What Would Make Most Players Happy?

It's allowed. Not a reason it should be encouraged.
by your logic, combat logging should be encouraged, simply because it's allowed.
pirates are scum. They are criminals, and need to quit whining about how unfair the game is to them. Don't you see the irony ? You guys are leaches. You live off other peoples work, steal their livelihood, and complain about fairness.

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the good news is that most pirates are cowards... I've been interdicted three times this week, each time, I pointed the nose of my conda their way, opened my weapons ports, and watched them run like hell. Two weeks ago, some pirate interdicted me. I immediately turned towards him, fired all weps, disabled his thrusters, and then killed him at leisure. I still have a copy of his messages... He kept complaining about fairness, and why didn't I just drop my cargo and jump away. Looser.

Pirates are scum and criminals and many are cowards, so? That is what they are and they are part of the game and a realistic part of it. They are supposed to be the scourge of the galaxy and the lowest of the low. My premise is that piracy should be practiced where it would be more or less tolerated and in order for that to happen Anarchy systems need a major trade buff to entice traders to go to them and take the risks involved.

Edit: Also wanted to reiterate that piracy and even more so murder in high security should be discouraged by system security being lethal (especially where murder is concerned). Piracy and even indiscriminate murder has a place in the game and should be entirely possible. My only grievance is that it should happen where it would be logical to happen.
 
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It's allowed. Not a reason it should be encouraged.
by your logic, combat logging should be encouraged, simply because it's allowed.
pirates are scum. They are criminals, and need to quit whining about how unfair the game is to them. Don't you see the irony ? You guys are leaches. You live off other peoples work, steal their livelihood, and complain about fairness.

Two things, one combat logging isn't allowed, it's been denounced by the devs amd it's being cracked down on with 1.3.

Two, I just find it hilarious traders view themselves as hardworking. They have the easiest, highest paying profession in the game and they always try to play the victim.

Piracy is a profession in the game, and deserves to be as good as any other profession. If you don't like that fact, then maybe elite isn't the right game for you.
 
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So?
Just because piracy is allowed, doesn't mean it should be encouraged. In game criminals should be given no benefits. If it stamps out piracy, so be it. Quit crying.


Piracy is a profession which the devs clearly intend to support, we are supposed to be able to make money easily enough to have a comfortable gameplay experience, and it is in no way similar to straight-out murder. Get your facts straight.

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Two things, one combat logging isn't allowed, it's been denounced by the devs amd it's being cracked down on with 1.3.

Two, I just find it hilarious traders view themselves as hardworking. They have the easiest, highest paying profession in the game and they always try to play the victim.

Pirates are a profession in the game, and deserves to be as good as any other profession. If you don't like that fact, then maybe elite isn't the right game for you.

Exactly. Read this and learn, young padawan.

I suggest that the OP closes the thread.
 
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Piracy is a profession
Stealing and killing isn't a profession. Simply because it's supported doesn't magically change the name of "profession" in the English language.
You've chosen to be a criminal in game. Embrace it. Don't try and sugar coat it by calling it a "profession".
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And here's to hoping we meet up somewhere out there. the universe is changing. People aren't bending over to pirates-- they're realizing they're just a bunch cowards and criminals, who will run at the pop of a plasma gun, and cry about "fairness" when their thrusters are down and their canopy integrity broken.
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I should also add that in three of my encounters with pirates, after immediately turning and unloading on them with full load of weapons, each combat logged. This, imho, is a *typical* pirate.
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and I agree -- I think it's time to close this thread. I've gotten enough rep points from my posts :)
 
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Piracy is a profession which the devs clearly intend to support, we are supposed to be able to make money easily enough to have a comfortable gameplay experience, and it is in no way similar to straight-out murder. Get your facts straight.

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Exactly. Read this and learn, young padawan.

I suggest that the OP closes the thread.

