Have an option to remove those arc lines in Supercruise. We lost in them in one Beta, then they came back.
Punch in planetary Long-Lat and a marker appears on the planet for me to follow.
Punch in planetary Long-Lat and a marker appears on the planet for me to follow.
Have an advert positioned just in front of the landing pad. A nice friendly sales person asking ...
"Do you need any Limpets today Commander?"
People often come out with the big things when making suggestions, often accompanied with amusing statements like "I'm sure it wouldn't take much work" or "its simple" when requesting something that would take well over 1000 man hours.
But what are the small thing that could probably be pushed onto a junior and done in a few hours or less that you would like to see changed/fixed? Things that set off your OCD, or cause your inner pedant to scream, or perhaps just minor annoyances.
Here is my entry. Make the lines connecting planets look like single lines instead of separate lines.
I'm talking about this:
http://i.imgur.com/Ie4aYYU.jpg
Also, on a similar subject, sometimes the lines, especially vertical ones, don't always look 100% vertical. There is a slight kink. Maybe its something to do with anti-aliasing or something.
That is a GREAT idea. In fact, why can't the HUD (optionally) display the longitude and latitude lines on the planet as well? I agree your suggestion is the simplest and quickest to implement though.
But mainly I want to say that auto targeting to a Lat / Long is rubbish.
-Add a "SC after jump" toggle, so that you don't always exit hyperspace at full speed. Explorers want to scan the arrival star which is difficult when you blast past it (or sometimes into it) at the speed of light. It is annoying to have to throttle down in hyperspace every single time. If you are in a hurry, turn "SC after jump" on; if you are exploring, turn it off.