I don't know about Chinese but I think it's a very neat concept and worthy indie game. I'm gonna revisit later because I want to see solar I painted the sky with sails glistening in suns. Factorio is top down and that is fine but Dyson Sphere takes it to the next level uncoupling form the top down lock. Just as Satisfactory did, but on a larger scale even. I like how the Factorio concept evolved. There is lots of inspiration drawn and I enjoy seeing that.Dyson Sphere Program. It's in Early Access and pretty unpolished but you can play right through to the primary goal. If forced to sum it up in five words, I'd go with "very Chinese 3D Factorio wannabe". I will probably put it to bed soon and return for another look when it leaves EA - it has potential and it's not bad value for money, but I don't see it ever having quite the same compulsive draw as Factorio.
I found Satisfactory to be literally unplayable a year or two ago (I think I had free temporary access to an alpha version or something). I'm aware that it's considerably more polished now but from what I've seen of how it plays out, I'm still not interested. DSP is an improvement on Satisfactory in that it's still essentially third person, even if it's not literally "top down" (because there is no "up"), and I agree it has the better concept and character. But for me both of those games are an object lesson in 3D vector graphics not automatically making a game "better". I'm not saying Factorio is flawless but of the three, I found it to have far and away the most compelling play, and it's essentially 2D sprites giving the illusion of 2.5D.I don't know about Chinese but I think it's a very neat concept and worthy indie game. I'm gonna revisit later because I want to see solar I painted the sky with sails glistening in suns. Factorio is top down and that is fine but Dyson Sphere takes it to the next level uncoupling form the top down lock. Just as Satisfactory did, but on a larger scale even. I like how the Factorio concept evolved. There is lots of inspiration drawn and I enjoy seeing that.
I didn't mean to say that 3D is superior. 2D games have absolutely their place. RimWorld and Oxygen Not Included are excellent examples - just like Factorio. It's more how others pick up a concept and find their own way to give a twist to it. As long as it is creative process and not a bandwagon - like the zombie game flood - it brings new ideas and concepts to the table.I found Satisfactory to be literally unplayable a year or two ago (I think I had free temporary access to an alpha version or something). I'm aware that it's considerably more polished now but from what I've seen of how it plays out, I'm still not interested. DSP is an improvement on Satisfactory in that it's still essentially third person, even if it's not literally "top down" (because there is no "up"), and I agree it has the better concept and character. But for me both of those games are an object lesson in 3D vector graphics not automatically making a game "better". I'm not saying Factorio is flawless but of the three, I found it to have far and away the most compelling play, and it's essentially 2D sprites giving the illusion of 2.5D.
I didn't mean to say that you said that.I didn't mean to say that 3D is superior.
Don’t have a machine capable of playing it this way, and wouldn’t have enjoyed troubleshooting my way through getting it to work on a first playthrough; but it’s something I’d like to return to eventually and try in VR. It certainly seems well suited to the format.Was it in VR or 2d? It is quite decent in VR considering it's a fan-made mod
GitHub - Nibre/MotherVR: This Mod brings current generation VR support to the game Alien: Isolation
This Mod brings current generation VR support to the game Alien: Isolation - Nibre/MotherVRgithub.com
As for troubleshooting it's pretty mature. Installation is a .dll drag and drop. There are some glitches and imperfections (for example Alias Isolation mod isn't working so VR exposes the jaggies) and there's pop-in, but the experience of playing Alien Isolation in VR is... one of a kind. That said, the author recently resurfaced and maybe development will resume or it will be opensourced.Don’t have a machine capable of playing it this way, and wouldn’t have enjoyed troubleshooting my way through getting it to work on a first playthrough; but it’s something I’d like to return to eventually and try in VR. It certainly seems well suited to the format.
Considering how my normal playthrough went, I think I'll pass and just imagine what it would be like. I don't think I have enough spare underwear for the whole playthrough.the experience of playing Alien Isolation in VR is... one of a kind.
Oddly hooked on Intergalactic Fishing. Strangely addictive and relaxing
It's childish fart-humour mixed with simple puzzle quirky...kinda like 'Monty Python does a space game'. I played a couple of hours of it but it just didn't click.What's this "Breathedge" game? It kinda looks like Subnautica in space..
I tried it but it didn't sit right with me.Does anybody play Rebel Galaxy Outlaw ?
Enjoying this game? Steam emailed me to let me know it's on sale, very considerate of them.Pathfinder Kingmaker.
Nicely harks back to the old days of Baldur's Gate 2, a spirit that BG3 doesn't quite capture for me.
I also like how you can adjust the difficulty on the fly and to suit your party. All the munchkins and minmaxers boasting of how they can complete the game on hardest difficutly while cheesing the hell out of the mechanics, and here's me creating characters named after Santa's reindeer!
EDIT: Here is my party
Enjoying this game? Steam emailed me to let me know it's on sale, very considerate of them.