I think that discussion of what I posted in my original post has merit assuming people stick to what the thread is actually about instead of this turning into yet another bash piracy/bash traders type thread. Piracy is a part of the game and the game would not be the same without it. There is room for all types of players.....Pirates, traders who like risk, and traders who like safety can all co-exist in the same galaxy as long as proper checks and balances are put in place.
 
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I think that discussion of what I posted in my original post has merit assuming people stick to what the thread is actually about instead of this turning into yet another bash piracy/bash traders type thread. Piracy is a part of the game and the game would not be the same without it. There is room for all types of players.....Pirates, traders who like risk, and traders who like safety can all co-exist in the same galaxy as long as proper checks and balances are put in place.


I couldn't agree more with this. I'm not advocating that we banish pirates. they are part of the game. but that doesn't mean we shouldn't try to hunt them down and kill them at every turn. And don't complain about how hard being a pirate is. Don't complain about people turning and shooting the instant they see you. you chose to be a criminal, embrace it. you CHOSE to play a role that everyone equates with scum. you are taking their property, and they will hate you.
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and for the love of god, let's knock off these "how can we appease the pirates" threads. You see a pirate, turn and shoot. Odds are, thery're one of the psycho types of pirates, and not one of the "lets have tea and give me your cargo" type of pirates.
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and yes, if you turn and shoot, odds are, they will run. Most of them are cowards. And even the ones that arent', don't want to risk losing their ship for the price of a cargo. I know the pirates in here will jump on me for that, I speak from the dozen or so times I've been interdicted in the past few months... not a single one ended in me dropping my cargo. I did the same thing in each case.. I said not a single word, I turned, opened every port on my conda, and boosted straight at them. Most of the times, they ran. A few times, they combat logged. And a few times, I killed them. not ONCE did they try and fight.
 
What I would like to see? HMMMM. ..On a crew served ship... I want to see the copilot you know: Juanita, 23, built better than the ship, in skin tight flight suit with buttons/zippers barely managing to keep it all together .... and a cat. regards
 
What I would like to see? HMMMM. ..On a crew served ship... I want to see the copilot you know: Juanita, 23, built better than the ship, in skin tight flight suit with buttons/zippers barely managing to keep it all together .... and a cat. regards

I'd settle for John Candy's character from Spaceballs but admit...your idea does sound better lol

In all seriousness I'd like to see medium to bigger ships actually needing crew to function.
 
What I would like to see? HMMMM. ..On a crew served ship... I want to see the copilot you know: Juanita, 23, built better than the ship, in skin tight flight suit with buttons/zippers barely managing to keep it all together .... and a cat. regards

I like this. Fd, please implement immediately.
 
I couldn't agree more with this. I'm not advocating that we banish pirates. they are part of the game. but that doesn't mean we shouldn't try to hunt them down and kill them at every turn. And don't complain about how hard being a pirate is. Don't complain about people turning and shooting the instant they see you. you chose to be a criminal, embrace it. you CHOSE to play a role that everyone equates with scum. you are taking their property, and they will hate you.
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and for the love of god, let's knock off these "how can we appease the pirates" threads. You see a pirate, turn and shoot. Odds are, thery're one of the psycho types of pirates, and not one of the "lets have tea and give me your cargo" type of pirates.
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and yes, if you turn and shoot, odds are, they will run. Most of them are cowards. And even the ones that arent', don't want to risk losing their ship for the price of a cargo. I know the pirates in here will jump on me for that, I speak from the dozen or so times I've been interdicted in the past few months... not a single one ended in me dropping my cargo. I did the same thing in each case.. I said not a single word, I turned, opened every port on my conda, and boosted straight at them. Most of the times, they ran. A few times, they combat logged. And a few times, I killed them. not ONCE did they try and fight.

Oh dear what a serious case of extreme subjectivity... but entitled nevertheless (Referring to all your replies in this thread).

Yes, we don't subscribe to the morality you do and use to judge us with. We run when we are outnumbered/outgunned, but that makes sense and it follows human nature. This thread is used to help traders understand why they logically should stop instead of doing anything else when asked to by a pirate since it secures their possibility of survival the most.

