The big caveat here is that I spent a lot of time customizing my controls and various settings to make X4 as close to Elite as I can (mimicking ED's 6 DoF on my controller). I will grant you that the smallest fighters can feel a bit "light", but the smallest ship I fly these days is a heavy fighter, and I love how it feels. I much prefer X4's version of FA-off to ED's, and I also prefer X4's use of a travel drive over supercruise in ED. Instead of using boost, I mapped the travel drive to my boost button, allowing me to pop in and out of TD while in combat, allowing for some fun high-speed strafing runs. It helps counter these "terminal velocity" limits that almost all space games love to place on us.

If "good" is fun, then for me X4 is better an ED as a 2D space combat game (again, after lots of tuning). If "good" is realistic, then Space Engineers has both of these games beat, though KSP probably is the clear winner (but AFAIK, KSP lacks space combat). All these games are light years ahead of NMS when it comes to flight model.

This is not to say you are wrong - I do understand why many would prefer ED to X4's flight model, I'm just saying it's subjective. Even I had to get used to X4's model (and modify it to be more Elite-like) before it really started to grow on me and eventually replace ED as my favorite.
Do you use Terran drives? They accelerate so quickly you can really regard them like boost. (Limits still apply, like damage impedes travel drive activation)
 
I can't really tear myself away from Car Mechanic Simulator 2021. It's stupid, but I love it. You want a McLaren F1 in hot pink? Because I can do that. 🥰
20210919225316_1-hd.jpg
 
Back
Top Bottom