What teensy tiny things would you like to see changed in ED?

I've got one more - have a different sound for when the discover scanner doesn't find any new astronomical bodies. It's silly to have that dramatic orchestral stab alongside a message telling you that nothing has happened.
Something like this..
[video=youtube;_asNhzXq72w]https://www.youtube.com/watch?v=_asNhzXq72w[/video]
 
I'll support this, and append the recommendation that we get lights with more oomph than a decade old AA battery can produce.

Careful what you wish for - it'll be like the Anaconda cockpit all over again "The lights, they blinds us" as golum would no doubt say :)
 
lol, yeah, astrological. I knew there was something wrong there when I typed it. :)

However, I still don't agree that the Slow Down is not a warning telling you to slow down. It is basically warning you that you are going to fast for the FSD to be able to gracefully handle problems. So, if you get too close to that planet that you are zooming past, it's going to pull you out of supercruise painfully.

While I agree that the warning comes too late to be able to slow down without taking any other action (e.g. moving your nose away from the target), it most definitely is a warning suggesting that for safety you should slow down. Whether you do or not is up to you.

Agreed, this is a warning that you are going too fast for local gravity conditions (here I invoke the power of reddit *). But my point about this not being the way to get to a planet also stands - the warning is basically saying 'you forgot to slow down', not 'slow down now to reach destination', so it's always too late for navigating (which people seem to have been complaining about on this thread).

* yes, I concede that I've lost the argument when I invoke the malign influence of reddit :)
 
Agreed, this is a warning that you are going too fast for local gravity conditions (here I invoke the power of reddit *). But my point about this not being the way to get to a planet also stands - the warning is basically saying 'you forgot to slow down', not 'slow down now to reach destination', so it's always too late for navigating (which people seem to have been complaining about on this thread).

* yes, I concede that I've lost the argument when I invoke the malign influence of reddit :)

It's not too late for correction, but perhaps comically, "slowing down" on its own is the least you can do at that stage to correct yourself.

When/how the message is generated cannot be up for debate; it looks at some pretty unshiftable aspects of gravity and velocity. It could however be argued that "slow down" is a bit of a crap message to throw in your face by that point.
 
Add an option in ED Graphics to disable particle flybys in SC and/or normal flight mode. I use the mod to disable the particle flybys in SC as it "pollutes" the view, however, in normal flight I use it as it provides visual reference to thrust vectoring which is useful.


also add a tick line on the speed bar to indicate where to set throttle for maintaining 75% for 6 second approach. Would be nice to have a visual on the speed bar where i need to set the throttle specifically to lock 6 seconds. I kind of know now where to set, but often I miss it and overfly the approach point.
 
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Rares:

  • Increase allocation by at least x3 & scale this allocation up based on local controlling faction rep too
  • Use as mission cargo for long-range big ££$$ missions
  • Have rare trade-routes that pay a premium at destination and show these on a galaxy-map overlay

Make rares great again!
 
Get rid of all real-time timers. Timers should only progress when you are actually logged into the game. Sick of scheduling my real life around the deadline for a mission in a videogame. It's tremendously disrespectful to the player's time that you can fail a mission without even being logged into the game.
 
Totally agree; except it doesn't really work multi-player. or in a live-time galaxy.

We should be able to haggle time-lines on missions - bargain for an extension or something.

For instance, I took on a mission to massacre 60 faction ships in a civil war.

I got 28 of them, had to go to bed. Had to go to work, figured I had an hour left the next day (which I did). But there were no conflict zones available for the final hour. I lost the mission and my reputation and yet:
1) My faction won the war (before the mission was up)
2) I helped destroy lots of the enemy and did my bit

I'm fine not getting paid, didn't meet the contract, but that's just plain ungrateful. I think I'll go to way against my allied faction now...

But wouldn't it be better that I could have had a negotiation? Pay for an extension (or take a cut to get one) or get them to admit that I couldn't deliver BECAUSE we had been so successful?
 
Punch in planetary Long-Lat and a marker appears on the planet for me to follow.

That is a GREAT idea. In fact, why can't the HUD (optionally) display the longitude and latitude lines on the planet as well? I agree your suggestion is the simplest and quickest to implement though.
 
Allow me to plot my own route instead of the route planner deciding which stars to stop at.
Also a point about the slow down message... I think some commanders are missunderstanding it. I. Think it's not an instruction telling you to slow down, rather it's simply a message saying that your ship is slowing down because you are entering a gravity well.
 
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Can i just get a direct deposit of my credit when i complete a mission? Im just saying, i know we dont carry money bags in the future, and so why do i need to go back to the station if i killed a deserter or pirate lord? Do they need my debit card and pin number? This would make finding missions and jobs more abundant for us users. The only time we should ever have to go to a station is transport mission. Even data scan jobs should have FTP in place. We have no problem gettin mission updates in real time though we are traveling faster than light. Let us use that same technology to send the scan results and collect our rewards.
 
Distances to targets in left hand contact panel basically anything in range of your scanner allowing you to engage the nearest target more easily
 
Now that we have "telepresence", there's no justificationfor needing to physically turn in your exploration data.

Mind you, I think this is more a problem with "telepresence" not making sense than with not being able to remotely sell your data, but the infrastructure required to make telepresence viable would surely enable transmission of exploration data!
 
I'd go with this ^ .. also in left panel I would relabel "Galactic Powers" as "Galnet" and (maybe) in the station relabel Galnet, as Galactic Powers.


as in citation (above);


Would really really love, to see the "Slow Down" message replaced with "Overspeed"

Or even easier, dump the "Slow Down" message entirely. The engine noise compensates for losing it.
 
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