Certain traders certainly cry from hell to heaven with their encounters with pirates and badmouth piracy all day, we merely defend ourselves for that we are of a profession. Piracy is a profession if we strip the extreme subjectivity that you are intoxicated with. We do not have morals when examined under the lens of the morals you entertain. Now examine it in our perspective. Traders that run no matter what are not subscribing to our "morals" and we complain about it just as you and other traders do.

While I can understand where your perspective stems, I honestly cannot stand and watch this sort of blatant, one-sided bash on piracy.

Please try to create a compartment in your brain to entertain a thought opposing or foreign to you, for once.

If you already did... well then I have nothing to say in regard to that but you are entitled to dance on with your anecdote heavily flavored with singular interest in mind.
 
Oh dear what a serious case of extreme subjectivity... but entitled nevertheless (Referring to all your replies in this thread).

Yes, we don't subscribe to the morality you do and use to judge us with. We run when we are outnumbered/outgunned, but that makes sense and it follows human nature. This thread is used to help traders understand why they logically should stop instead of doing anything else when asked to by a pirate since it secures their possibility of survival the most.

Certain traders certainly cry from hell to heaven with their encounters with pirates and badmouth piracy all day, we merely defend ourselves for that we are of a profession. Piracy is a profession if we strip the extreme subjectivity that you are intoxicated with. We do not have morals when examined under the lens of the morals you entertain. Now examine it in our perspective. Traders that run no matter what are not subscribing to our "morals" and we complain about it just as you and other traders do.

While I can understand where your perspective stems, I honestly cannot stand and watch this sort of blatant, one-sided bash on piracy.

Please try to create a compartment in your brain to entertain a thought opposing or foreign to you, for once.

If you already did... well then I have nothing to say in regard to that but you are entitled to dance on with your anecdote heavily flavored with singular
interest in mind.
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I'm being extreme? REally? You're trying to argue that a murdering, pillaging, thieving in-game pirate is "professional."... I don't think there are many on this board that would accuse my point -- that your character is anything but a professional-- of being extreme.
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look guys, it's a game. You've decided to play a murdering criminal. Don't forget that. "professional," "murderer," and "criminal" don't belong in the same sentence.
I have more respect for the pirates that just accept this, tha try to justify it .. like you're trying to, with "logic" filled with holes and nonsense.
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Just say "arrrghh.. we'll blast ye to smithereens" or something, and stop trying to pretend you're playing something that has ANY moral depth. your character is NOT a professional... you really don't see that?
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The last point I also disagree with .. .telling people to bend over and squirt just because you ask just helps you. And puts a mark on the squirter for the next time.
Better to fight, or, if taken, self destruct.
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And for the love of god, don't take this personally... I'm not attacking your choice, or what you do in rl (although I do take issue with griefers/psychos). But man up to it--- you've chosen to be a criminal in game. You should expect to be treated like one.
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And trying to compare yourselves to traders really is.. well, nuts. Traders work for their money. They don't steal it. Pirates sit back, wait for someone else to do all the work, and then try to steal it. To argue that both are in the same moral hemisphere is... well, again, just plain nuts.
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Embrace that your character is a scumbag. We'd have more respect for you. If I was a pirate, I'd tell me to buzz off. I get the sense you guys are all trying to role-play jack sparrow. My kids love those movies. He never apologized for being a smelly scummy murdering . and he expected to get treated like a criminal-- as you should expect your character to.
 
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Oh dear what a serious case of extreme subjectivity... but entitled nevertheless (Referring to all your replies in this thread).

This thread is used to help traders understand why they logically should stop instead of doing anything else when asked to by a pirate since it secures their possibility of survival the most.

