Logged on today, like literally every other day, to face unprecedented performance issues. Barely scraping 55fps in VR. Absolutely, undeniably unplayable. So the April update has broken something.
Any playtime within 'normal space' is jittery as hell. Supercruise, less so, but all gameplay now plagued by those horrific frame-skips, which are usually far less frequent. I've certainly had to force myself to up my tolerance level of the occasional pause/judder effect these last few months of playing, but this has now just reached a level I can't even begin to imagine getting used to. I find most of the frame-skips are caused by the contacts tab updating, and I genuinely thought since they were updating the HUD for this update, that they would optimise this process or something, but I was being very naive, clearly.
I've been playing non-stop (quite literally every day) for these past few months since I really got into the game, so this massive performance drop is not a subjective thing that I hadn't noticed before.
Last night, played for several hours at 90fps and now I'm seeing fluctutations between 50 and 70fps at best, in normal space. I haven't even got as far as checking planet surfaces as I had to get that headset off my face after 20 minutes of jittery mess. Both CPU and GPU are up at around 14-16ms frametime, along with massive frame-skips when the contact list updates or when NPC audio comes across the comms. This is the case no matter how low I tried setting the graphical options.
This is the most disappointing thing I could have imagined, being a hugely committed player. Hardly relevant, but I just bought my friend a PC rig this morning (yes, really) to let him experience the game for himself too. I'm obviously regretting this now.
Please, someone tell me this isn't just me experiencing this!
PC Specs, as usual:
i7 9900k
1080ti
G-Skill 3600mhz
Samsung PRO SSD
Any playtime within 'normal space' is jittery as hell. Supercruise, less so, but all gameplay now plagued by those horrific frame-skips, which are usually far less frequent. I've certainly had to force myself to up my tolerance level of the occasional pause/judder effect these last few months of playing, but this has now just reached a level I can't even begin to imagine getting used to. I find most of the frame-skips are caused by the contacts tab updating, and I genuinely thought since they were updating the HUD for this update, that they would optimise this process or something, but I was being very naive, clearly.
I've been playing non-stop (quite literally every day) for these past few months since I really got into the game, so this massive performance drop is not a subjective thing that I hadn't noticed before.
Last night, played for several hours at 90fps and now I'm seeing fluctutations between 50 and 70fps at best, in normal space. I haven't even got as far as checking planet surfaces as I had to get that headset off my face after 20 minutes of jittery mess. Both CPU and GPU are up at around 14-16ms frametime, along with massive frame-skips when the contact list updates or when NPC audio comes across the comms. This is the case no matter how low I tried setting the graphical options.
This is the most disappointing thing I could have imagined, being a hugely committed player. Hardly relevant, but I just bought my friend a PC rig this morning (yes, really) to let him experience the game for himself too. I'm obviously regretting this now.
Please, someone tell me this isn't just me experiencing this!
PC Specs, as usual:
i7 9900k
1080ti
G-Skill 3600mhz
Samsung PRO SSD