Just pointing out that if you actually read my original post my thread is not about what you claim it is. My main point is that there is room for all kinds of players given proper checks and balances and goes into detail about what changes I think could be made to the game to accommodate all roles within the game and provide the groundwork to make Anarchic systems actually be what they should actually be in game instead of what they currently are which is abandoned ghost towns with tumbleweeds blowing in the breeze.
 
Just pointing out that if you actually read my original post my thread is not about what you claim it is. My main point is that there is room for all kinds of players given proper checks and balances and goes into detail about what changes I think could be made to the game to accommodate all roles within the game and provide the groundwork to make Anarchic systems actually be what they should actually be in game instead of what they currently are which is abandoned ghost towns with tumbleweeds blowing in the breeze.

I suspect the point will be lost...
 
Pirates are scum and criminals and many are cowards, so? That is what they are and they are part of the game and a realistic part of it. They are supposed to be the scourge of the galaxy and the lowest of the low. My premise is that piracy should be practiced where it would be more or less tolerated and in order for that to happen Anarchy systems need a major trade buff to entice traders to go to them and take the risks involved.

Edit: Also wanted to reiterate that piracy and even more so murder in high security should be discouraged by system security being lethal (especially where murder is concerned). Piracy and even indiscriminate murder has a place in the game and should be entirely possible. My only grievance is that it should happen where it would be logical to happen.

Conversely trading should then be most profitable in these lower security systems. Then a trader can play it safe for a modest income or take a risk for a good payout!
 
Planet landings, walkabouts, space-walk repairs, cafes to meet players using VOIP with proximity and 3d sound, bars with adult entertainment to make dodgy contacts and deals so add the ability to trade each other credits. Fix Mining and add joining a Navy with loaned ships so any can rank up that way.
 

Hah, if you rigidly stare at piracy with your perspective completely locked in as a non-pirate, of course you want to demean it as not a profession. But casting that aside, what we have is literally a career. Please tell me how is it different from trading, bounty hunting, mining, or exploring. If you want to justify bounty hunting then you should be willing to admit to the validity of piracy.

Then, "look guys, it's a game. You've decided to play a murdering criminal. Don't forget that. "professional," "murderer," and "criminal" don't belong in the same sentence."

This is precisely what I mean when I said you should lower your extreme standpoint slightly and try to comprehend the opposing/foreign aspect. This is an entitled opinion, of course, but I can easily say from a piracy perspective, what you are saying is nothing but "nonsense". But where does that get us? No where. Also what do we fall back on when we throw our perspective against one another? The confirmation or approval of other people. If we say that majority opinion is the truth and the only valid standpoint, then I have nothing more to say.

Moral depth isn't something you or I can set in stone, it is to be defined by the individual. Of course you want to judge piracy for having no morality, but it's also possible that you are blinding yourself to the "code" (no pun intended) that some pirates follow, which is equivalent to the morality you are subscribed to. Just because the majority subscribed to the same morality you decided to lean upon, I don't think that warrant the right to abuse it and bully minorities with it.

"The last point I also disagree with .. .telling people to bend over and squirt just because you ask just helps you. And puts a mark on the squirter for the next time. Better to fight, or, if taken, self destruct."

And sitting here opposing piracy, calling us scum, having not the slightest respect and voiding us of holding the same standing as any other profession is what exactly? Oh right because it makes your moral alignment feel justified and good, also it instructs you to attack anything foreign. See what I did here?

We expect fully to be treated as a criminal, and indeed that in real life, people look down upon criminals and want them arrested because it disturbs the established order. However, on a forum thread where we are discussing the healthy population of all professions? Do you really need to insult the profession of piracy in order to convey your thoughts and contribute on the matter? Does the role-play have to extend into a general discussion section instead of... I don't know, the role-playing section?

Your denial of my comparison to traders is simply due to your moral alignment, but would you please read that I never said the two professions are of the same moral alignment?

"Certain traders certainly cry from hell to heaven with their encounters with pirates and badmouth piracy all day, we merely defend ourselves for that we are of a profession. Piracy is a profession if we strip the extreme subjectivity that you are intoxicated with. We do not have morals when examined under the lens of the morals you entertain. Now examine it in our perspective. Traders that run no matter what are not subscribing to our "morals" and we complain about it just as you and other traders do."

Of course the morals are different, but they have the same effects in terms of how it propel the two sides to act. If traders get to complain about us, we get to complain about the trader. If you want to claim that your morality is more important or should be prioritized in the game due to the established order, fine, but that does not void an entire different morality just because of majority tyranny.

"Embrace that your character is a scumbag. We'd have more respect for you. If I was a pirate, I'd tell me to buzz off. I get the sense you guys are all trying to role-play jack sparrow. My kids love those movies. He never apologized for being a smelly scummy murdering . and he expected to get treated like a criminal-- as you should expect your character to."

This is precisely the problem, everything you write on here is extremely polarized to your personal comfort and anecdote, but would you please show us some humanity and exercise that capability of contemplating on a different dimension other than your own? Not everyone is like you and express themselves accordingly, and the slightest matter out of margin of your comfort zone deserves to be bashed by your blatant and dedicated disapproval? Why are you bothering putting on the persona of morality to begin to berate pirates with if that is so? Again, it's perfectly fine to form an opinion on the status of piracy base on your personal preferences and views, but I ask that you to attempt the same assessment task from an angle not of your comfort and see perhaps where you methodology of expression appears as extremely polarized.



 
Just pointing out that if you actually read my original post my thread is not about what you claim it is. My main point is that there is room for all kinds of players given proper checks and balances and goes into detail about what changes I think could be made to the game to accommodate all roles within the game and provide the groundwork to make Anarchic systems actually be what they should actually be in game instead of what they currently are which is abandoned ghost towns with tumbleweeds blowing in the breeze.

Correct, this post on surface is indeed to balance out the roles. However, let us be honest with ourselves, the current major conflict of interest with player roles is the triangle of trading, piracy and bounty hunting rendered malfunction. Bounty hunting cannot exist without piracy (PvP that is). Thus our focus shift to the relationship between piracy and trading. I am contributing to the thread by exploiting the opportunity to present what is logical to do when asked to stop by a pirate. This is important for that current interaction between the two said professions tend to generate extreme, or rather unnecessary amount of aversion and anger. A majority part of this issue is that traders and pirates alike complain when matters do not proceed as they prefer. This can be solved by generating a guideline as to what is something the two sides are willing to agree upon.

Thus I introduced the idea that traders should stop when asked by pirates for the simple reason of survival, which will lessen the amount of rage and complaints that may emerge on the forum which, if anything, shatters the already fragile triangle even more. Having such guideline will promote the balance that you are attempting to establish.

Perhaps I did not make my point blatant enough, I do apologize if you are confused on the subject.
 
Conversely trading should then be most profitable in these lower security systems. Then a trader can play it safe for a modest income or take a risk for a good payout!

Yes, exactly...that is my point. Anarchies need a reason for people to go to them. For pirates that means traders to prey on and for traders that means profits that are above and beyond what you can get in high security systems. This makes sense because the people living there would be willing to pay more and sell cheap to try and entice trade ships to run the risks to run the gauntlet of pirates to supply them what they need to survive.
 
I can think of no rational reason why pirates should be given insurance. Romanticize the life as much as you want, its criminal. If you want to throw off the downside of society by ignoring rules and laws, you shouldn't be given the benefits of society .. like insurance. And Obamacare.

Seriously, think aobut it... the games allows psychos to kill people for sport, yet offers them insurance? give me a break. Turn to a life of crime, you lose your insurance.

What about smugglers and assassins like myself? Before the bugs kicked in that's how I made my money - assassination and doing smuggling runs for anarchistic organizations. I think that people who want to play PvP pew pew pew are a terrible problem in Open and ruin it for a lot of others there, but I don't think making crime unplayable is anything close to an answer. We want lore-friendly pirates in the game.
 
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